NUKE9.13 Yesterday at 7:23 PM
Quarque versus Shadowclaw. [Note, this message is pinned in the Discord channel, to make it easy to scroll to the top of the battle]
Dicecord BOT Yesterday at 7:23 PM
Your results:
1d2 = 1
NUKE9.13 Yesterday at 7:23 PM
Quarque won the coin flip, and may decide who goes first.
Quarque Yesterday at 7:23 PM
I choose to go first.
Guess I might as well play my first turn.
Play Old Reactor.
End Turn. Board: Old Reactor. No rads, 200 life.
Shadowclaw420 Yesterday at 7:49 PM
Okay I play two cards, a Nearly-Immortal Waifu and a Dreaming Waifu.
End turn. Board State: 10/10 Nearly-Invincible Waifu (2 Revive Counters) 0/10 Dreaming Waifu. 1 Rads, 200 Life
Quarque Yesterday at 7:50 PM
Lovely card design on both.
Draw card.
Gain 1 rad from Old reactor (1 total)
Play factory.
Gain 1 rad (2 total)
It's quickplay, so I may play another card.
Play Modern Reactor.
Payed 2 Rads, so now I have 0 Rads left.
At the end of turn the Modern Reactor generates 1 rad (1 total)
End turn. Board: Old reactor, modern reactor, factory. 1 Rad, 200 life.
Shadowclaw420 Yesterday at 8:00 PM
Draw a card, and then play A Certain Scientific Waifu. I attack directly with Nearly-Invincible Waifu to the face for 10 Life, There is not enough colors in play for Dreaming Waifu to gain Power. So I end my turn. End turn. Board State: 10/10 Nearly-Invincible Waifu (2 Revive Counters), 20/10 Dreaming Waifu, 20/10 ASCW, 1 Rads, 200 Life
Quarque Yesterday at 8:00 PM
190 life
NUKE9.13 Yesterday at 8:01 PM
Dreaming Waifu checks both sides of the board, so it does actualy have Strength right now. I think.
Shadowclaw420 Yesterday at 8:02 PM
Didnt see it was both sides!, thought it was friendly. Also isnt grey considered a color? It should have 20 Attack
NUKE9.13 Yesterday at 8:02 PM
Grey is a colour, yes.
Quarque Yesterday at 8:03 PM
In fact there are 50 colors of Grey I heard.
Shadowclaw420 Yesterday at 8:03 PM
Dreaming Waifu also attacks for 20 damage this turn and should be a 20/10 now
Quarque Yesterday at 8:03 PM
170 life.
Still thinking or end turn? Question, by the way: does Scientific Waifu generate 2 Rad when it destroys itself?
Shadowclaw420 Yesterday at 8:09 PM
Yes
Sorry, End Turn
NUKE9.13 Yesterday at 8:09 PM
It does. It is possible for a card to witness its own destruction, and to go "from hell's heart I generate a Rad at thee".
Quarque Yesterday at 8:09 PM
Ok.
Draw
Gain 2 Rad (3)
Play Twisted Hound
Gain 1 more Rad from Modern Reactor (4). Twisted Hound becomes 25-15.
End Turn. Board: Old Reactor, Modern Reactor, Factory, Twisted Hound (25-15). 3 Rad, 170 Life.
Shadowclaw420 Yesterday at 8:19 PM
Draw a Card
Deal 10 damage through ACSW on Nearly-Immortal Waifu to gain 2 Rads, Play Gothic Waifu, Dreaming Waifu should be a 40/10 for 7 Colors on the Battlefield. Trade Dreaming Waifu into Twisted Hound. Gothic Waifu gains +10/+10
End turn. Board State: 10/10 Nearly-Invincible Waifu (1 Revive Counters), 20/10 ASCW, 10/30 Gothic Waifu. 3 Rads, 200 Life. Discard Pile: 1x Dreaming Waifu
Quarque Yesterday at 8:25 PM
Draw
Gain 2 Rad (5 total)
Play Ushibo
Play Factory
I gain 1 Rad (2 total after substracting 4 for Ushibo)
Ushibo becomes 60-50
NUKE9.13 Yesterday at 8:27 PM
60/60, no?
