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Author Topic: Roll to Quest: Land of the Crate.  (Read 13967 times)

IronyOwl

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Re: Roll to Quest: Land of the Crate.
« Reply #90 on: December 26, 2023, 08:02:46 pm »

Gnwbimbar watches the crate wall whilst subjecting the person closest to him to gnome humor.
I'm not taking that chance.

Noodles scrambles down the crate wall into the flat area and makes for the elevator.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Devastator

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Re: Roll to Quest: Land of the Crate.
« Reply #91 on: December 28, 2023, 01:42:58 am »

Main Group

"Huh. Wonder whats down there."

Watch curiously.

Two things happen.

The elevator stops rumbling after a minute.. and then resumes a minute later.  When it comes back into view, it's carrying a large six-legged metal beast-thing, about half the size of the massive crate you are on.

The second thing is that a very large flat thing comes up the ramp.  It's got six bladed assemblies at each corner which look like some kind of fans, and it's rolling up the ramp.  After arriving fully outside, it takes to the air, where a number of wheels and grapnel like tools are visible on it's underside.

..and, after the elevator stops moving, so does the noise.  These things are silent.  The flying metal thing hovers over the middle of the concrete area.  The hexa-legged metal beast is coming this way.

Terinas watches and writes down some observations on a crate
(7)

When the hex-legged thing walks just clear of the concrete area, towards your position.. about a thousand meters away, it stops.  Two panels on top of the machine start turning up, lifting to about a forty degree angle.  Inside these two blocks are many round tubes with metallic tips visible inside.

..They've got to be weapons.

Terinas, squinting, can see these weapons are separated into four groups, with a slightly thicker gap at the middle of each horizontal band.  Four possible attacks then?

Gnwbimbar watches the crate wall whilst subjecting the person closest to him to gnome humor.
I'm not taking that chance.

Noodles scrambles down the crate wall into the flat area and makes for the elevator.

Eh, nothing to worry about.  While the elevator is still down and the creature is out of sight, Noodles starts squidding towards it.  That it gets him further away from the gnome is probably just additional safety.

He does stop when the missile launchers open.  He's much closer to the hex-legged things, about halfway there, about four hundred meters.  And about the same distance away from the two who are just watching.

Xin group.

Continue heading back to the team.  If they're reached, clamber up the crate wall, and watch from nearby Ahrian.

Edit: Being the closest person to Gwybimbar, and therefore being the one subjected to his humor, respond with awful puns.  The absolute worst.


Gnwbimbar watches the crate wall whilst subjecting the person closest to him to gnome humor.

(11+3) (9) (11+2) (9)

Gnome humor, unfortunately, is mostly non-verbal.  In particular the undead being suddenly finds himself without pants.  Pants that the gnome has somehow put on top his head, over his helmet.

Fortunately, for his particular type of undead warrior, Xin is no stranger to operating normally despite wearing massive headgear.  He resolves to defend himself with puns, while refusing to acknowledge the pants on his head.

The standoff continues until the team reaches the crate wall, and climbs the stairs, joining the bear and the fox, where they see the hex-legged metal creature.  It's got the missiles open, but doesn't seem to be attacking yet.

The word 'yet' is doing work here.

Spoiler: Ahrian (click to show/hide)

Spoiler: Terinas (click to show/hide)

Spoiler: Gnwbimbir (click to show/hide)

Spoiler: Xin (click to show/hide)

Spoiler: Noodles (click to show/hide)



Spoiler: Party Inventory (click to show/hide)
« Last Edit: December 28, 2023, 08:18:42 am by Devastator »
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Lenglon

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Re: Roll to Quest: Land of the Crate.
« Reply #92 on: December 29, 2023, 02:19:41 pm »

"Eep!"

