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Author Topic: Default embark clothing  (Read 469 times)

joostheger

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Default embark clothing
« on: October 24, 2023, 08:28:22 am »

Hi!

What are the rules regaring default embark clothing?

I know that clothing is defined by the entity or the civilization. However, despite having set turbans as "Required", they aren't used by my dwarfs on embark. Why is that?

Cant find it on the wiki. I did bring a turban in my wagon: one of the dwarfs took it and putted it on. So that works. But why not on default?

Thanks!
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DPh Kraken

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Re: Default embark clothing
« Reply #1 on: October 24, 2023, 09:20:11 pm »

This might be more of a raw-loading issue than anything. You should have the FORCED rarity for turbans added to the mountain entity, then generate a new world to create dwarves from that template.
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joostheger

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Re: Default embark clothing
« Reply #2 on: October 25, 2023, 12:22:21 am »

Iam sorry it is indeed Forced. And recreated several times.
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joostheger

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Re: Default embark clothing
« Reply #3 on: October 26, 2023, 02:21:22 am »

Got it.
It has to do with layer-tokens. the turbans are OVER. It seems that only 'under'clothing is used in default embark.

Or you could say, that dwarfs always will arrive in their underpants.
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