Quarque Yesterday at 8:27 PM
Gain 1 Rad from Modern Reactor (3)
NUKE9.13 Yesterday at 8:28 PM
Oh, right, you weren't done.
Sorry.
Quarque Yesterday at 8:28 PM
Ushibo now becomes 60-60
np
End Turn. Board: Old Reactor, Modern Reactor, 2xFactory, Ushibo 60-60, 3 Rad, 170 life
Shadowclaw420 Yesterday at 8:29 PM
Draw a Card
ACSW deals 10 damage to Gothic Waifu. I play Dies to Removal on Ushibo. Nearly-Immortal Waifu+ASCW deal 30 damage to Ushibo, all three dying in the process. Nearly-Immortal Waifu gets revived with last counter. Gothic Waifu gets +30/+30 from this ordeal, and I gain 2 Rads from ASCW. Gothic Waifu deals 40 damage to face.
Shadowclaw420 Yesterday at 8:36 PM
End turn. Board State: 10/10 Nearly-Invincible Waifu (0 Revive Counters), 30/40 Gothic Waifu. 5 Rads, 200 Life. Discard Pile: 1x Dreaming Waifu, A Certain Scientific Waifu, Dies to Removal
Quarque Yesterday at 8:36 PM
130 life
draw
Shadowclaw420 Yesterday at 8:37 PM
No waits its friendly on Gothic so only 30 to face
Quarque Yesterday at 8:38 PM
are you sure Gothic is 30/40? started out 0/20 and +10/+10 each death
three times a friendly died, right?
oh, it ate the damage from ASCW
Shadowclaw420 Yesterday at 8:40 PM
Yes. Gothic Waifu has witnessed a Dreaming Waifu die, A NIW die once, and a A Certain Scientific Waifu die. Then I used ACSW ability at start to deal 10 damage to Gothic
Quarque Yesterday at 8:40 PM
gain 2 Rad (5 total)
Play Old Reactor.
Gain 1 Rad (6)
End turn.
Oops, sorry, I drew the next card too early. It shouldn't matter because there is nothing I can do in your turn and there is no card in my deck for which it would make a difference, but my apologies.
Shadowclaw420 Yesterday at 8:43 PM
No problem
Draw a Card
Use 4 Rads to play King of Steam, Hit face with NIW and Gothic Waifu for 40. King of Steam gains a Steam Counter at end of turn.
End turn. Board State: 10/10 Nearly-Invincible Waifu (0 Revive Counters), 30/40 Gothic Waifu, 20/70 King of Steam (1 Steam) 1 Rads, 200 Life. Discard Pile: 1x Dreaming Waifu, A Certain Scientific Waifu, Dies to Removal
Quarque Yesterday at 8:48 PM
Forgot to note: I am at 130-40 = 90 life now
Draw (already done)
Gain 3 Rad (9 total)
Play Mutated Spore Colony with X=8
This created 8 tokens:
What does Immutable do, btw?
NUKE9.13 Yesterday at 8:52 PM
Immutable X: This card is immune to non-combat effects (that is, it doesn't prevent damage dealt in regular combat) from cards costing X Rads or less. It can still be targeted, but the effect will not occur, nor will any follow-up effects that depended on it. Immutable applies in all zones (deck, hand, discard, board, maybe others), to all cards (in the given price bracket). A card with X in the cost is treated as whatever was paid for it by Immutable.
Quarque Yesterday at 8:53 PM
ah so King of Steam is immune to spore post-death damage
but can still be targeted
Shadowclaw420 Yesterday at 8:53 PM
How is randomly chosen determined, if one dies, do you just generate a random number between enemy critters to see which one of it hits?
