Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 15 16 [17] 18 19 ... 30

Author Topic: Cardhood - First Expansion is now a thing!  (Read 14296 times)

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #240 on: December 11, 2023, 10:21:10 pm »

The instant a player posts "End Turn", you can send them a new card for their next turn. You can do this every single time a player posts "End Turn". You don't need to wait for them to actually receive their cards from the GM, and don't even need to know when they do. The only thing you need to check for is if a player has posted "End Turn".

When a player posts "End Turn" you can send them another card which is added to their hand the next time they end a turn. Giving out cards shouldn't influence their decision making very much because they wouldn't actually get the card until they post End Turn again.

If it isn't clear, the player's next turn starts when they post End Turn and not when they get their cards for that turn. It does not matter if a player has played or discarded your card or not. Its once per turn and you know you can do it again because they post End Turn.

A player may choose to wait longer to complete their turn if they so desire.
« Last Edit: December 11, 2023, 10:32:30 pm by Supernerd »
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Criptfeind

  • Bay Watcher
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #241 on: December 11, 2023, 10:33:49 pm »

Augh. Hard choice. I drew both migration and a research project this turn.
Logged

Strif3

  • Bay Watcher
  • The vulture on your shoulder
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #242 on: December 11, 2023, 10:40:54 pm »

This causes "The Lag". Lets say Tric gives me a card now. I'll get it when i post the next End Turn. When i start the next turn, i have to crawl through my PM's to find the the PM where he gave me this card, potentially 12 hours and a sleep later, after the PM was sent out, during which, he may have sent out the next batch. Then i have to find the correct PM, and hope to god (the real one) that I'm playing the correct one. This makes me double guess myself and double-check repeatedly and slows the turn-making process down for me.

Every time, i have to look at the PM for the previous turn rather than... You know, just looking at the latest PM and knowing for a fact that i have this card i can play.

Also, are you sure you want us to drag our feet waiting for the new card drop from gods?
Logged
Freedom is not a spectrum.
Put me in chains, or stop telling me what to do.

Criptfeind

  • Bay Watcher
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #243 on: December 11, 2023, 10:54:17 pm »

I've just been looking at the god pms between the gm pms and picking the latest one per god that's still below the current gm pm but above the last. If that's wrong I don't wanta be right ;.; (jk but I'd be sad)
Logged

Strif3

  • Bay Watcher
  • The vulture on your shoulder
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #244 on: December 11, 2023, 11:41:19 pm »

Spoiler: Zihsal'has (click to show/hide)

Turn 17

Activate

Using

+1

Using

+1

To Play

-1 +4


Play (in order)

>
+2 FP to Black Owl

All Terrain Cards Destroyed


Field

(Nature Magic)(0)



Intermediate status:
Spoiler: Zihsal'has (click to show/hide)
Population: 5 => 5
Food: 16  + 2(Safe Haven*2) + 4(Problem Solving) => 22
Science: 3 - 1(Problem solving) - 1(Avatar) => 1
Wood: soon, i hope.
Logged
Freedom is not a spectrum.
Put me in chains, or stop telling me what to do.

Criptfeind

  • Bay Watcher
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #245 on: December 11, 2023, 11:57:44 pm »

Turn 19 Start

Civilization Name: Qajen
Civilians: 7/7
Food: 20
Science: 6
Wood: 0
Cards in Play: Safe Haven| Safe Haven| Favor of Aywen|Impatience (corpseblight)

Activate Safe Haven to discard Safe Haven: +3 food -Safe Haven
Activate Safe Haven to discard Scavenging: +1 food -Scavenging
Favor of Aywen activates: +1 food +1 Science
Play Migration: -7 Labor Draw Terrain card half food upkeep Destroy Safe Haven and Safe Haven

Civilization Name: Qajen
Civilians: 0/7
Food: 25
Science: 7
Wood: 0
Cards in Play: Favor of Aywen|Impatience (corpseblight)

Feeling bold from their stockpiles of food, the Qajen abandoned their safe grotto and made their way out into the world to try to find a new home once again.
Logged

Secretdorf

  • Bay Watcher
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #246 on: December 12, 2023, 12:10:59 am »

Turn 12

Spoiler: The Sixth Pack: Status (click to show/hide)


