Turn 5 The Countryside burn beneath the boots of the Vikings.
Estrid and 6 viking gangs scour the farms and undefended villages.
Success! Spoils 3.2 kc and 1 Class-0 Reactor. No losses.
The Countryside burn beneath the boots of the Vikings.
Aiven and her 10 gangs scour the farms and undefended villages.
Success! Spoils 5.2 kc and 1 Class-0 Reactor. No losses.
Thorbjørn and the 8 gangs he leads scour the farms and undefended villages.
Success! Spoils 4.2 kc and 1 Class-0 Reactor. No losses.
The Vikings take to pillaging the countryside, carving a path of destruction . Few villages remain untouched, and those with wealth have fled. (Future raids of Countryside will give lesser spoils.)
Aiven Aesdottir has convinced her clan leader to claim the settlement of Port Iscariot above the other clans. What will be its new name, and what will be the port's focus? (Examples being a trade hub, industrial center, a fortress, etc... This is mostly flavor.)
A Zedi Champion has arrived at Mercy City, swearing to aid in its defence. Legendary warriors who wield a fabled laser sword alongside mystical powers. Great honor would go to the warrior who defeated them.
Targets:
Jotuun-Orbit:-Piracy:Board a random passing transport! Requires a raiding ship.
Jotuun-Wide-Refineries: Large refineries taking in thousands of tons of ore. As of now, lightly guarded. Requires ship.
-Military Outposts: A small garrison guards the scanning equipment and other valuable gear the Republic has stashed away. Requires ship.
-Coastal Ports: Recipients of the great barges from the north, guarded by sleepy constables. Requires Ship.
-Unique Target-Mercy City, seat of the Republic Government. If the City falls, Jotuun will be yours. Guarded by 20 soldiers and 30 militia and a Zedi Champion. Requires a ship to reach.
Local-Countryside: With the collapse of Port Iscariot, the towns and camps have dissolved. Spread apart, there are few tempting targets to raid. Organized raids can still pick up loot, but the best opportunities lie further south.
The Market has now expanded, with the yards of (formerly) Port Iscariot providing the ability to take some ship orders, if you have a reactor for them.
SKIPPER-CLASS: Requires Class 0 Reactor and 10kc to purchase (5kc to build). 10 units of space.
-Slow, unwieldy, modified designs off of intra-planetary ore haulers. Will expand your raid targets to all over the planet of Jotuun.
-Viking Gang (2A/2D/10H/.2U) Cost: 1kc Amount: 100
Sorry for the delay, had a busy couple weeks. Let me know if you have any questions!