NUKE9.13 Yesterday at 8:54 PM
Yup
Quarque Yesterday at 8:54 PM
yeah
NUKE9.13 Yesterday at 8:54 PM
/roll 1d[number of enemy critters]
Quarque Yesterday at 8:54 PM
I gain 1 Rad from the Modern Reactor (1)
End Turn. 90 life, 1 Rad, Board: old reactor x 2, Modern Reactor, Factory x2, 8 spore colonist.
Shadowclaw420 Yesterday at 8:56 PM
Draw a Card
Play a NIW 2. NIW 1 kills Spore Colonist 1, Gothic Waifu kills Spore Colonist 2. King of Steam kills Spore Colonist 3. Time to generate explosive deaths.
NUKE9.13 Yesterday at 9:02 PM
Ah, do those attacks one at a time.
Shadowclaw420 Yesterday at 9:03 PM
I did it in a way where the explosives cant kill the following attackers
NUKE9.13 Yesterday at 9:03 PM
But they might buff Gothic
...which isn't relevant either, I suppose.
Alright, I retract my objection.
Shadowclaw420 Yesterday at 9:04 PM
Assume Board State. 1 is Gothic Waifu 1 (40/40), 2 is King of Steam (20/60), 3 is NIW 2 (10/10)
Quarque Yesterday at 9:04 PM
aren
aren
aren't there two NIW? oh wait the first one suicides
Shadowclaw420 Yesterday at 9:05 PM
Yes
Dicecord BOT Yesterday at 9:05 PM
Your results:
1d3 = 2
Dicecord BOT Yesterday at 9:05 PM
Your results:
1d3 = 1
Dicecord BOT Yesterday at 9:05 PM
Your results:
1d3 = 3
Shadowclaw420 Yesterday at 9:05 PM
Each take 10 damage, making NIW lose one of its revive counters and giving Gothic +10/+10. So Board State is
End turn. Board State: 50/40 Gothic Waifu, 20/60 King of Steam (2 Steam), 10/10 NIW (1 Revives), 1 Rads, 200 Life. Discard Pile: 1x Dreaming Waifu, A Certain Scientific Waifu, Dies to Removal, NIW
Quarque Yesterday at 9:07 PM
Didn't the NIW lose a revive?
NUKE9.13 Yesterday at 9:07 PM
King should be at 20/60, no?
Shadowclaw420 Yesterday at 9:08 PM
Oh yeah explosive deaths dont affect King of Steam
Quarque Yesterday at 9:08 PM
ok Draw
gain 3 Rad (3 total)
Play Tea Plantation
Rebellion Threshold 3 means that at 3 rebellion counters the card becomes yours
NUKE9.13 Yesterday at 9:11 PM
*4
Rebellion Threshold [X]: If this card has more than X Rebellion Counters on it, remove all Rebellion Counters and give control of this card to the opponent.
Quarque Yesterday at 9:12 PM
Ah yes
So I have 5 colonists left, right?
I exhaust 2 colonists to gain 2 tea (2 total)
Exhaust means they can't block anymore on your turn
or do anything elsr
Shadowclaw420 Yesterday at 9:14 PM
Yes
Quarque Yesterday at 9:14 PM
Gain 1 Rad from modern reactor
NUKE9.13 Yesterday at 9:14 PM
Exhaust: Choose a Critter you control that has not attacked this turn. It cannot attack this turn, and does not prevent attacks on you in the opponent's next turn (but can be attacked if desired). It cannot activate abilities or be used to activate abilities this turn.
Quarque Yesterday at 9:16 PM
wait I have 5 Rad total now: 1 from last turn, 4 from this turn
End Turn. Board: 90 life, 5 Rad, 2 Tea, old reactor x 2, Modern Reactor, Factory x2, Tea plantation [2 Rebellion], 3 spore colonist, 2 exhausted spore colonist.
