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Author Topic: Maximum Spin's Supernormal Mafia: Game Over, Vampires and Reptilians Win  (Read 35246 times)

hector13

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1050 on: January 17, 2024, 06:46:04 pm »

Not a typo?  Am I really in this of all universes?
Sorry it's a 10.30pm here, I'm tired and not typing things clearly.

webadict
Quarque (Hector) why did you hammer? What were your actions each night?

I targeted TricMagic with my "analyze" ability, and the result I received is that he is an undeniable vampire.  On account of nqt claiming the exact opposite, I assumed that it meant some kind of interference occurred, though I am no longer so sure.
What colour was TricMagic? Why are you only claiming this now, and not when the day started?

Anyway here's what people did at night, as much as I can tell:

Imp - Tracked EJ to NQT - posted that before I claimed. If Imp is not town then Imp is on a team with Euchrejack.
NQT - Inspected Tric
Tricmagic - ??? Does Tric have night actions?
Quarque (Hector) - ?? Could have been redirecting / sewing chaos etc.
Euchrejack - poisoned NQT
Sofanthiel - Apparently inspected Tric as a vampire
Webadict - came back from banishment so presumably didn't act?
CM - Banished EJ before dying

I thought he was the last scum, because it seems a bit bananas to have a SK (EJ clearly isn’t town-aligned given he didn’t mention he wouldn’t die with the lynch despite a conversation going on about scarce town resources) a cult and a scum team, even in a bastard/semi-bastard game.

PPE: welp, thanks Tric, that’s not information that would benefit town if it were kept hidden or anything, is it.

PPE2: was waiting to see if a hammer had happened and then life happened instead.

I'm just waiting to see if anyone can see it, lmao.

The gloating is very unbecoming, manny.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1051 on: January 17, 2024, 06:47:00 pm »

Qua, what's your thoughts about all this?  You really haven't said much.

I'm aware that you were eager and glad to be hammer vote on web earlier.

I expect you might be again on sof.

But... anything you're willing to share before then?

PPE thanks, thinking.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

webadict

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1052 on: January 17, 2024, 06:48:55 pm »

Actually, TricMagic, would you prefer I targeted you or Quarque?  You both probably have kills, so I'm just gonna cover my bases.  I can block one of you guys, but I'm willing to take deals on recruitment offers!
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sofanthiel

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1053 on: January 17, 2024, 06:49:11 pm »

I'm even sadder that you killed town with your vote manip instead of simply protected yourself with smokescreen.
That's because I did not have the Psionic Shield ability back then.  I inherited it along with the Abduct from Crystal; we just wanted to keep the former to ourselves.
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I forgot my love of rolling down the hill on the lawn.
I never noticed it until it was gone.

Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1054 on: January 17, 2024, 06:49:56 pm »

Qua, my thoughts about you are, since we seem past the 'hide the humans' stage of the game to some extent.

Umm, so.  You.  Are either Qua-who-was, or someone else.

You've already claimed to be Qua who was, and have the same abilities.

I don't get why you think not revealing your action last night is harmful for your wincon, if you have a socially acceptable wincon.

Can you help me see how you are thinking and how this can all be good and fine no matter what level of lying you're doing, all pro-town if any at all?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

webadict

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1055 on: January 17, 2024, 06:51:20 pm »

I agree with Imp, you should probably just claim your role.
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Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1056 on: January 17, 2024, 06:51:47 pm »

I'm even sadder that you killed town with your vote manip instead of simply protected yourself with smokescreen.
That's because I did not have the Psionic Shield ability back then.  I inherited it along with the Abduct from Crystal; we just wanted to keep the former to ourselves.

So, you already called web this very day
The value of your existence is negative, and you are only lucky that TricMagic outweighs you on that front.

So... we should expect you to get all shielding towards people with negative existence value to you, and this makes sense why/how?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1057 on: January 17, 2024, 06:52:10 pm »

I agree with Imp, you should probably just claim your role.

*stares and tries to think.*
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

webadict

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1058 on: January 17, 2024, 06:54:19 pm »

I agree with Imp, you should probably just claim your role.

*stares and tries to think.*
You can never be too sure!

I only have so many Actions, and knowing what people are gonna do is always the best way to solve the game!  NQT plans to Roleblock me, TricMagic might shoot me, Quarque definitely shoots me, and you're planning to track Quarque, so it's just nice to make sure that I've got the plan down.
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notquitethere

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1059 on: January 17, 2024, 06:55:04 pm »

Tric, Web, NQT, Quarque, Imp, Sofa is six players. 4 to hammer. Tric & I have voted. That's not hammer if Tric only used one vote like he says, even if he used two it's not hammer. I'm talking on unless Max says otherwise.

[Pro tip to anyone running a game: post player lists at the start of days so players can keep track of who's in the day and how many to hammmer.]



Quarque (Hector), what did you do last night? Unless I missed it (possible, it's late here), it looks like you're avoiding the question.
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Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1060 on: January 17, 2024, 06:55:17 pm »

*finishes thinking*  Yeah, so, webbie's doing webbie stuff, like

I'm not posting the rest of the Day because I don't have to.

See ya!

So, Qua.  Of course I understand, to some degree.

But I still have reason to separate wheat from chaff.  So, what can/do you choose to say?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1061 on: January 17, 2024, 06:55:38 pm »

Tric, Web, NQT, Quarque, Imp, Sofa is six players. 4 to hammer. Tric & I have voted. That's not hammer if Tric only used one vote like he says, even if he used two it's not hammer. I'm talking on unless Max says otherwise.

[Pro tip to anyone running a game: post player lists at the start of days so players can keep track of who's in the day and how many to hammmer.]



Quarque (Hector), what did you do last night? Unless I missed it (possible, it's late here), it looks like you're avoiding the question.

As far as we know web has no vote.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

sofanthiel

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1062 on: January 17, 2024, 06:56:07 pm »

we should expect you to get all shielding towards people with negative existence value to you, and this makes sense why/how?
No; web is next on the chopping block, but even in the snipped you quoted, I straightforwardly state that Tric is exponentially more harmful to town than web at this point in time.
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I forgot my love of rolling down the hill on the lawn.
I never noticed it until it was gone.

Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1063 on: January 17, 2024, 06:56:37 pm »

I agree with Imp, you should probably just claim your role.

*stares and tries to think.*
You can never be too sure!

I only have so many Actions, and knowing what people are gonna do is always the best way to solve the game!  NQT plans to Roleblock me, TricMagic might shoot me, Quarque definitely shoots me, and you're planning to track Quarque, so it's just nice to make sure that I've got the plan down.

Huh.  Where'd I say that?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

hector13

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1064 on: January 17, 2024, 06:57:03 pm »

I’m not against claiming my action, what I’m annoyed about is the result has already been outed and given we all know it was a 1-shot, it’s either there to use or it isn’t, and that will influence decisions for night actions the following night.

I agree with Imp, you should probably just claim your role.

*stares and tries to think.*
You can never be too sure!

I only have so many Actions, and knowing what people are gonna do is always the best way to solve the game!  NQT plans to Roleblock me, TricMagic might shoot me, Quarque definitely shoots me, and you're planning to track Quarque, so it's just nice to make sure that I've got the plan down.

Yeah yeah yeah well done you’re so clever.
Logged
Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.
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