Year 450 Cycle 1 - Prologue: Formation of the ARM Teams
[4th Division Chief Operator] Lia Valie: Excellent, it seems you have finished selecting your ARMs. You can finish the team naming exercise later and send me your chosen team name. Now one last thing for the Handlers: you will be required to provide a name to your assigned ARM as part of the standard activation procedure.Team Scarlet StarCommander:
Ray Lanceheart[Unnamed] GZ-2187 INVOKER (Handler:
Natashia Argis)
[Unnamed] GY-2296 DEFENDER (Handler:
Johnathon Smith)
Name:
Designation: "Ginette Zephyrus" GZ-2187
Type/Subtype: Pure / Innocent
Description: Small / Brown Eyes / Gray Hair
Background: Loved her Handler
Trauma: Betrayed by her Handler
Likes: brave people, planning things, ancient firearms, gelato desserts
Dislikes: mad love, changes in plans, cakes
Favored Weapon: Revolver
Favored Style: Invoker
Attributes
LIFE 5
MIND 1
HEART 2
SOUL 3
Qualities (Level and Potential)
Weakness - Power: 1 max 7
Turmoil - Harmony: 1 max 3
Fear - Courage: 3 max 4
Hate - Love: 1 max 5
Combat:
STRIKER: 1/5
CASTER: 2/5
DEFENDER: 1/4
INVOKER: 3/7
Non-Combat:
SENSES: 2/5
AID: 2/6
LABOR: 1/4
PUZZLE: 1/3
EMPATHY: 1/3
CLEANSE: 1/4
Name:
Designation: "Gabrielle Yeung" GY-2296
Type/Subtype: Innocent / Pure
Description: Small/Silver Eyes/White Hair
Background: Spy
Trauma: Wanted by the government
Likes: cool people, drums, "stakemetal" music, very spicy food
Dislikes: weak people, classical music, sweet foods
Favored Weapon: Hand to Hand
Favored Style: Defender
Attributes
LIFE 2
MIND 3
HEART 3
SOUL 4
Qualities (Level and Potential)
Weakness - Power: 3 max 4
Turmoil - Harmony: 2 max 5
Fear - Courage: 3 max 5
Hate - Love: 2 max 6
Combat:
STRIKER: 1/5
CASTER: 1/3
DEFENDER: 3/5
INVOKER: 1/4
Non-Combat:
SENSES: 2/5
AID: 0/6
LABOR: 2/6
PUZZLE: 1/3
EMPATHY: 1/5
CLEANSE: 3/5
Team GreenCommander: Charles Deer
[Unnamed] XH-2111 CASTER (Handler: Jocelyn Alabaster)
[Unnamed] AC-2621 CASTER (Handler: Walter)
Name:
Designation: "Xili Han" XH-2111
Type/Subtype: Brave / Cool
Description: Tall/Silver Eyes/Indigo Hair
Background: Loyalty
Trauma: Family Abuse
Likes: brave people, kung-fu, bamboo shoots, quiet
Dislikes: firearms, beef, noise
Favored Weapon: Tonfa
Favored Style: Caster
Attributes
LIFE 1
MIND 3
HEART 4
SOUL 2
Qualities (Level and Potential)
Weakness - Power: 2 max 3
Turmoil - Harmony: 3 max 5
Fear - Courage: 3 max 6
Hate - Love: 1 max 4
Combat:
STRIKER: 1/5
CASTER: 3/4
DEFENDER: 2/5
INVOKER: 1/4
Non-Combat:
SENSES: 1/4
AID: 3/4
LABOR: 2/4
PUZZLE: 0/4
EMPATHY: 1/5
CLEANSE: 2/4
Name:
Designation: "Airi Corra" AC-2621
Type/Subtype: Cool / Innocent
Description: Tall / Beige Eyes / Blond Hair
Background: Self Punishment
Trauma: Killed people
Likes: brave people, computers, science fiction, coral
Dislikes: merciless people, guns, violence
Favored Weapon: Chains
Favored Style: CASTER
Attributes
LIFE 2
MIND 4
HEART 1
SOUL 4
Qualities (Level and Potential)
Weakness - Power: 3 max 4
Turmoil - Harmony: 3 max 6
Fear - Courage: 3 max 3
Hate - Love: 1 max 6
Combat:
STRIKER: 1/5
CASTER: 3/6
DEFENDER: 2/5
INVOKER: 2/3
Non-Combat:
SENSES: 1/3
AID: 2/5
LABOR: 1/3
PUZZLE: 2/4
EMPATHY: 2/4
CLEANSE: 2/5
Team 3Commander: Aleksei Vasilyevich Belov
[Unnamed] CI-2921 INVOKER (Handler:
Sarah Finch)
[Unnamed] JX-2344 CASTER (Handler: Roland Thompson)
Name:
Designation: "Carla Ishari" CI-2921
Type/Subtype: Cool / Cool
Description: Small / Ocean Blue Eyes / Platinum Hair
Background: For herself
Trauma: Crippling accident
Likes: innocent people, running, animals, sour foods
Dislikes: lazy people, doing nothing, meat
Favored Weapon: Spears
Favored Style: Invoker
Attributes
LIFE 2
MIND 4
HEART 2
SOUL 4
