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Poll

Where should the next fortress be?

Embark upon the cavern layer! Survive the depths!
- 4 (50%)
Reclaim our destroyed capital after filling it with divine weapons and armor! March with the fury of heaven!
- 4 (50%)
Other(post a comment with idea)
- 0 (0%)

Total Members Voted: 8


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Author Topic: Longnight the Umbral Souls: Building the largest world conquest fort series  (Read 31964 times)

Otto_K

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Re: Longnight the Umbral Souls: Building the largest world conquest fort series
« Reply #435 on: November 12, 2024, 01:58:31 pm »

Fitting end? Oh? I was hoping to play more here. I could even see myself playing three turns in Longnight. I'm hesitant to make another fort because what if i don't like the new fort as much?

But frankly... This fort is pretty well organized by the looks of things. The previous forts evolved into a big mess but this is pretty orderly. I said i was against unretires, but... I think this fort can handle being unretired. If we want to do some other stuff like adventures or the demon stuff, and then come back.

I have some ideas. My adventure turn with Onget Fernboulder and company was regrettably very short. It could be fun to go on a longer adventure. I was thinking about starting in Godshells and trekking all the way back home, or the opposite way and going to Godshells.

Very weird idea i had: What if we built quick forts as the Wordy Dye, to create a sort of 'Opposing force', and then we had to fight those dwarves as the Standard of Control? Could be cool. One problem is that building a series of throwaway enemy forts would take a lot of time and slow down the playthrough even more...

But yeah. I think retiring and unretiring could work if we have fitting plans. But i would hope to stay in Longnight or come back and unretire it
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Succession fort runs!
Gateheaven by Maloy / Bannerblunts / Fightquests

Quote
Salvadaddy — 29.12.2023, Fightquests
A zombie butterfly man chitin in THE PIT got killed by a falling olm remains lmao

Salmeuk

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Re: Longnight the Umbral Souls: Building the largest world conquest fort series
« Reply #436 on: November 12, 2024, 04:33:20 pm »

maybe I misunderstood ! no, if you have plans, please by all means... I think I just overinterpreted the previous post tbh

Quote
This fort is pretty well organized by the looks of things. The previous forts evolved into a big mess but this is pretty orderly.

i have to agree. most everything is in the middle, though I did finagle the work orders a bit. . .we have a TON of potash.

Quote
Very weird idea i had: What if we built quick forts as the Wordy Dye, to create a sort of 'Opposing force', and then we had to fight those dwarves as the Standard of Control? Could be cool. One problem is that building a series of throwaway enemy forts would take a lot of time and slow down the playthrough even more...

this almost seems like a good idea for a different succession fortress, where you take turns doing exactly that, almost macro-fortresses, then see what happens when the sides conflict . NOTED

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Maloy

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Re: Longnight the Umbral Souls: Building the largest world conquest fort series
« Reply #437 on: November 13, 2024, 03:28:38 pm »

Yeah i don’t wanna retire this one yet either plus we aren’t really that close to enemies geographically

I was thinking of embarking in the middle of those elven jungles and letting loose
And it’s a far off idea lol
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