Turn 1: The Void EraLand of Stars and Solar SacrificesFollowing the successful creation of the Final Shape and the Bloodwine Broodwaters that currently cover its surface, Luka and Gongon have collaborated to raise a vast archipelago of skull-shaped islands that may have curious effects on consciousness on its inhabitants. (Luka: -1 Skull Act; Gonegone: -1 Ignorance Act; +Materia) This is accompanied by the creation of the Lost Lands, a strangely shifting landmass where entire canyons, tunnels, caverns, and mountains move about in a matter of days with deleterious effects on sanity (Gongon: -1 Sanity Act). It is a small mercy that the Neobel Eka scatters grapevines in lost and closed paths and punches a great inland sea to serve as both a navigation aid/hub and a dwelling on the Shape (Neobel Eka: -Arm, +2-2 Life Act).
Considering there to be insufficient chaos for its likiing, Yitterbium has sacrificed some of its viscera, flagella, and bones to raise up the Star of Chaos, a potent contender for that lofty mantle of sun (Yitterbium: -Appendix, -Flagella, -Bones, +3-3 Chaos Acts, +3-3 Flesh Acts). Not to be outdone, Sornlun, too, sacrifies of itself, casting off its glittering exoskeleton in its entirety, all of its legs, and all of its claws to elevate the Iridescent Sun to the point where it can stand equal to the Star of Chaos (Sornlun: --Exoskeleton, --Legs, --Claws, +8 Flame Acts, +4-4 Heaven Acts). The Iridescent Sun is particularly blessed with the claws of Sornlun, sharper than even moonlight, and is soon accosted by the Star of Chaos.
Sun DanceThe Star of Chaos opens with a bewildering charge directly at the Iridescent Sun, but it misses, and Remorse's cautiously (remorsefully, even) fired flare misses the Star of Chaos by a wide angle. Swinging back confidently, the Star of Chaos flings itself right into the focused beams of the now-prepared Iridescent Sun and manages to land a solid hit that sends incandescent and darker-than-dark debris flying in all directions. Reeling from the shock of the encounter, the two suns flail about unable to quite find purchase until a searing sunbeam from the Iridescent Sun roasts a particularly fleshy patch on the Star of Chaos. The Star of Chaos flares dark in response, and whirling at incredible speed, collides with the Iridescent Sun, causing three entire faces to flash and flicker menacingly. The Star's apparent victory is short-lived, as the Sun manages to muster up hidden reserves of strength and shatter the Star into a million undulating fragments.
The Star of Chaos has been shattered into the Chaos Asteroids.
Passing SeasonsThe rest of Sornlun's fiery sacrifice goes toward the creation of the Season of Regret following Lunace (and fed by its insanity) and Fhaire, a continent of solid flame capturing the splendor of the Iridescent Sun's eleven flames and Sornlun itself by extension (Sornlun: -8 Flame Acts).
The presence of all features required for life presents an interesting choice for the Sparks: Continue vying for astronomical influence or advance to the next eon now. The combined development on the Final Shape has begun to stratify the Creatia and Materia swirling about in the ontosphere, and should all necessary Pieces remain, each Spark will be presented with a choice to
Temper and approach and build on the material world, or remain
Unquenched and distance themselves from the suffocating confines of the world below next turn.
Cosmogonic EonRequired- Shape (Grand):
- Continents/oceans (Greater): (4/3)
- Connection to the heavens (Greater-Grand):
- Death handling (Grand):
- 3-5 seasons (Grand): (3/3-5)
- Forget (Gongon's Indeterminate Flesh Pulp)
- Lunace (Gongon's Voice)
- Regret (Sornlun's Scales)
- Sun/parent (Grand):
Optional- Moon(s) (Grand):
- World guardians (Grand):
- Aur (Entrails of Yalini, Light)
- Extra planes (1 Grand each, 1+ continent/ocean needed for each):
- Start an additional World (next: 2 Grand): (No)
- Oracle (Grand, sensory gody part, downside): (None)
- Magic system (Grand, organ):
Grand Pieces cost 3+ Aligned+ Acts, and Greater Pieces cost 2+ Aligned+ Acts. Contradictory Grand Pieces will fight amongst themselves until consistency is reached; supply additional Acts to tilt the odds in favor of a specific Piece or fight them directly.
The Cosmos
High Creatia
Low Materia tide
Celestial bodies and landmasses/oceans remain easy to create, but life continues to be a challenge subject to the whims of fate.
The Cosmogonic Eon is due to end.
Nothing in particular is required to progress, or you can destroy Pieces to stay.
Echoes
✦✷➅✅ ❽✟
✼❰✓➆✻➣❦❎❮
Forecasts
Assuming current creations remain, Creatia is projected to decrease
Materia is projected to increase to habitable levels within a turn
Piece costs are projected to rise noticeably next turn
❶❖✛➇✙✀➹ ❾✳ ❪❵✎✈✫❯
Gods- Yalini, Trick of the Light and Bird of Light
- Class: Spark
- 2 Light Acts
Intestines/organs: No intestines
- ANTHEM-314, Rock of Ages, Ghost in the Machine
- Class: Spark
- 1 Rock Act, 1 Machine Act
- Luka, Divine Hatter, Protector of the Skulls
- Class: Spark
- 1 Hat Act, 1 Skull Act
- Yitterbium, Star of Chaos, Emperor of Flesh
- Class: Spark
- 1 Chaos Act, 1 Flesh Act
Appendix/organs: Autoappendectomy
Flagella (locomotor): Pruned
Bones: Partial
- A-0, Bird of Night, Beast Builder
- Class: Spark
- 1 Night Act, 1 Beast Act
- Neobel Eka, Noble Heritage, Wine of Life
- Class: Spark
- 1 Noble Act, 1 Life Act
Liver/organs: Didn't need that liver anyway!
Vine (arm): Pruned
- Sornlun, Usurper of Heavens, Voice of Flame
- Class: Spark
- 1 Heavens Act, 1 Flame Act
Eyes: Gone
Exoskeleton: Gone
Legs: Gone
Claws: Gone
- Calamos Gladius, Puissant, Bae Victis
- Class: Spark
- 1 Power Act, 1 Love Act
- Gregory the Dire Rabbit, Celestial Pope of Civilization, The One Who Defies Chaos
- Class: Spark
- 1 Civilization Act, 1 Order Act
- Gongon, Devourer of Sanity, Writhing Mass of Ignorance
- Class: Spark
- 1 Sanity Act, 1 Ignorance Act
Eyes: Gonegone
Ears/tympanic membranes: Gonegone
Antennae: Gone
Liver/organs: No liver
Voice: Gone