Shadowclaw420 Yesterday at 9:17 PM
Draw a Card
Play Gothic Waifu, Use King of Steams ability, 2 Steam Counters, and its attack to produce a 20/20 Helter Skeleton token. NIW x2 attacks Spore Colonist 4, Gothic Waifu 1 attacks Spore Colonist 5. Generating explosive deaths.
Shadowclaw420 Yesterday at 9:24 PM
Assume Board State: 1 is 10/10 (1 Revive Counter) NIW, 2 is Gothic Waifu A 60/40, 3 is 20/60 King of Steam, 4 is Gothic Waifu B 10/30, 5 is 20/20 Helter Skeleton token
Dicecord BOT Yesterday at 9:25 PM
Your results:
5
Dicecord BOT Yesterday at 9:25 PM
Your results:
1d5 = 2
Dicecord BOT Yesterday at 9:26 PM
Your results:
1d5 = 3
Shadowclaw420 Yesterday at 9:26 PM
Okay one death hits Gothic Waifu A, second death hits King of Steam who ignores it
Quarque Yesterday at 9:27 PM
wait
you had 3 critters alive last turn
and the king isn't attacking
right?
Shadowclaw420 Yesterday at 9:28 PM
Yes, NIW B and Gothic Waifu A, attack this turn
Quarque Yesterday at 9:28 PM
what was the 3 rolls for?
Shadowclaw420 Yesterday at 9:29 PM
The first one was a mistake because I forgot to add a dice roll to the bot
Quarque Yesterday at 9:29 PM
oh i see ok
Shadowclaw420 Yesterday at 9:30 PM
End turn. Board State: 60/40 Gothic Waifu, 20/60 King of Steam (1 Steam), 10/10 NIW (0 Revives), 10/30 Gothic Waifu B, 20/20 Helter Token. 1 Rads, 200 Life.
Discard Pile: 1x Dreaming Waifu, A Certain Scientific Waifu, Dies to Removal, NIW
Quarque Yesterday at 9:31 PM
draw
gain 3 Rad (8 total) and 1 tea (3 total)
Play Dies To Removal on the big Gothic Waifu
Attack it with a colonist. Both die. Other Gothic becomes 20/40
roll: 1=KoS, 2=NIW, 3=GW, 4=token
Dicecord BOT Yesterday at 9:36 PM
Your results:
4
Quarque Yesterday at 9:36 PM
Helter Skelter token is immune
NUKE9.13 Yesterday at 9:36 PM
You didn't roll
You just said 4
Quarque Yesterday at 9:36 PM
oh
woops
Dicecord BOT Yesterday at 9:36 PM
Your results:
1d4 = 2
Quarque Yesterday at 9:37 PM
NIW dies from death. Other Gothic Waifu becomes 30/50
The tea plantation lost a rebellion token at the beginning of this turn.
I had 3 colonists left at the start of this turn, so 2 left now?
Shadowclaw420 Yesterday at 9:39 PM
It seems so
Quarque Yesterday at 9:39 PM
check
So I gain 1 more Rad from Modern Reactor. 9 total Rad, 3 Tea.
Board: 90 life, 9 Rad, 3 Tea, old reactor x 2, Modern Reactor, Factory x2, Tea plantation [1 Rebellion], 2 spore colonist. End turn
Shadowclaw420 Yesterday at 9:43 PM
Draw a Card
I play another NIW, King of Steam attacks Spore Colonist 1, Helter Skeleton attacks Spore Colonist 2. Generating deaths
Assume 1 is 20/50 King of Steam, 2 is 30/50 Gothic Waifu B, 3 is 20/10 Helter Token, 4 is 10/10 NIW (2x Revive Counters)
Dicecord BOT Yesterday at 9:47 PM
Your results:
1d4 = 1
Dicecord BOT Yesterday at 9:47 PM
Your results:
1d4 = 2
Shadowclaw420 Yesterday at 9:48 PM
10 damage to Gothic Waifu, whos a 30/40 now. Gothic Waifu deals 30 damage to face.
