"couch, cryer, and kitteh all basically seem like noobs with no idea, so they're probably not scum"
looks up mafia POE, ahh, process of elimination
Why can't scum seem like noobs with no idea, or why is that rare? For that matter, is that an unlikely way for a scum to try and hide?
Well, the scum might be noobs, but they always have an idea, because they know they're the scum. Of course the scum can try and hide that way, I would hope we all know that. I'm just banking on my ability to tell the difference, like in any game. In other words, I'm giving you my impressions as they are, not as they could hypothetically be, and you have to judge based on your impression of my discernment, too.
"Snowkiller" - which one of us is that?
Nobody. I guess I can't fault you for this because I often call people by weird names. Snowkiller was an actual player in a recent game. Let me look it up...
http://www.bay12forums.com/smf/index.php?topic=181688.0 is the one I meant, where, as you can see, many of the players here were there.
Are you aware that your currently provided reads are really short, not really town-useful, and pretty low effort?
It's early on day 1 and we've barely gotten anywhere. I don't even really have "reads" yet, I just have thoughts, and I don't like sharing them. Even when under threat of lynching, it's hard for me to want to commit to something this early. Besides, any thoughts I have are probably useless if I die because they'd need to be updated as the game progresses.
What are your thoughts about how each player has played, if any of them seem townlike, scumlike, and why?
I... just answered that...? I think we have very different worldviews. I can pack a lot of meaning into just a sentence or two, so it's important to be able to fully understand what I mean. Let me explain.
Sofanthiel,
The Canadian kitten, and
Crystalizedmire are all playing like people who don't have any information and are scrambling to figure out what's real and what isn't, or, in other words, like town. At a minimum, I know TCk can fake it, though, and I wouldn't be surprised if the other two can too.
Quarque, well, I originally thought was playing like someone who is trying to find somewhere to park a vote which other players will accept, ie, scummy, but, like I said, I don't think that push on me is within the Quarque scum meta, so I'm willing to set that aside for now.
a1s seems to be playing like someone who would rather be doing anything else, which is fully consistent with previous scum meta, hence my vote. And
you play like you want to control the game too, but with point-by-point dogmatic analysis, which is something I tend to strongly scumread, but is probably NAI. Kind of reminds me of Lenglon a little.
Max, also. About your analysis, you don't even seem to consider how the rest of town might react to the doctor claim. You seem to predict that if you're claiming doctor while actually not being doctor, you're setting up for the doctor to protect you in the night. [...] You don't even seem to think it possible that the town might consider lynching you, on the possibility or likelihood that you may be a super audacious scum claiming doctor, with or without the concerns some stated as they placed votes. What was your consideration about that, if any? You don't even mention it now, when it's what's potentially about to happen.
I mean, of course I considered it, but YOLO. It's mafia, sometimes I get lynched for being weird and dangerous, not a big deal. It's happened to me a few times. I think I have a better track record of talking my way out of lynches
as mafia. Obviously, I did think about the possibility that I might have to, like now, justify the reasoning which would tend to make my original gambit fail, but it didn't stop me from wanting to do it. Like I said in the last half, during the whole claim thing... I'm not big on planning to fail. Everything always comes with the possibility of going wrong. Plan to succeed, and then make it happen.
You currently sit with 5 votes on you. Are you the sort of player who, as town, allows the town suffer for the way they read your behavior?
Ohhhh god yes. When I've been lynched as town, I think, oh well, your funeral, now I can do something else. I won't pretend that isn't a little selfish, but it's not that I'm actually "allowing the town to suffer", it's that
I can only be responsible for myself. I don't control the actions and reactions of others. I want to do the best thing I can with my actions while I have the chance, and if I expect to be killed by the mafia (as I do) I want to leave town set up the best way I can, but once I'm out, that's it. Unless there's ghost stuff, but that's not present here. I'm not even likely to hang around in deadchat. For me, the game's over when I'm dead, because I can no longer influence anything. What other players do is up to them.
To me, right now, you read as more likely to be scum than town. I don't see scum hunting, I don't see you trying to prepare your town for victory regardless of when you might die, be it D1, N1, later, or never.
I'm willing to call your audacious claims as 'null'. But I believe that you work toward your team's wincon, and I don't see you currently working towards a town win.
That's fine for you.
I also don't know you really well. Some people don't work well towards their team wincon. It's an art, to read someone as a player with whatever strengths and flaws and correctly identify them as having 'X quirk' but using it towards a Town win or towards a Mafia win. I'm also not highly accurate in actually reading town vs scum. 'Scummy' is easy to read. But I've previously helped lynch my own team because of their difficult to read, or even poor, play.
So, I just wanna ask, and encourage, play to your team's wincon, whatever that is. In case we're on the same team, I'd really, really appreciate that. If you die town I'm going to be pretty disappointed in you, because I don't see you working hard for a town win, and I expect that of everyone, and want to encourage that from everyone. That said, if you are scum, you're doing great.
I just don't agree that there's anything wrong with my play. I have made what I consider to be a series of perfectly reasonable moves under the circumstances. I continue to do so now. If I do, in fact, not get lynched, then my position will seem awfully vindicated. But I might not, and I do accept that as part of the cost of doing business.
Only a handful of months ago,
like in this game, a start like this would have been entirely successful and probably would have drawn doctor claims from at least two more players. Actually, I really hope you read that game. It's a great example of how this kind of play can work. Instead of boring tedious questioning, we start by setting up a vibe.
Ultimately, I just didn't like the way the game was going the first time around, so I decided to go harder the second time, because, well, honestly, you were boring. I guess it was a miscalculation in that none of the players I used to vibe with are in this game, but I don't regret it. Mafia should be about being in other players' heads, not doing a checklist. Getting into all the player's heads is always playing to my wincon, because it's how I eat their brains.