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Author Topic: God-Kings! -Turn 13-  (Read 15677 times)

Maximum Spin

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Re: God-Kings! -Turn 2- (13/???)
« Reply #135 on: September 24, 2023, 01:57:02 am »

beep beep beep NUCLEAR LAUNCH DETECTED. Initiating second-strike protocols. beep beep beep

Major intervention: Kill the wandering-thing. By nuking it from orbit. It's the only way to be sure.
« Last Edit: September 24, 2023, 02:06:00 am by Maximum Spin »
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Egan_BW

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Re: God-Kings! -Turn 2- (13/???)
« Reply #136 on: September 24, 2023, 02:01:50 am »

"Claw Lecture? Very well; perhaps you shall be a tutor, perhaps not. The Threads shall be and can be; mass is trite in this limited fashion.

Plunge yourself within us....or perhaps, we shall enter you."
The Atmosphere readies itself into a  seven-baghaturs-waking stance and duels the deluded being attacking it.
"Shortsighted. I won't miss."
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I would starve tomorrow if I could eat the world today.

Nakéen

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Re: God-Kings! -Turn 2- (13/???)
« Reply #137 on: September 24, 2023, 04:32:47 am »

TIME, THE WHEEL TURNS.

ACTIONS ARE LOCKED.
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Nakéen

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Re: God-Kings! -Turn 2- (13/???)
« Reply #138 on: September 24, 2023, 07:01:43 am »

TURN 3: And a 14th...


GOD-KINGS ACTION REPORT


news.global* (1/3/1)
m: news.global* divinely inspires a specific user of the network, causing him to design a standard language for every living being to speak.
b: news.global* blesses a few major terminals of the pipe network to make information coming from them unnaturally fast to absorb.

Ferina (1/1/2)
M: Ferina creates a large variety of songbirds in Esulom, and command them to sing in her name.

The Astral Kingmaker, Crown of Arcane Wisdom (0/3/2)
m: The Astral Kingmaker, Crown of Arcane Wisdom guides its descent as it's banished from the Infinite. It falls among the worthiest Sandfolk of Esulom.
b1: The Astral Kingmaker blesses itself to be irresistible to the one most worthy of sharing it's wisdom and power to amongst the Sandfolk it lands next to.
b2: The Astral Kingmaker blesses itself to grant a portion of it's eons of wisdom and knowledge to it's wearer, careful not to share anything that would rouse the Warden.
b3: The Astral Kingmaker blesses itself to grant some of it's power as vitality and strength to it's wearer, insuring they would resist disease and maintain a superb amount of strength for a mortal
b4: The Astral Kingmaker blesses the area directly around where it landed, to be fruitful and nurturing

Neetocris (3/1/0)
m1: Neetocris alters a portion of the incoming plague and grants it sentience so that it may make choices for itself. As a prime example of the illusion of free will, Neetocris tasks the sentient disease with entering into mortals bodies in order to fight off the plague it came from.
m2: Neetocris creates a bathhouse in the palace, one that removes filth and disease from those who bathe in its warm waters, decorated by statues of the Gods, so that he may not be forced to move on his own due to lack of servants.
m3: Neetocris sponsors printing presses to create entertaining content, so that mortals will be encouraged to remain in their homes during the incoming pandemic and thus be protected by the home’s blessing.

Omnipotence (1/0/4)
m: Omnipotence crafts a mighty laser cannon and place it at the top of its vessel. It fires the laser at the Envoy, Harming it!
b: Omnipotence blesses a group of select Sandfolks of Gempria, telling them to spread the word of the God-King of Lasers, and to unite the Sandfolks into a great country to worship and praise Omnipotence.

Gratis (2/1/2)
M: Gratis creates a great many golems and imbues them with the knowledge of advanced medicine and the ability to said knowledge to mortals.

Kesem (1/2/2)
M: Kesem shatters the Envoy sent to best him, reshaping its screaming flesh into the Wailing Stars, now ordered to bestow prophecy and divination unto the people of Kesem, and guide them across the darkened skies into the light.