Quarque Yesterday at 9:48 PM
60 life
Shadowclaw420 Yesterday at 9:49 PM
End turn. Board State: 20/50 King of Steam (2 Steam), 30/40 Gothic Waifu B, 20/10 Helter Token, 10/10 NIW (2 Revives). 1 Rads, 200 Life. Discard Pile: 1x Dreaming Waifu, A Certain Scientific Waifu, Dies to Removal, NIW x2, Gothic Waifu
Quarque Yesterday at 9:50 PM
Draw
Gain 3 Rad (12), 1 Tea (4)
Play Spore Colony, X = 11 + 4 Tea
Gain 15 spore colonist
Gain 1 Rad from modern reactor
Board: 60 life, 1 Rad, 0 Tea, old reactor x 2, Modern Reactor, Factory x2, Tea plantation [0 Rebellion], 15 spore colonist. End turn
Shadowclaw420 Yesterday at 9:56 PM
Draw a Card
Play Old Reactor, King of Steam summons a 20 Helter Skeleton instead of attacking. NIW C attacks Spore Colonist 1, Gothic Waifu B attacks Spore Colonist 2, 20/10 Helter Skeleton A attacks Spore Colonist 2. Generating deaths
Shadowclaw420 Yesterday at 10:03 PM
Assume 1 is King of Steam, 2 is Gothic Waifu B, 3 is Helter Skeleton A, 4 is NIW, 5 is Helter Skeleton B. (Helter Skeleton A doesnt attack then die until the third attack)
Dicecord BOT Yesterday at 10:05 PM
Your results:
1d5 = 4
Dicecord BOT Yesterday at 10:05 PM
Your results:
1d5 = 2
Shadowclaw420 Yesterday at 10:06 PM
NIW loses a revive, and 10 damage to Gothic Waifu. Helter Skeleton token A trades into Spore Colonist 3. Then roll 1d4 (1 is King of Steam, 2 is Gothic, 3 is NIW, 4 is Helter Skeleton B)
Dicecord BOT Yesterday at 10:07 PM
Your results:
1d4 = 2
Shadowclaw420 Yesterday at 10:07 PM
Another 10 to Gothic
Shadowclaw420 Yesterday at 10:10 PM
End turn. Board State: 20/50 King of Steam, 60/30 Gothic Waifu, 10/10 NIW (0 Revive), 20/20 Helter Skeleton
Discard Pile: 1x Dreaming Waifu, 1x ASCW, 1x Dies To Removal, Gothic Waifu. Banished: NIWx2
Quarque Yesterday at 10:11 PM
draw
gain 3 rad (4), 1 tea
1 colonist attacks helter skeleton
1=KoS, 2=GW, 3=NIW, 4=helter
Dicecord BOT Yesterday at 10:13 PM
Your results:
1d4 = 1
Quarque Yesterday at 10:13 PM
1 colonist attacks helter skeleton
Shadowclaw420 Yesterday at 10:13 PM
this NIW actually has 0 Revives
Quarque Yesterday at 10:13 PM
ah ok thx
Dicecord BOT Yesterday at 10:13 PM
Your results:
1d4 = 4
Quarque Yesterday at 10:14 PM
uh that was a wrong roll, 4 was the skeleton that already died
sorry
1=King, 2=Gothic, 3=NIW
Dicecord BOT Yesterday at 10:14 PM
Your results:
1d3 = 2
Quarque Yesterday at 10:15 PM
gothic is now 60/20
3rd colonist attacks king
Dicecord BOT Yesterday at 10:15 PM
Your results:
1d3 = 3
Shadowclaw420 Yesterday at 10:15 PM
King of Steam generated two Heltor Skeleton tokens this game
Quarque Yesterday at 10:15 PM
yeah but you had one left I think?
