So this is going to be either brilliant to idiotic (probably the later.) What if you didn't know who the (dead or alive) players were?
Due to the unbalanced nature of this setup, it's obviously just for the lulz.
The rules are as follows:
Among the players is 1 guaranteed
henchman (part of Mafia, who collectively may kill 1 person each night)
There may also be one or more of the following (sorry, I don't know the terminology, feel free to tell me what these are actually called):
- Blocker (may prevent one person from carrying out their role at night. Must choose correctly between Don and Henchman to prevent the Mafia kill.)
- Cop (may investigate one person per night to find out if they are Town-aligned or Mafia-aligned)
- Coroner (may investigate one dead person per night to find out if they were Town-aligned or Mafia-aligned)
- Doctor (May prevent one death from happening to another player at night. The target still dies if they're killed by two different players at the same time.)
- Don (part of Mafia, who collectively may kill 1 person each night. As long as Don is alive they have the final say in who mafia kills that night)
- Homeopath (Think they're a "doctor". Has no actual ability)
- Lawyer (Knows who the Mafia are, but can not kill at night. Wins with Mafia)
- Maverick (Thinks they're a "cop". Kills target of the investigation, after getting the read.)
- Vigilante (may kill 1 person per night. Aligns with town)
Everyone else is a
Citizen (has no abilities whatsoever, wins if alive and town wins)
Now for the twist(s):
When a player dies their role is
not announced.
The game only ends if a "No-lynch" decision is reached
*, at which point if
any mafia aligned players are still in the game they win (and everyone else loses.) And if there are none, everyone still alive wins (but the dead people still lose.)
(*)If only two players are left, they are automatically assumed to not lynch.