K, NJW.
Based on everything I learned throughout the game, including new info I gained last night, my intense sus of NJW is reasonably nulled because I can see a pro-town intention in what looked wrong/bad to me then.
NJW, I think I understand your D2 plan that scared me so bad. Unfortunately, in part because of me and item weirdness, and me not knowing at least one key part of your plan D2, that plan becomes impossible D3+.
It had huge holes in it, probably death-sized holes in it if we tried it D2 as well, based on everything I know. You may still know more that you haven't revealed that makes it a better plan than I can tell then or now, that's fine.
Those who tried to kill last night, if any, know if they tried to kill.
Those who had an apple last night know if they ate it or not. If they didn't, they know what happened to the apple and what could be done with it N3 or later. If anyone got an apple last night and wisely didn't talk about it, they know what they can and probably should do with it tonight, but it's in their hands and I've given all the clues I'm gonna give about what I think is the best use of that apple. It is not pro-town for me to say what happened to that apple, and what might happen with it in the future.
However, if I prevented it from rotting, and I can, but that means I can't trade it - I can still eat it any time I think wise. If I didn't eat it last night, I can use it tonight, or give it - same as any other item I yanked out of play, I just can't trade it.
I think I've said enough about myself and my (I think) terrifying pile of fluff (hah, fluff ain't scary) I can do all at the same time. I bet if an anti-town kill flies, it might want to fly at me. That's the best protection I can offer anyone but myself, if stuff mucks up, and the Page doesn't redirect a kill, maybe I can die at night for you guys because I'm scarier than any of you left alive perhaps. And I'm playing 'guess if I have and choose to eat the apple tonight or not' with those who want to kill me, if any exist.
D2 I said 'don't protect me N2'. Maybe because I ate that apple, or knew I could. NJW says, I think, 'don't target NJW for protection'. We're into Schrodinger's apple now, so if someone can and chooses to protect me, not a bad idea.
Also, if the Page appears in my inventory, I go back to being committed to getting it out of play without saying it ever appeared there unless I see some better pro-town use of it. To my thought this just means NJW knows and I know that there's no Page protection, and NJW did that because NJW knew that they can't reliably eat the NK any different than anyone else - I don't think it's pro-town for me to say this, and if NJW thinks it's pro-town to reveal it, then NJW can say it themself - they'd know so they can say it. I'm kinda dancing around saying 'anti-town, my whole game, day and night, is devoted to taking you out, even though my night game currently is throwing handfuls of confetti around and making items move'. Won't force them to target me if they target anyone, but I am trying. I certainly have no objection to taking that Page out of play because I died with it, if it can't do the hoped-for job. But as I said D1, and D2, if it can't do the job you think/hope you can do with it, I lean towards 'why not take it out of play'. If you all wanna pass it around and keep it out of imp-hands, I'm not going to argue, I just think that's probably foolish, but if you see a way to make it work great, make it work great.