Qualities (Level and Potential)
Weakness - Power: 2 max 4
Turmoil - Harmony: 1 max 6
Fear - Courage: 3 max 4
Hate - Love: 2 max 6
Combat:
STRIKER: 1/6
CASTER: 2/5
DEFENDER: 2/3
INVOKER: 3/7
Non-Combat:
SENSES: 2/6
AID: 2/6
LABOR: 3/5
PUZZLE: 2/5
EMPATHY: 0/6
CLEANSE: 2/6
Name:
Designation: "Julie Xian" JX-2344
Type/Subtype: Pure / Innocent
Description: Small/Emerald Green Eyes/Light Green Hair
Background: Revenge
Trauma: Witnessed parents death
Likes: cool people, extreme firepower, flowers, insects
Dislikes: weak people, small caliber, fish
Favored Weapon: Heavy Machine Gun
Favored Style: Caster
Attributes
LIFE 4
MIND 2
HEART 2
SOUL 2
Qualities (Level and Potential)
Weakness - Power: 1 max 6
Turmoil - Harmony: 2 max 4
Fear - Courage: 3 max 4
Hate - Love: 3 max 4
Combat:
STRIKER: 1/3
CASTER: 3/7
DEFENDER: 1/3
INVOKER: 2/5
Non-Combat:
SENSES: 2/5
AID: 1/4
LABOR: 3/6
PUZZLE: 2/6
EMPATHY: 1/3
CLEANSE: 0/6
[4th Division Chief Operator] Lia Valie: We should receive the ARMs by the end of the day. Once reception has been confirmed, the Handlers will be able to meet and familiarize themselves with their assigned ARMs. Handlers, we will move to a different room to review and prepare for the arrival of your ARMs. Chief Commander, I will leave the Commander's briefing to you.[4th Division Chief Commander] Talaros Braern: Thank you Officer Valie. Let us be brief, then. Each Commander will be in charge of their team's own budget, which starts at a miserly 10000 Ecuras (EC). Our monthly approved budget barely covers the bare necessities, so you will need to rack up achievements and obtain more funds to install and maintain respectable facilities. You have a few days to review and allocate your starting funds, after which operations will begin.
That is all. Dismissed.MISSION
Support Supply Drop: 1000 EC
Team Support Supply Drop: 800 EC per ARM
Sends specialized equipment to boost a Non-Combat Skill by 1 for the duration of the mission.
Medical Supply Drop: 2000 EC
Team Medical Supply Drop: 1600 EC per ARM
Sends specialized medical equipment to negate the effects of a Wound for the duration of the mission.
ARM Emergency Extraction: 5000 EC
Team Emergency Extraction: 4000 EC per ARM
Sends a Guardian squad to extract an ARM or the entire team.
LIVING
Living facilities apply to the entire team.
Canteen: restores 0/0.5/1/2 Power. Doubled if Rest is selected as an Activity. Cannot heal Weakness.
Basic: Free / No Maintenance
Decent: 2000 EC / 100 EC
Classy: 5000 EC / 250 EC
Luxurious: 10000 EC / 500 EC
Quarters: restores 0/0.5/1/2 Harmony. Doubled if Rest is selected as an Activity. Cannot heal Turmoil.
Basic: Free / No Maintenance
Decent: 2000 EC / 100 EC
Classy: 5000 EC / 250 EC
Luxurious: 10000 EC / 500 EC
Recreation Room: restores 0/0.5/1/2 Courage. Doubled if Rest is selected as an Activity. Cannot heal Fear.
Basic: Free / No Maintenance
Decent: 2000 EC / 100 EC
Classy: 5000 EC / 250 EC
Luxurious: 10000 EC / 500 EC
Landscape Area: restores 0/0.5/1/2 Love. Doubled if Rest is selected as an Activity. Cannot heal Hate.
Basic: Free / No Maintenance
Decent: 2000 EC / 100 EC
Classy: 5000 EC / 250 EC
Luxurious: 10000 EC / 500 EC
MEDICAL
Each medical facility can be used on one ARM at a time. It is possible to have multiple facilities of the same type, for example two Incubator Pods.
Surgical Unit: can fix up to 1/2/4/8 Wounds.
Low-Grade: 1000 EC / 50 EC
Medium-Grade: 2000 EC / 100 EC
High-Grade: 4000 EC / 200 EC
Advanced-Grade: 8000 EC / 400 EC
Incubator Pod: restores 1/2/4/8 Power.
Low-Grade: 1000 EC / 50 EC
Medium-Grade: 2000 EC / 100 EC
High-Grade: 4000 EC / 200 EC
Advanced-Grade: 8000 EC / 400 EC
Harmonisation Chamber: restores 1/2/4/8 Harmony.
