Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Not even sure how to explain this problem...tavern/dining hall broken.  (Read 1319 times)

callisto8413

  • Bay Watcher
    • View Profile

So, after making my tavern nobody put any food, drink, or mugs into it.  And I have a tavern keeper.

After some problems with Black Bear folks the dwarfs decided to stay here and checked the stockpile for food and drink.  When they didn't find it...they stayed there.  They were getting more and more thirsty and hungry.  But refused to leave.  I figured it was the human visitors telling them peoms and stuff, keeping them there.


So I twitched it from a tavern to a dining hall.  The humans left.  The dwarfs stayed.  Not going in search of food or drink.  But just staying there.  Refusing to do anything.  Even the Miner, with the rest of the colony screaming for stone, did nothing. 

So I cancelled the dining hall.  Nothing. 

Edit - Oh yeah, even disbanded the one military unit I had just in case that was messing things up.


At this point I even removed the stockpiles.  This is now just a chamber with stuff in it.  The image above is before I took such actions.

I am totally confused by what is happening.  No mods, Steam version, up to date.  It is my story, Town of Coldness, and if they don't start going to drink and eat they are going to start dropping dead soon.  I even tried to build a Still in the chamber to try to get somebody to brew booze on the spot...but they don't have stone or pots or barrels, because...most are just refusing to work.  And those who want to work can't because our Miner refuses to mine.  I guess I could forbid the pick and then get somebody else to mine but what do I do with all these dwarfs just...standing there?

Is there a bug with taverns or dining halls?  I noticed earlier nobody was stockpiling the tavern but I thought they were just too busy...
« Last Edit: February 22, 2024, 01:32:31 pm by callisto8413 »
Logged
The most EVIL creature in Dwarf Fortress!

eerr

  • Bay Watcher
    • View Profile
Re: Not even sure how to explain this problem...tavern/dining hall broken.
« Reply #1 on: February 22, 2024, 02:33:18 pm »

it's possible it's a bug with the tavern, but also maybe you don't have anything for them to eat or drink? that stockpile looks empty...
Logged

callisto8413

  • Bay Watcher
    • View Profile
Re: Not even sure how to explain this problem...tavern/dining hall broken.
« Reply #2 on: February 22, 2024, 02:43:33 pm »

it's possible it's a bug with the tavern, but also maybe you don't have anything for them to eat or drink? that stockpile looks empty...

The stockpile in the chamber is empty.  Because the hundreds of meals and drinks were never moved to the tavern/dining hall.  But is available for them if they decide get out of the room.

Also, I noticed a steam update that happened before I played it today.  But no announcement I could find on Steam.  Does anybody know what that update was about?  Did they fix something and break something else?
Logged
The most EVIL creature in Dwarf Fortress!

Tomsod

  • Bay Watcher
    • View Profile
Re: Not even sure how to explain this problem...tavern/dining hall broken.
« Reply #3 on: February 22, 2024, 04:09:44 pm »

Is it possible you have accidentally burrowed everyone to the tavern?  This would be the result if they can't access food or their workshops or the mines, they would just stand there and starve.
Logged

callisto8413

  • Bay Watcher
    • View Profile
Re: Not even sure how to explain this problem...tavern/dining hall broken.
« Reply #4 on: February 22, 2024, 08:31:13 pm »

Is it possible you have accidentally burrowed everyone to the tavern?  This would be the result if they can't access food or their workshops or the mines, they would just stand there and starve.

Yes and no.  That was the problem, kind of.  Seemed they were trapped in a non-functioning Burrow.  It had been turned off but they were refusing.  I had to delete it completely for them to leave.   I repeat, they were trapped in a Burrow that had been turned off. 
Logged
The most EVIL creature in Dwarf Fortress!