Shadowclaw420 Yesterday at 10:16 PM
yes
Quarque Yesterday at 10:16 PM
hit goes to NIW, she dies final and gothic becomes 70/30
4th colonist attacks king
1=king 2=gothic
Dicecord BOT Yesterday at 10:17 PM
Your results:
1d2 = 1
Quarque Yesterday at 10:17 PM
king is 20/30
5th colonist attacks king
Dicecord BOT Yesterday at 10:17 PM
Your results:
1d2 = 2
Quarque Yesterday at 10:17 PM
king 20/20, gothic 60/20
6th colonist attacks king
Dicecord BOT Yesterday at 10:18 PM
Your results:
1d2 = 1
Shadowclaw420 Yesterday at 10:18 PM
Helter Token requires two colonist to attack to kill it because of 20 health
Quarque Yesterday at 10:18 PM
colonist 1 and 2 both attacked helter token
king is 20/10, gothic 60/20
7th colonist attacks king
Dicecord BOT Yesterday at 10:19 PM
Your results:
1d2 = 2
Quarque Yesterday at 10:19 PM
king dies, gothic is 70/20
8th colonist attacks gothic waifu and kills it
how many colonists did you kill on your turn again?
3
Shadowclaw420 Yesterday at 10:20 PM
Three
Quarque Yesterday at 10:21 PM
yes
so I now have 4 colonists left
I exhaust 3 for 3 tea, have 4 rad and 4 tea
I exhaust 1 at a factory to convert 1 tea into a rad
got 5 rad and 3 tea, three rebellion tokens on plantation
gain 1 rad from modern reactor
end turn. Board state: 60 life, 6 Rad, 3 Tea, old reactor x 2, Modern Reactor, Factory x2, Tea plantation [3 Rebellion], 4 exhausted spore colonist. End turn
Shadowclaw420 Yesterday at 10:27 PM
Draw a Card
Shadowclaw420 Yesterday at 10:34 PM
I play Dreaming Waifu+Nearly-Immortal Waifu. I also have an Old Reactor in play so gain a Rad at the start of turn. I end my turn.
Board: 30/10 Dreaming Waifu, 10/10 NIW (2 Revives), Old Reactor
Discard Pile: 1x Dreaming Waifu, 1x ASCW, 1x Dies To Removal, 1x King of Steam, 2xGothic. Banished: 3x NIW
Quarque Yesterday at 10:35 PM
draw
'
Shadowclaw420 Yesterday at 10:35 PM
Lets see Red, Green, Grey, White, Black, Yellow are in play. 30 Attack for Dreaming Waifu
Quarque Yesterday at 10:35 PM
gain 3 rad (9), 1 tea (4)
one colonist attacks Dreaming Waifu, both die and NIW loses a counter
play Field Hospital
that's a complicated card
the vitality can be restored after a critter is reduced to 0 or even negative health, barely saving it from dying
Shadowclaw420 Yesterday at 10:39 PM
I think we need a question of timing, on whether or not NIW Revives goes first, or the Spore Colonists death goes first
Quarque Yesterday at 10:40 PM
well i don't think that matters at the moment, or am i missing something?
Shadowclaw420 Yesterday at 10:41 PM
If you were to trade a Spore Colonist that died from a NIW trade, then it would matter. But because its a free action to just heal with Hospital? then none of your colonists are dying
Quarque Yesterday at 10:41 PM
I'm going to attack the NIW, but the attacking colonist won't die because the hospital barely
yeah
so their effect won't trigger
so colonist #2 attacks NIW. Colonist is saved by hospital, NIW loses second counter
colonist #3 attacks NIW, Colonist is saved, NIW dies final
colonist #4 attacks you for 10
Gain a rad from modern reactor (
End turn. Board state: 60 life, 8 Rad, 4 Tea, old reactor x 2, Modern Reactor, Factory x2, Tea plantation [2 Rebellion], Field Hospital, 3 spore colonist.
Shadowclaw420 Yesterday at 10:45 PM
Draw a Card, 190 Vitality
Quarque Yesterday at 10:45 PM
how many rad do you have?
two reactors, I think?
