Design Phase 0000:
Bishop
The Bishop is a humanoid construct made of durable metacrystal. It moves at a brisk walk, and can communicate out to moderate distances. It has a complex intelligence allowing it to identify where it should best position itself. May direct other constructs and share information. Emits an aura that repairs and maintains like-colored constructs.
Bishop:(3, 4) + 1 - 2 =
6Your first red-colored Bishop emerges from your Gates, and greets your group of Rooks. It quickly becomes clear that it's the superior leader compared to your Rooks - while its movement, communication, and command capabilities are equal to that of the Rook, the Bishop actually augments the force it is stationed with. The Bishop's red glow of repair isn't all that long-ranged, nor is it fast, but it affects every one of your constructs within its radius, and damaged constructs may now be repaired instead of the damage they receive being permanent.
While one Bishop cannot self-repair, if two Bishops are in close proximity, they'll repair each other. Though it seems that multiple auras being layered atop each other provides no more benefit than a single aura does.
Sadly, its durable metacrystal form and the complexity of its repair aura generation do mean that it will remain at
Low Usage.
Tophat
A construct designed to construct, the Tophat consists of a small horizontal circle with four legs and two arms. It can extrude blocks of metacrystal, which it can either feed into a Gate to speed up the generation of other units, or assemble into simple fortifications (or other simple structures). It has no offensive capabilities.
Tophat:(5, 4) =
9The disk-like, red-colored Tophat isn't the most impressive thing physically. Even a Pawn could swiftly destroy one. Of course, it was never meant to be a combat construct. Under direction of one of your new Bishops, a set of Tophats extrude bricks of metacrystal. Construction metacrystal. The new substance is too heavy to use as armor or such, but it has more durability than fragile metacrystal - though not nearly as much as durable metacrystal.
The dull grey bricks allow you to create one of the simplest and yet most advantageous structures... Walls. Also, simple towers accessible via brick staircase, but those aren't the most useful when the only ranged construct you have is the Rook, and there's no complex terrain to obstruct vision. Of course, giving a leader a higher view of the battle is fairly effective.
The Tophat can also create bricks of fragile metacrystal and feed them into a Gate, but since the Gate isn't actually made to accept outside metacrystal sources, this isn't the most useful functionality, for now.
At the very least they're easy to produce.
Full Usage.
Reversal Die: 2.
The force of chaos that is the Reversal Die does not strike this Design Phase.
A humanoid construct made of fragile metacrystal. Colored according to the color of the faction it belongs to. Moves at a slow walk, but exists in great numbers. Simple intelligence, may follow simple directions and move in simple formations. Wields a metacrystal spear that does minor damage. Full Usage.
A humanoid construct made of fragile metacrystal, plated with plates of thin durable metacrystal. Colored according to the color of the faction it belongs to. Moves at a brisk walk, and may sprint for short durations. Complex intelligence, may follow complex directions, but cannot move in formation due to lack of coordination. Wields a metacrystal sword that does moderate damage and may parry melee attacks. Partial Usage.
A humanoid construct made of durable metacrystal. Colored according to the color of the faction it belongs to. Moves at a brisk walk, and may communicate at short to moderate distances. Complex intelligence, may direct other constructs and share information. Emits short-ranged energy beams that deal severe damage, and may be aimed precisely, but fire slowly. Low Usage.
A tall ring of metacrystal, energy humming within. Colored a deeper version of the color of the faction it belongs to. Immobile, unintelligent, but may be controlled by other constructs. Slowly fabricates other constructs according to the controller. Can only assemble another Gate in segments which have to be painstakingly assembled. Disassembly is impossible without breaking it. Low Usage.
A humanoid construct made of durable metacrystal. Colored according to the color of the faction it belongs to. Moves at a brisk walk, and may communicate at short to moderate distances. Complex intelligence, may direct other constructs and share information, and will position itself in safety when possible. Emits a short-ranged aura that repairs matching-colored constructs at a slow pace. An individual unit cannot self-repair, but can be repaired by another Bishop. Multiple instances of the aura will not create added benefit. Low Usage.
A four-legged disc-like construct made of fragile metacrystal. Has two short manipulator arms. Colored according to the color of the faction it belongs to. Moves at a slow scuttle. Simple intelligence, mainly specialized in following directions and performing extremely basic engineering. May extrude construction metacrystal, and use it to assemble walls, staircases, and simple towers. May also create fragile metacrystal and feed it into a Gate, but this is currently pointless. Full Usage.