THESUN (3/1/0)
M: THESUN and Tim put aside their past animosity, working together to bring Fire and Sun as one. They craft themselves a mighty vessel to house their combined divine essence, naming it THESUN Phoenix of Renewing Flame.
V: THESUN and Tim relinquish their Blood Vessel, co-inhabiting the Construct Vessel of THESUN Phoenix of Renewing Flame. This Construct Vessel has 6 points to distribute and a +1 bonus to Awe, Law, and Might.
Tim (3/1/1)
M: THESUN and Tim put aside their past animosity, working together to bring Fire and Sun as one. They craft themselves a mighty vessel to house their combined divine essence, naming it THESUN Phoenix of Renewing Flame.
b1: Tim blesses the original printing press so that its design may be replicated with ease by even the simplest mortals.
b2: Tim blesses the World Construct named THESUN Phoenix of Renewing Flame.
V: THESUN and Tim relinquish their Blood Vessel, co-inhabiting the Construct Vessel of THESUN Phoenix of Renewing Flame. This Construct Vessel has 6 points to distribute and a +1 bonus to Awe, Law, and Might.

Quote from: THESUN Phoenix of Renewing Flame (Construct Vessel)
A spirit greater than any other, it flies around in The Night Sky. Its fire shines upon the land, creating the day wherever its light touches.

THESUNTHESUNTHESUN

Periodically, THESUN Phoenix of Renewing Flame will explode in a spectacular burst of light (the day is always brightest before dusk)
after which there is a period of night-darkness, before THESUN Phoenix of Renewing Flame is reborn, rising from the ashes of their explosion,
bringing day once more.

THESUNTHESUNTHESUN

Those who stare directly at THESUN Phoenix of Renewing Flame for at least an hour begin to experience steady permanent vision loss,
but are also cured of sickness.

A phoenix born from divine might, who revives time and again, its purple plumage burning with the might of lost THESUN.

Revolution (1/4/0)
m: Revolution grants Queen Vetriel of the Adventurer Kingdom, the legendary queen founder of the Adventurer Kingdom, as well as the Shaman Kings significant medical knowledge to prepare for the coming plague.
B: Revolution blesses all healers among the peoples of Scaple.

Rut-Var (3/1/1)
V: Rut-Var leaves her World Vessel and incarnates into the Sratiitra, Emperor of Gavrasratii (3/1/3) and crowns herself Mother-Emperor Rut-Var.
M: Rut-Var, now able to better wield her own power, forms tunnels underneath the earth all across the world, allowing the Gavrasratii the ability to spread their armies and colonies under the surface.

Storm Shuddering Winds Embraced By Chitinous Thread (1/1/3)
M: Storm Shuddering Winds Embraced By Chitinous Thread casts the Greater Spell of Realm That Burns over the Vast Dust.
Quote from: Greater Spell of Realm That Burns
With booming will and stunning bounty, it is decreed that Esulomwill become a land of tropical climate. It shall be - and was henceforth - a land of heat and moisture, but also magical fecundity within its soil that renews itself with chemicals yearly. As a consequence of these new conditions, rot festers much more quickly, taking both the dead and unmaintained constructions into Life's beautiful cycle of decay and rebirth. Great fungal jungles will grow from Esulom, and so too shall the bounty of the mush be available to all who venture here. Elementals that consume the magical energies of the Greater Spell of Realm That Jungled become mush-aligned and fungal in form. The fauna and flora that will emerge from the Spell are inclined to cause flame or otherwise combust. Great fungal trees are riddled with oils and spiny slime hawks oft carry bushes of burning cordyceps to smoke out herds of chantarelles. Indeed, many spores require fire to germinate. These fires serve to rejuvenate the soil with new life, as well as constantly change the ecosystems of the Vast Dust. The fires are frequent but rarely such that the whole region is afire at the same time; Storm Shuddering Winds Embraced By Chitinous Thread's rainy spores fall often, breaking up or dousing jungle fires. Fires within the Vast Dust harm all beings, regardless of whether or not they are organic, mechanical, incorporeal or non-existent. This of course, extends to microbial life and non-life.

Taki (1/0/3)
M: Outraged by the intervention of Storm Shuddering Winds Embraced By Chitinous Thread, Taki attempts to slay its Atmosphere-Vessel, leaving its corpse quite dead and dry, yet light and airy suitable for flying in. The lack of life suffused in the air will prevent the further spread of unhealthy rot.