I hop backwards off the box, drifting in the air from my reduced weight, and prepare to use space magic to evade.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Crystalizedmire

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Re: Roll to Quest: Land of the Crate.
« Reply #93 on: December 29, 2023, 02:45:23 pm »

Terinas prepares herself for combat while the creature approaches. She doesn't want to fight unless the creature starts it.
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IronyOwl

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Re: Roll to Quest: Land of the Crate.
« Reply #94 on: December 31, 2023, 01:42:36 am »

Stealthily try to get closer to the legged thing. Maybe squishing myself closer to the ground counts as stealthy?
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Wolfkey

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Re: Roll to Quest: Land of the Crate.
« Reply #95 on: December 31, 2023, 02:12:53 am »

Change advanced gnome bonus from jokes & storytelling to tinkering/crafting

Quickly assemble a comically large wooden mallet out of a nearby crate, and bring it to a high location.
« Last Edit: December 31, 2023, 02:16:46 am by Wolfkey »
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Devastator

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Re: Roll to Quest: Land of the Crate.
« Reply #97 on: January 03, 2024, 09:20:33 pm »

"Eep!"

I hop backwards off the box, drifting in the air from my reduced weight, and prepare to use space magic to evade.

Terinas prepares herself for combat while the creature approaches. She doesn't want to fight unless the creature starts it.

Stealthily try to get closer to the legged thing. Maybe squishing myself closer to the ground counts as stealthy?

Change advanced gnome bonus from jokes & storytelling to tinkering/crafting

Quickly assemble a comically large wooden mallet out of a nearby crate, and bring it to a high location.

Welp.  Jump down.  Xin will try to keep the crates interposed between him and the hexacopter.  If the gnome needs help getting to a high position, throw him.

The robot launches a first set of missiles.  Half a dozen white clouds streak through the air, turning over only a second or two after they hit the peak.  Total flight time is about four seconds, leaving very little time to react.

Noodles
Noodles is safe.  The missiles are headed towards the crate the others are on, and are leaving you alone.


Ahrian
Ahrian leaps off the crate.  The missiles have a fairly significant spread, but hopefully the leap will get her out of the blast.

(5+3) It sort of does?  Ahrian misses the center of the group, but the missiles explode well before hitting the ground.  They attack with an air shockwave, not a conventional explosion.  The pressure wave goes for Ahrian, who tries to use her magic to spacewarp out of the way.

(6+2-2) She does not manage to do so, with the pressure wave wrapping around the area of bent space and hitting her from the side or the rear.  (7 vs 4+7)  She's not badly hurt, but the impact pushes her to the ground with a nosebleed and some singed fur.


Terinas
Terinas doesn't have time to move away and chooses to tank the hit with her mass of fur and muscle.  The missiles come in, airburst directly over her, and the pressure wave slams her heavily into the crate.

(1d12+3-4) (10 vs 11+10)

She's driven off her feet and can't manage to take the blast unharmed.  The bear's bell is rung, but nothing serious is broken, except for a brief loss of breath.


WolfKey
(3+3)

Wolfkey can't manage to tinker up a gnome hammer in time, getting stuck at the 'board with nails in it' stage  When the missiles arrive, Gnwbimbir decides it would be a good idea to not be holding a board with nails in it above his face.

(1-4) (12 vs 7+8)

The gnome is likewise hurt, as the hat does not fulfill board safety requirements as a hard hat.  The gnome is stunned, but manages to avoid permanent damage, except for some bruising and a headache.


Xin
Xin, upon first seeing the missiles, decides to jump down and try to find cover.  There's no absolute cover, but kicking a crate out of the staircase provides a cubby just big enough to stuff his head in relative safety.

(7+2-2)

With his head properly secured, he has less to fear from the incoming blast than the other characters, and manages to weather it without taking damage from the.. nonlethal missiles?  Nonlethal missiles.  The others all seem to have made it without serious damage, too.



Noodles is getting pretty close to the hexapedal robot.  The others are still at a great distance from it, relatively close to the crate they used as an entry point.  The crates themselves are surprisingly intact from the blast.



Spoiler: Ahrian (click to show/hide)

Spoiler: Terinas (click to show/hide)

Spoiler: Gnwbimbir (click to show/hide)

Spoiler: Xin (click to show/hide)

Spoiler: Noodles (click to show/hide)



Spoiler: Party Inventory (click to show/hide)
« Last Edit: January 03, 2024, 09:26:42 pm by Devastator »
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Lenglon

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Re: Roll to Quest: Land of the Crate.
« Reply #98 on: January 03, 2024, 09:30:20 pm »

"Rude!"
Back away and replace my lightness spell.
No point in antagonizing it.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

syvarris

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Re: Roll to Quest: Land of the Crate.
« Reply #99 on: January 05, 2024, 08:12:33 am »

"Interesting.  Proper weaponry would harm the crates.  Its usable armament is limited.  It might become significantly more lethal if we leave cover.  Are any of you capable of fighting at a range?  I doubt it's likely to give up."

