Image 1: The blue friend Bardumiseth, Fightquests
Year 110, Caram3lNuke - Part 1From chatCaram3lNuke — 18.01.2024
Just loaded the file. All seems well.
Siege at 1st of Granite!
Surface outpost is locked, except for the trader entrance. I will use the traps there and put the military standing by the surface farm plot.
Ok... there is a path into the fortress... but the siege party is just standing there. Necromancers can't ask for parley, can they? No diplomacy screen poped up
Well, clearly they know about our traps and are holding the siege to block our trade routes and weaken the fortress! and not just the game being weird or anything
wait, they are moving
Salvadaddy — 18.01.2024
Oh good
Might be able to test the minecart shotgun on some moving targets now, assuming it got loaded. I didn’t (properly) set it up to be loaded at the end of my turn
Albreo — 18.01.2024
Anyone can parley but I don't think zombies will fancy your sock artifact much and stealthy elves.
Caram3lNuke — 18.01.2024
There is just an empty copper minecart there
Which, by all means, could do quite some damage. But the siege is already about the enter the merchant entrance
Albreo — 18.01.2024
I will have to link the merchant entrance directly to the blender later.
Just use the trap to kill all the blue ones. Normal zombies are not a threat. If not too many just send the squad out.
Caram3lNuke — 18.01.2024
I don't see any
"ruined" units anymore. Currently we have 29 undead and 8... alive invaders?
I think we should be able to deal with it... but just to be sure, is everyone ok with throwing the military to break this siege? Or should we wait until end of season?
Opened all the steel doors and lowered the steel bridge
Caram3lNuke — 18.01.2024
The siege is still going, no immigrants still
Image 2: “Infancy is such a magical stage of life”Image 3: The forgotten beast with a grudge against the ant man army, Oson StenchlarvaCaram3lNuke — 18.01.2024
First layer
Currently fighting with ants. fps is holding at 22 (22)
Albreo — 18.01.2024
Don't forget to turn on the temperature. Last time I checked, there were
over 350 ants left.
GeeFin — 18.01.2024
The same thing happened in Albreo's Youtube vids, siege sat there the whole year. I think human civs do that, so maybe it's a human necromancer? I was very seriously considering a bridge in that spot to "encourage" them to move
Albreo — 18.01.2024
22 FPS is quite low
Probably the ants fault. They are stuck over some water and map edge
Caram3lNuke — 18.01.2024
Btw, the beast is dead but the fire is still going in the first cave
I might run exterminate on them and that other command for stopping smoke and fire
Albreo — 18.01.2024
I already turn the spawn down. The maximum they can show up is 5. Don't exterminate them just keep them as is.
Image 4: ants Caram3lNuke — 18.01.2024
hm. Clear smoke was not effective increasing fps. Trying extinguish...
extinguish helped somewhat
Albreo — 18.01.2024
Did you have multi-threading on just in case?
Enable it and embrace the speed
Caram3lNuke — 18.01.2024
Spring is about to end and the siege is still waiting outside. I am going to send out the military so that we may get a caravan when summer starts
The siege is defeated. The recruit squad also took some action, crashing into the enemy party right after the veteran squad made contact.
Caram3lNuke — 18.01.2024
Migrants!
we are up to 44
Also got requests for a farmer guild and priesthood
Should I use the "future guildhall"?
GeeFin — 18.01.2024
Great! Keep bribing the dwarven caravans when they arrive (assuming no siege)
You should use the future guildhall, I think that's why it was built
Image 5a, 5b: Artefacts Caram3lNuke — 18.01.2024
The Order of Youth is the one asking for priesthood. They worship Kirar, which we already have a temple for. I will switch to the temple to complete the request
Caram3lNuke — 18.01.2024
Dwarven caravan has arrived
Do we want a baron or no? Know what, we are doing it!!
Also just dumped 6k-8k worth of goods as gifts
Should I thrown in more? I bought all food and weapons they had
Caram3lNuke — 18.01.2024
Also, what do you think will happen if we try to raid the necromancer tower? Is it doable? We must consolidate our claim of barony
Salvadaddy — 18.01.2024
I've been considering going full send with it, but we have no way of knowing how many zombies are there, since they aren't counted in the tower's population iirc
So maybe we could just dispatch some more raids first, since it's not like the zombies will mate to recuperate their losses
Caram3lNuke — 18.01.2024
We are up to 54 dwarfs. We could perhaps give the recruits better gear and then send the veterans to raid the tower
Water blob showed up, poisonous vapors. Third cave layer
Another one
aaaaannd it is dead. classic
Updated the recruits to wear full armor
Image 6a, 6b: Cavern troubleCaram3lNuke — 18.01.2024
Cave dwellers warningMicroline door destroyed warningThe baron ran out to haul something... Now they are crawling back to the hospital, unable to stand
Caram3lNuke — 18.01.2024
crap
Ok... we can hold the military by the door until someone figures out how to move a crundle body out of the way. OR we can just go back and lock the other doors
I will try to hold it
Door is repaired, no FB got close. all is well
Otto_K — 18.01.2024
Hillocks?? barony? We're popping off
Somehow
Image 7: Our first hillocks!Image 8: Minesharks legendsCaram3lNuke — 18.01.2024
In other news, the rock nut soap industry I have been setting up while all the chaos was happening has already yielded 22 bars
There was a seasonal order to make a tallow soap
so we already did have a lot of it, actually
I am just mass producing rock nut soap (and going through it's logistical problems) for the meme :p
Salvadaddy — 18.01.2024
I mean tallow soap in a resurrecting biome is pretty dangerous, so I'd say you're still helpin quite a bit
Caram3lNuke — 18.01.2024
In order to solidify our hold in the region and prepare for the attack on the necromancer towers, I will order our veteran squad to raid this goblin infested hillocks. Its population is 50 and its existence is a stain in our great barony!
The veteran squad slipped in, undetected
The loot is meager, no matter! We strike again!
Image 9: Elf siegeCaram3lNuke — 18.01.2024
6 or 7 elves... I wonder if there are giant animals we can't see...
One of them died in the traps and the siege immediately ended. How dare they stain our beautiful traps and not even fight!
Both squads have now been send to raze the goblin hillocks. Once that is done we shall pay the elves a little visit...
Salvadaddy — 18.01.2024
Wait why are the elves hostile? Were they already hostile at the beginning or did we cut down too many trees?
Caram3lNuke — 19.01.2024
No idea. I tried to see if the elves were part of any site, but there was nothing
and yet, there are no elves at war with us in the world map
so they might be from another civ
Image 10: Leaves... delicious?Image 11: Happy fort Caram3lNuke — 19.01.2024
We are also up to 40 rock nut soap bars
But winter has come, so no more quarry bush farming for now
As a by product of our soapy endeavors...
I also just realized that all our medical staff is part of the military. The baron just spent a full season laying in the hospital without treatment
Lucky she is rarely sick, so no infections happened
Something very noteworthy is that our population is quite happy. Ahead, brighter days await Bardumiseth!
some of it might come from them being recruited. and generally being showered in mist almost all the time. They are using soap, that is for sure. You just need to check the 4 bars thrown around the well
We just got a perfect blue jade right now. A low value rock turned into a beautiful peace...
Sounds a lot like this place. A symbol of our barony, yes!
And as the year comes to an end... We find gold!
Right at the tip of this... ehm... thing... Listen, we needed more flux stone and I got bored, so I just ended up drawing things with the mine tool