Play Scavenging(-1 labor, +1 food)
Play Birth of Offspring(-2 labor, +1 population)
Play Safe Haven(-2 labor, 3rd Safe Haven in play)
Activate Safe Haven: Discard Improvised Tool(+1 food)
Activate Safe Haven: Discard Improvised Tool(+1 food)
Activate Safe haven: Discard Survival(+1 food)




Spoiler: Cards in Play (click to show/hide)

End turn
Migratory Bird Spectacle(+1 Food); leaves play
Animalism procs(+1 FP for Black Owl) and is retained(-3 labor)
Upkeep deducted(-9 food)



Spoiler: The Sixth Pack: Status (click to show/hide)

After the influx of food last time, the wolfmen direct their pursuits toward more mundane matters, finding yet another suitable place to settle some of their pack members. New wolfmen are initiated into the Inner Circle. Many wolfmen take to worshipping animals.
Logged

RulerOfNothing

  • Bay Watcher
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #247 on: December 12, 2023, 05:43:13 am »

Intermediate civ status:
Civilization Name: Torkal League
Population: 5 (2 labor)
Food: 6
Wood: 3
Science: 0
Cards in play:

Play Improvised Tool (-2 labor)
Play Steal Luck
Play Rationing (-3 food)


End turn actions: gain 1 science from Migratory Bird Spectacle

Ending civ status:
Civilization Name: Torkal League
Population: 5 (0 labor)
Food: 6 - 3 (Rationing) - 0 (Population) => 3
Wood: 3
Science: 0 + 1 (Migratory Bird Spectacle end-of-turn) => 1
Cards in play:
Alright, I should have the Safe Haven for next turn (and hopefully it fits with my strategic position at that time).
End Turn
Logged

Criptfeind

  • Bay Watcher
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #248 on: December 12, 2023, 05:47:35 am »

Steal luck is a interesting card.
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #249 on: December 12, 2023, 09:59:15 am »

Status check, who has recieved the cards I've given?

Yes, I do have to ask. Cause I have no clue now. Thanks for that ruling Supernerd~

The other option is of course to just line them up with new cards being taken each turn. As they're only receiving one each turn, still counts. Except, while it solves the problem, it creates foreknowledge. Which I'm pretty sure is not supposed to happen. But it's the simplest solution that doesn't drive me completely insane.

Black Owl: 7 FP
Logged

Crystalizedmire

  • Bay Watcher
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #250 on: December 12, 2023, 10:06:27 am »

Play Problem solving, gain 4 food
Play Bird of prey using labor
Play idea using labor, gain 1 science

Spoiler: Status (click to show/hide)
Card(s) that stick:

                                                                   (Kill the beast)(Subject: Symbiosis)(Science: 4)
End Turn
Logged
she/her

TricMagic

  • Bay Watcher
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #251 on: December 12, 2023, 10:12:28 am »

Case in point. No Survival, so don't know if they chose not to play it or they haven't received it. It's driving my nuts. Or jut don't know if they have it yet.
Logged

Strif3

  • Bay Watcher
  • The vulture on your shoulder
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #252 on: December 12, 2023, 10:14:28 am »

Status check, who has recieved the cards I've given?
I have no cards from you currently or lined up afaik. and I'm still waiting for Supernerd to deliver me the migration/avatar draw before i can end my turn.
The last one i got from you was Scouting, on the 11th, and that card's been through a bit of a journey. I decked it last turn with Omens, but didn't play it this turn.
Logged
Freedom is not a spectrum.
Put me in chains, or stop telling me what to do.

Criptfeind

  • Bay Watcher
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #253 on: December 12, 2023, 10:21:01 am »

In my current turn (that is currently in the same state as Strif3s, waiting on a migration) I have a improvised tool from you. I have nothing lined up for next turn.

The last one i got from you was Scouting, on the 11th, and that card's been through a bit of a journey. I decked it last turn with Omens, but didn't play it this turn.

How did you omens the scouting you got from a god? My reading of omens was that you can only (and must) deck only the cards you get from omens.
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Cardhood - Updates a quantity of times daily!
« Reply #254 on: December 12, 2023, 10:23:19 am »

I have to wait on Supernerd for the ruling on lining up gift cards. Since while you'd still only receive one per turn, you'd know what you were getting. But at least you'd have them once per turn instead of this once per two turns business.
Logged
Pages: 1 ... 15 16 [17] 18 19 ... 30