[ACTION].[WILL].[EON] (3/0/2)
M: Reacting to the violent action of Taki, [ACTION].[WILL].[EON] in turn attempts to slay Taki with an atmospheric nuclear strike.



God-Kings Tiff
Taki and Storm Shuddering Winds Embraced By Chitinous Thread have the same Might.
Taki rolls a [4].
Storm Shuddering Winds Embraced By Chitinous Thread rolls a [3].
Taki SLAYS the World Vessel of Storm Shuddering Winds Embraced By Chitinous Thread!
Taki cancels the Greater Spell of Realm That Burns!

[ACTION].[WILL].[EON] SLAYS the Blood Vessel of Taki while they are busy SLAYING another God-King!



Envoy of the Interlopers (0/3/2)
The Envoy after Omnipotence loses 1 Might, and is unable to act for the turn.
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Nakéen

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Re: God-Kings! -Turn 3- (14/???)
« Reply #139 on: September 24, 2023, 07:02:08 am »

WORLD TURN 3: THE END OF THE LONG DARK

As prophesized, a great plague from beyond the veil of the Finite came over the World: the plague of Putrefaction, which was born in corrupted Scaple. To those who were forsaken by the God-Kings, the plague would spare none and would go down in history as the Scaple Fever.

The Death of the Dust Sky and the Dispersal of the Dasalan
The Dasalan legends tell of the Great Infamy, of the Storm God-King who hated the Dust, and of the Astral God-King who feared the Dust God-Queen who had conquered the Dust Sky. It is said by the lorekeepers that far in the lands of the West and East, there existed a curse of rot and decay cast by a mad Storm God-King. When He Who Hated the Dust came to curse the Vast Dust, Taki the God-Queen Wanderer-King of Dust called upon the help of the Herder Winds to drain the Humid One of its spores. The Storm raged, mighty and fearsome, but Taki and the Herder Winds prevailed and fell the Storm. That is when, as Taki was exhausted and victorious, the treacherous God-King of Satellites let out an arrow imbued with the foul waster's flame, striking Taki in the back. The foul flame expanded in the Dust Sky, felling with it the tempestuous Herder Winds and peaceful Dust Clouds. And it is then that struck by grief and horror, all Darkapple Trees across the Vast Dust withered and died...

But fortunately, Dasala would not die. For Kesem the God-King of the Night had in a time prior felled a Great Enemy, and in his magnanimity, split him into purified Friends. The Wailing Stars thus remade shouted of the coming Infamy, warning the Wanderers to flee from the Vast Dust lest they all perish. Riding the wind in great fleets inside their Familybarges, the tearful Dasalan left the comforting Dust Sky for the other skies. True to the prophecy of the Wailing Stars, they saw the ever dark Dust Sky engulfed in the foul flame, becoming silent and poisoned.

Only the Librarians remained in the Vast Dust, and around them formed a small country of secluded lorekeepers who witnessed the Great Infamy. Ever since, the people of Dasala have been scattered, praying for the return of Taki and cursing the names of the God-Kings of Storm and Satellites.

The Expansion of the Vast Dust
The death and sacrifice of Taki who protected the Vast Dust greatly moved the desert who had until then never cared much about the God-Queen. In its sadness, regret and rage, the Vast Dust vowed revenge and declared war upon all that is moist, and with fiery storms of dry blew West and East to kill the spawns of spores with its curse of dust.

When the moisture of the God-King of Storms was stolen from him by the demon God-Queen of Dust, it is said the entire Scaple wept and lamented with such force that the Mind Corruption overtook it. In one night the Scaple turned to eternal rot, the Shaman Kings powerless to stop its spread, and thus weakened the Scaple was devoured and subsumed by the furious Vast Dust, turning the Scaple into a land of Dust and eternal rot.

As with Scaple, the death of Storm Shuddering Winds Embraced By Chitinous Thread caused Esulom who loved the Storm such sorrow that it exploded in a burst of fungal tears, reopening its wounds and killing the fungal jungles. The furious wind and dunes of the Vast Dust came then onto Esulom, turning the moist dry and leaving only sparse prairies of moss at the very edges of Esulom. The unprepared Songbirds greatly suffered, their numbers dropping in droves.

