Elephant Parade - Disciple
You are the
disciple of the great illusionist, Francesca Lión. She taught you the importance of misdirection, hiding in plain sight, and the ways to fight that which denies logic. No one denied that. Others may not be able to see through the ruses that control others, but you can.
Role: Disciple
Alignment: Good
(Auto) Disciple: Investigate Abilities performed on you fail.
{3AP} (1-Shot, Night) Overload I: Use another Ability you control as though it were Rank 0. Destroy that Ability.
{1AP} (Single, Night) Frame I [target]: Target permanently Inspects as Evil and a Role of your choice.
{3AP} (Night) Nullify I [target]: Destroy the target’s Auto Abilities.
{2AP} (Night) Decay II [target]: Downgrade all Actions the target used during this Phase by one Rank.
Imp - Thief
You’re not entirely sure how you went from shoplifting the bookstore to using your petty
thief skills to stop demon shapeshifters from devouring your school’s drama teacher, but you’re pretty sure that you owe this group of friends your life. They’re the only ones who gave you a chance, and you won’t let them down.
Role: Thief
Alignment: Good
(Auto) Thief: Track and Follow Abilities performed on you fail.
{3AP} (Single, Night) Steal II [target]: Choose One: Take a (1/2/3) AP cost Action the target owns.
{2AP} (Single, Night) Disable III [target]: Choose One: Actions used by the target with the (lowest/highest) AP cost are Disabled until the end of the following Night.
TricMagic - Summoner
When a talking white rabbit with an oversized hat talks to you, you’re sort of in a bind. If you ignore it, you’ve accepted that you’re crazy, and if you don’t, you’ve followed it down whatever hole it takes you. This one taught you the magic of
summoning, creating animals from nothing, and it’s been that little act that has kept you and some of your friends alive. You’re not about to let them finish this fight on their own, are you?
Role: Summoner
Alignment: Good
(Auto) Summoner: Redirect and Bus Abilities performed on you fail.
{2AP} (Single, Night) Bus II [target1][target2]: Actions with the highest cost performed on the first target are instead performed on the second target and vice versa.
{3AP} (Single, Night, Sync) Redirect III [target1] [target2]: Change the primary target(s) of the highest AP cost Actions the primary target uses and change it to the secondary target.
Quarque - Channeler
Your family inherited a large responsibility. You come from a line of
channelers, tasked with carrying out the will of Cthylla. This happened to coincide with this ragtag group. Not that you want to be here. You
have to be here. You owe them nothing, not even when they helped you reunite with your long-lost friend, taken by the demons. That’s the only reason you’re here. Naturally.
Role: Channeler
Alignment: Good
(Auto) Channeler: Block Abilities performed on you do nothing
{2AP} (Single, Night) Commute IV [target]: Actions with the lowest AP cost performed on the target fail.
{3AP} (Single, Night) Inspect III [target]: You Learn the target’s Alignment.
Maximum Spin - Chosen One
Long ago,
it was prophesied.
That evil would attempt
to turn the tide.
There was a demon queen
As we understood her
Could only be stopped
By a nosey do-gooder.
Intrigued by books,
Found a magnifier
Solved a bunch of mysteries
In black attire
Then the clues all lead
Beyond the pine trees
Should the chosen one win
Then evil flees.
But if the Chosen One meets ill fate,
No more Inspect, Track, or Investigate.
Nosey Do-Gooder
The Chosen One has a 1-Shot Track, Watch, Observe, and Follow.
When the Chosen One dies, Nosey Abilities always fail. Good Learns this when the Chosen One dies.
Role: Chosen One
Alignment: Good
{1AP} (Day) Reveal I: Reveal yourself as the Chosen One. You gain two additional votes.
[Note: The following Abilities are 1-Shot, regardless of rank.]
{2AP} (1-Shot, Night) Track III [target]: Choose One: Learn the target of the (lowest/highest) AP cost Actions the target used this Night.
{1AP} (1-Shot, Night) Watch III [target1] [target2]: Learn if the secondary target acted upon the primary target.
{1AP} (1-Shot, Night, Sync) Observe III [target]: Learn the Ranks of the Actions performed on the target.
{1AP} (1-Shot, Night, Sync) Follow III [target]: Learn the Ranks of the Actions performed by the target.
Crystalizedmire - Demon Assassin
You are a servant of the Demon Queen, Agrat-bat-Mahlat. You were sent as an assassin, to remove the Chosen One from this world, and their goody two shoes group as well. It wasn’t difficult killing and impersonating them as they stepped into the misty pine forest. You have images of the one you replaced, a protector. They found a rusted breastplate in the middle of the woods and paid a blacksmith to refurbish it. They carry not a sword or a weapon, and your infiltration was noticed quicker than you wanted, but…
It’s up to you and you alone. You’ve studied the prophecy, and have some tools at your disposal. You will help her majesty reclaim a foothold in the mortal plane, as is her birthright, and these mortals will perish in the infinite pits of the Abyss.
Nosey Do-Gooder
The Chosen One has a 1-Shot Track, Watch, Observe, and Follow.
When the Chosen One dies, Nosey Abilities always fail. Good Learns this when the Chosen One dies.
Fake Role would look like this:
Role: Paladin
Alignment: Good
(Auto) Paladin: Protect and Shield Abilities performed on you fail.
{2AP} (Night) Guard III [target]: Redirect all Kill Actions performed on your target until the end of the following Night to you.
{3AP} (Night) Block I [target]: Choose One Each: The target’s (lowest/highest) AP cost Actions fail. (No other effects./The target Learns that they were Blocked.)
Role: Demon
Alignment: Evil
{2AP} (Night) Guard III [target]: Redirect all Kill Actions performed on your target until the end of the following Night to you.
{3AP} (Night) Block I [target]: Choose One Each: The target’s (lowest/highest) AP cost Actions fail. (No other effects./The target Learns that they were Blocked.)
{3AP} (Single, Night, Sync) Redirect III [target1] [target2]: Change the primary target(s) of the highest AP cost Actions the primary target uses and change it to the secondary target.
{2AP} (Single, Night) Investigate IV [target]: You Learn the target’s Role and one of the Role’s specific Actions.