Continue trying to stay in cover.

Crystalizedmire

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Re: Roll to Quest: Land of the Crate.
« Reply #100 on: January 05, 2024, 10:05:58 am »

Terinas rushes to behind the creature so that it can't see her and try to make a sneak attack from there.
« Last Edit: January 05, 2024, 11:00:01 am by Crystalizedmire »
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Lenglon

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Re: Roll to Quest: Land of the Crate.
« Reply #101 on: January 05, 2024, 10:39:21 am »

Terinas charges her spear into the creature.
((Are you sure? You aren't particularly close to the six-legged missle-launching robot, and have an open field between you.))
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Wolfkey

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Re: Roll to Quest: Land of the Crate.
« Reply #102 on: January 07, 2024, 01:16:38 pm »

If gnwbimbar is somewhat close to it, go near the hexapod robot and try to throw the plank with nails in it that was supposed to be a comically oversized wooden mallet at the hexapod robot while it tries to shoot missiles into one of the holes the missiles come out of, to try and trigger a pre-mature detetonation.

Then jump behind a crate.
« Last Edit: January 08, 2024, 12:09:11 am by Wolfkey »
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IronyOwl

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Re: Roll to Quest: Land of the Crate.
« Reply #103 on: January 07, 2024, 04:59:00 pm »

"Maybe they just want to protect the crates!

Hello friends! Behold my lack of proximity to any crates!"

Attempt diplomacy with the hexapod missilebot.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Devastator

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Re: Roll to Quest: Land of the Crate.
« Reply #104 on: January 09, 2024, 10:23:19 pm »

"Rude!"
Back away and replace my lightness spell.
No point in antagonizing it.

(5+2)

The explosion must be keeping Ahrian a little bit frazzled, as she almost drops her spell.  Run away she does do more successfully, though, putting a good distance between herself and the crate wall, from outside the crate wall.

"Interesting.  Proper weaponry would harm the crates.  Its usable armament is limited.  It might become significantly more lethal if we leave cover.  Are any of you capable of fighting at a range?  I doubt it's likely to give up."

Continue trying to stay in cover.

If gnwbimbar is somewhat close to it, go near the hexapod robot and try to throw the plank with nails in it that was supposed to be a comically oversized wooden mallet at the hexapod robot while it tries to shoot missiles into one of the holes the missiles come out of, to try and trigger a pre-mature detetonation.

Then jump behind a crate.


Xin does so.  You stay near the crates, although Xin does park his body above the open side of his head.  It means he can't see anything, but you're better protected now.  Xin also picks up the gnome and places Gnwbimbar on top of your little hidey-hole.. where the gnome can clearly see it and has a spot to jump to in case of another attack.

Terinas rushes to behind the creature so that it can't see her and try to make a sneak attack from there.

(11) (7)

You were not able to attack the hexapedal robot yet, but you were able to close the entire distance to it.  It's about fifteen meters away before the second missile pack lights up, getting ready to fire.

"Maybe they just want to protect the crates!

Hello friends! Behold my lack of proximity to any crates!"

Attempt diplomacy with the hexapod missilebot.

The robot pretty much ignores diplomacy.  It also ignores Noodles, even when the squid-thing is standing right next to it.  Or touching the robot.  Or poking the robot.  It seems like there's no brains inside the hexapedal bot.  The next missile rack seems to be getting ready to fire.. and the missile tips on this one are painted yellow.

The last two sets are different again.  One set has red-tipped missiles, and the final set has black-tipped ones.

Spoiler: Ahrian (click to show/hide)

Spoiler: Terinas (click to show/hide)

Spoiler: Gnwbimbir (click to show/hide)

Spoiler: Xin (click to show/hide)

Spoiler: Noodles (click to show/hide)



Spoiler: Party Inventory (click to show/hide)
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