Lanith rushes back to Lysia, lifegrass in hand. She tries to heal Lysia.
You cover Lysia's wounds in a poultice of lifegrass, returning 9 HP to the wounded archer. Lysia is now at 16HP. Lanith has 2 Lifegrass left.
Lysia returns to human form from beast form. and sat down, noticing her longtime companion headed her way with lifegrass in hand.
~Thanks Lanith.~
Remaining still, she looks contemplatively first at Lanith, then at the bloody mess around her, before resting her eyes on the injured runefolk.
"Hey, um, Van, was it? Come over here please, I'll patch you up."
And begins making a small cookfire to boil tea, intending to prepare a lifegrass infusion for Van to help them heal.
Ten minutes later and a tea is read, all the while Lysia works to heal your wounds. Van restores 6HP, and is now at 23. Lysia is now out of Lifegrass.
It feels like your injuries are covered in cooling mint, dulling the pain and quickly closing the openings. While not fully healed you are in significantly better shape.
Van sat down next to Lysia.
"That would be mosteeee appreciated," It said bowing its expressionless face in thanks.
Van sat there a moment feeling the lifegrass infusion seep into it and the relief that followed it. "Ahh that is much better, thank you,"
It glanced again at the dead bodies "I suppose it is time for the morbid task of seeing if they had anything useful on them. We are rather short on funds and other resources at the moment so regretfully I don't think we can be picky.,"
Once it's healed a bit Van will quickly check the fallen for anything that would be useful to the party.
Lifegrass tea is mostly tasteless, with a cooling sensation washing down with the liquid despite the temperature of the tea. The sensation seems familiar, but you feel like when you had it before there was something added for either flavor or function. If you could only find out what it was, you might just unlock a long forgotten memory...
You and Ethan begin looting the corpses while the others heal, make tea, or watch you loot uninterested.
The Scyth mutant has a bag of coins worth approximately 50G.
Flainrunner has his pockets filled with unidentified raw meat. It seems to be unpreserved and days old.
Kniferunner has a purse with 50G worth of coins around their neck.
Pitchforkrunner has a pouch with a human skull in it. The skull is covered in scrape marks.
Bowrunner has 50G hiding in the bottom of their quiver, along with 7 usable arrows.
Slingrunner was hiding 50G in large coins in their boots.
Overall the looters find 200G worth of usable loot on the fallen corpses.