Shadowclaw420 Yesterday at 10:46 PM
I have one old reactor out
Quarque Yesterday at 10:46 PM
ah ok
Shadowclaw420 Yesterday at 10:48 PM
Gain a Rad from Old Reactor, play ACSW. End turn. Board: 20/10 ACSW, Old Reactor, 1 Rads, 190 Vitality
Quarque Yesterday at 10:48 PM
draw
gain 3 rad and 1 tea (11, 5)
colonist suicides into ACSW, hospital can't save it
other two colonists attack for 20
play Mountain
our greatest crap card 😛
gain one sepoy token, put one rebellion counter on mountain
gain 1 more rad
End turn Board state: 60 life, 12 Rad, 5 Tea, old reactor x 2, Modern Reactor, Factory x2, Tea plantation [1 Rebellion], Field Hospital, 2 spore colonist, 1 sepoy, mountain [1 Rebellion].
Shadowclaw420 Yesterday at 10:55 PM
Draw a Card, at 170 Vitality
Quarque Yesterday at 10:55 PM
4 rad now i think
(+2 from ACSW)
Shadowclaw420 Yesterday at 10:56 PM
Yep
Gain a Rad from Old Reactor, play ACSW. End turn. Board: 20/10 ACSW, Old Reactor, 4 Rads, 170 Vitality
Quarque Yesterday at 10:58 PM
draw
gain 3 rad (15), 1 tea (6)
sepoy suicides into ACSW
Play Twisted Hound
exhaust 1 colonist to convert 1 tea into 1 rad, hound is 25/15
2 colonists attack for 20
gain 1 rad from modern reactor (17), hound is 30/20
gain a sepoy from mountain, gain 1 rebellion
wait sorry I only had 2 colonists so they attack for 10
Board: 60 life, 17 Rad, 5 Tea, old reactor x 2, Modern Reactor, Factory x2, Tea plantation [0 Rebellion], Field Hospital, 2 spore colonist (1 exhausted), 1 sepoy, mountain [2 Rebellion], twisted hound 30/20
end turn
Shadowclaw420 Yesterday at 11:03 PM
Draw a Card, 160 Vitality
Quarque Yesterday at 11:04 PM
7 rad
Shadowclaw420 Yesterday at 11:10 PM
Gain a Rad at Start of Turn, play a ACSW, Spend 3 Rads to increase Rebellion Counter of Mountain to come over to my side of the battlefield. Summon a 10/10 Sepoy token and increase Rebellion on Mountain. End turn.
Board: 20/10 ACSW, 10/10 Pepoy, Mountain (1 Rebellion), Old Reactor. 4 Rads, 160 Vitality.
Quarque Yesterday at 11:10 PM
Sepoy 🙂
draw
Shadowclaw420 Yesterday at 11:10 PM
Grammar fixing
Quarque Yesterday at 11:11 PM
gain 3 rads, hound becomes 45/35
gain 1 tea
got 20 rads 6 tea
pay 3 tea to regain mountain
my sepoy attacks ACSW, both die
a colonist attacks your sepoy, the colonist is saved by the hospital
a colonist generates a tea at plantation
hound attacks for 50
play Godzilla
gain a rad from modern, godzilla becomes 110/80
sorry hound is still 45/35, generating tea doesn't increase stats
and gain a sepoy from mountain
Board: 60 life, 14 Rad, 7 Tea, old reactor x 2, Modern Reactor, Factory x2, Tea plantation [1 Rebellion], Field Hospital, 2 spore colonist (1 exhausted), 1 sepoy, mountain [1 Rebellion], twisted hound 50/40, godzilla 110/80
end turn
Shadowclaw420 Yesterday at 11:18 PM
Draws a card
Clicks concede button
Quarque Yesterday at 11:18 PM
thanks for the game
i'm a slow player, hope it didn't bore you too much
Shadowclaw420 Yesterday at 11:18 PM
No problem