Why would Quarque do that?
My thoughts:
I have no idea if Qua has 'Imp is town' in Qua's role. That's a flipping weird thing to put in a mafia's role.
But, there's some player name there. Let's say it's Sof. Sof is a butler.
Let's say Imp and Qua are scum.
... I'm just gonna tell you that as scum, Imp is going to say, do not claim I'm your town person. That's gonna force a thunderdom between me and your real town person. You're dead, you're going out, sof's gonna counter claim, and I'm out too, we lose. Nah, don't.
And Qua with any other partner, probably does something different than what Qua did D1. I think Qua's ticked off at the mod Tric, and the role, and wants out. Probably didn't even ask if the name would be redacted, probably didn't care. Bad game, bad role, get me out of here.
So I think Qua thinks they need to find the other anti-town, and doesn't know who or how.
I also think it's Max, but I could be wrong. But most everything Max is doing supports that.
If it isn't Max, you're high in chances, because of coincidence. You're the most likely player to have not submitted an action; you only made 1 post D1 too. It's not proof, just sus.
Sof... I wonder about, but sof often plays in ways I don't understand or agree with. Sof could be confused town.
But if I had to pick who to elim in what order, currently my list is:
Max - Oliver - Sof - CM - NJW
And I'm very comfortable with NJW and CM, mostly okay with sof. Super sus of Max, but I hate mislynches.
But if Max is anti-town, we can't make many mistakes. If Oliver is, maybe we can make a mistake, and still have a town win.
Anyway, back to trying to be laconic. It's so hard for me.