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Author Topic: I'm trying to tame creatures from a siege  (Read 690 times)

Dwarf4704

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I'm trying to tame creatures from a siege
« on: January 29, 2024, 11:43:47 pm »

I'm trying to tame some creatures from a siege, some horses and a war dog, but the dwarves won't train them so far. Are animals brought by an enemy army untrainable?
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anewaname

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Re: I'm trying to tame creatures from a siege
« Reply #1 on: January 29, 2024, 11:50:55 pm »

Wiki says:
Spoiler (click to show/hide)
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Quote from: dragdeler
There is something to be said about, if the stakes are as high, maybe reconsider your certitudes. One has to be aggressively allistic to feel entitled to be able to trust. But it won't happen to me, my bit doesn't count etc etc... Just saying, after my recent experiences I couldn't trust the public if I wanted to. People got their risk assessment neurons rotten and replaced with game theory. Folks walk around like fat turkeys taunting the world to slaughter them.

Tomsod

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Re: I'm trying to tame creatures from a siege
« Reply #2 on: January 30, 2024, 06:28:20 am »

If they were jabberers or some other exotic animals, it would be reasonable to release them somewhere they can breed and then tame their offspring, but horses are not worth the bother.  You can order horses from the dwarven caravan if you really want them.
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delphonso

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Re: I'm trying to tame creatures from a siege
« Reply #3 on: January 30, 2024, 07:10:15 am »

I'm trying to tame some creatures from a siege, some horses and a war dog, but the dwarves won't train them so far. Are animals brought by an enemy army untrainable?

They're loyal to the cause!

FourierSeries

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Re: I'm trying to tame creatures from a siege
« Reply #4 on: January 31, 2024, 10:30:43 am »

There are four approaches to the problem of getting past untrainable invaders I am aware of.

1) The strict disciplinarian classic/traditional flotational fall-back approach: magma training.

2) The wacky make it somebody else's problem indirect method: trade 'em to the elves. Elves'll bring back tame examples next year. Or, eventually. Maybe. Nota bene, ignore any peanut gallery commentary about aggressive, untrainable creatures and largely hypothetical trade depot transportation issues. That said, remember option 1 is always a valid fall-back. Just sayin'.

3) The way of the cheatan' bastard: DFHack. Aside from factional manipulations did you know you can also use DFHack to spawn magma? Just sayin'.

4) The modern politically correct system: breed the originals; train the offspring. Once you have a self sustainable population of offspring I'd suggest the standard fall-back for the originals.
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I don't think losing guts actually kills you, you just throw up and pass out and bleed to death.
This was supposed to be a cool upgrade. All I got was more hostile zombies.