Low-Grade: 1000 EC / 50 EC
Medium-Grade: 2000 EC / 100 EC
High-Grade: 4000 EC / 200 EC
Advanced-Grade: 8000 EC / 400 EC
Mending Room: restores 1/2/4/8 Courage.
Low-Grade: 1000 EC / 50 EC
Medium-Grade: 2000 EC / 100 EC
High-Grade: 4000 EC / 200 EC
Advanced-Grade: 8000 EC / 400 EC
Decontamination Sphere: restores 1/2/4/8 Love.
Low-Grade: 1000 EC / 50 EC
Medium-Grade: 2000 EC / 100 EC
High-Grade: 4000 EC / 200 EC
Advanced-Grade: 8000 EC / 400 EC
TRAINING
Similarly to medical facilities, training facilities can be used on one ARM at a time. It is also possible to have multiple facilities of the same type, for example two Combat Simulators.
Combat Simulator: provides up to 10/20/30/40 cycles to train a Combat Skill, up to a maximum level of 1/3/5/10.
Low-Grade: 1000 EC / 50 EC
Medium-Grade: 2000 EC / 100 EC
High-Grade: 4000 EC / 200 EC
Advanced-Grade: 8000 EC / 400 EC
Learning Accelerator: provides up to 10/20/30/40 cycles to train a Non-Combat Skill, up to a maximum level of 1/3/5/10.
Low-Grade: 1000 EC / 50 EC
Medium-Grade: 2000 EC / 100 EC
High-Grade: 4000 EC / 200 EC
Advanced-Grade: 8000 EC / 400 EC
OPTIMISATION
Optimisation facilities follow the same limits as Medical and Training facilities.
Potential Optimiser: consume collected Phantasm Elements of quality D/C/B/A to increase a Skill Potential, up to a maximum of 4/5/7/10.
Low-Grade: 1000 EC / 50 EC
Medium-Grade: 2000 EC / 100 EC
High-Grade: 4000 EC / 200 EC
Advanced-Grade: 8000 EC / 400 EC
Quality Optimiser: consume collected Phantasm Elements of quality D/C/B/A to increase a Quality level, up to a maximum of 2/4/7/10.
Low-Grade: 1000 EC / 50 EC
Medium-Grade: 2000 EC / 100 EC
High-Grade: 4000 EC / 200 EC
Advanced-Grade: 8000 EC / 400 EC
Core Optimiser: consume collected Phantasm Elements of quality D/C/B/A to increase a Core Attribute, up to a maximum of 1/2/5/8
Low-Grade: 1000 EC / 50 EC
Medium-Grade: 2000 EC / 100 EC
High-Grade: 4000 EC / 200 EC
Advanced-Grade: 8000 EC / 400 EC
Rest: Free
Recreational Leave: Free
Surgical Unit: 500 EC per Wound
Training Session: 100 EC per Cycle
Year 450 Cycle 1 - Prologue: Meeting the ARMs
[4th Division Chief Operator] Lia Valie: Girls, welcome to the NRCPF 4th ARMS Division. GZ-2187 and GY-2296 will be part of Team Scarlet Star. XH-2111 and AC-2621 will be part of Team Green. And finally CI-2921 and JX-2344 will be part of Team 3, which has yet to be given a name. Next I will introduce you to your future Handler.Three pairs of young girls in NRCPF uniform enter the meeting room. The central pair stands out more than the rest, being as tall as Chief Operator Lia Valie, while the other two pairs as small even for girls their age. They are ARMs, and as the rumors said the 2nd Generation is physically indistinguishable from a human. Only their perfectly loyal demeanor seems to indicate their true nature.
Starting from the left, each girl introduces themselves.
The girls of the first duo introduce themselves in an earnest fashion.
"GZ-2187. I will do my best!" starts a small girl with brown eyes and short gray hair.
"GY-2296. It's an honour!" adds the girl of similarly small stature with silver eyes and medium-length white hair.
Then the tall girls of the second team follows-up with simultaneous calm and confident introductions.
"XH-2111. Awaiting orders." says a very tall girl with silver eyes and medium-length indigo hair.
"AC-2621. Let's get to work." continues the girl with beige eyes and blond hair reaching to her neck.
Finally the last duo finishes their introduction in a completely asymmetrical fashion.
"CI-2921. Striving to improve." begins a small girl with ocean blue eyes and short platinum hair.
"JX-2344! Ready to rain HELL on the Phantasms!" concludes a small girl with emerald green eyes and short light green hair.
[4th Division Chief Operator] Lia Valie: I will leave the rest to you Handlers. Do not forget to conclude the procedure by giving a name to your assigned ARM. Ah one last thing before we part. For now the ARMs will be temporarily lodged at the barracks of the 2nd Guardian Squad while they are on a sortie. The ARMs quarters will be ready by the end of next day.