The Corruption of the Scaple

When Scaple lost itself in corruption and was eaten by the Vast Dust, the Scaple Fever spread across the world and underworld. But having foreseen the great disaster, Revolution the God-King shared with the people of Scaple the knowledge of medicine and with his words declared none would die from plague on Scaple, and so none did. And with the voice of Storm having turned silent, and the Dust having eaten their fungal kingdoms, the Shamans grew lost, and scared, and turned to the Sword. From the Queen of Adventurers and the exiled Dasalan, they learnt how to live with the Dust and with the Ruins, and slowly but surely left their shaman ways behind.

Uncovering the secrets of the past civilizations and learning from the fleeing Dasalans, Queen Vetriel rediscovered the old ways and learnt how to live in the new Scaple. She shared the knowledge with her people, and with the Shamans, and in time the Shaman Kingdoms became vassals of the Adventurer Kingdom. Gone were the days of fungal abundance, replaced by vengeful dust and eternal rot, and snakes. Oh so many snakes.

For in the changed Scaple, the Snakes who once struggled returned to prominence once more, feeling more at home in the dust than in the rot. Reclaiming the lands stolen from them by civilization, the snakes then decided to made the lives of mortals much harsher out of a desire to torment them. It is only thanks to the great healers of Scaple that the threat of snakes can be kept in check.

Rise of the Sandking

Then in forsaken Esulom, the Scaple Fever did reach. But having known a plague in the past, the Sandfolks new to isolate and wait for the evil to pass. Among them then rose a Sandking, donning a crown inhabiting the God-King of Wisdom. He gathered under a common banner the weak-willed and forsaken Sandfolks of Esulom, forging the Sand Kingdom of Esulom with the knowledge of the Crown.

The Return of the Sun: a New Dawn on Gempria

With the union of Fire and Sun, the lost Sun would rise once more to grace the lightless world with the blessings of Day. The Divine Phoenix thus flew across the world, offering to take the eyes of the people in exchange for health. At the end of its course it would return in Gempria, where it would die a fiery death like the Sun once fell, only to be reborn once more to resume its eternal course.

To follow the noble example of their God-Kings, the Fire-Unlen from the Kingdom of Fire Season and the Unlen from the Empire of Eternal Day decided to put their past enmity behind and forge a new peace. This new peace was signed in the magnificent palace of Neetocris the God-King, greatest home across the realms. The Cults of the Burning Queen and Eternal Day have merged into the Cult of the Phoenix.

The Scaple Fever reached the land of Eternal Day, felling a great many Unlen who worshipped the Eternal Day due to their rites of basking in the light of the day. Many gave up their visions to cure themselves, weakening the Empire of Eternal Day. Meanwhile the Shade-Unlen simply remained in their homes and avoided contact with the outside, following the noble teachings of the Sedentary God-King.

An even greater legend tell of how the Sedentary God-King tamed the Scaple Fever: Neetocris once invited the Scaple Fever in its palace, and said to it "In my glorious home, no foul host shall set foot". So glorious was the home of the Shade King that the Fever itself desired to enter it, and thus asked "How may I clear myself of foulness and set foot in your graced home?" Neetocris laughed, and servants carried him to the wondrous baths of his palace: "By water be purified. Come and bathe, and you shall be clean, and new, and no longer foul." So did the Scaple Fever bathe, and indeed become foul no longer. "See. Now go, and fight the foulness of your kin" said Neetocris to the purified Scaple Fever who now fought the plague it once was.

Sandfolks of Gempria: the Kingdom of Lasers

In the Empire of Eternal Day, there was a great battle between Omnipotence the God-King and the fractal demon who had hunted many of its followers across the ages. With a great beam of light the demon was harmed and retreated, and the Sandfolks who witnessed thus believed and were blessed. Following the orders of the God-King, they forged a country within the Empire and won a swift war against soldiers weakened by sun-blindness.

Other events of Gempria

The Grand Spirit Beasts sleep still, and their existence has become a legend.
All the blessed ones who knew the knowledge of terminals were felled by the Scaple Fever.
The Universal Language created by a genius didn't take off, as said genius died of Scaple Fever before sharing the complete language.
The Antenna-Unlen were annihilated by the Scaple Fever, the propaganda of the satellites telling them not to listen to the lies of the Sun and never give their sight to the lying Sun.
The Pipe Network and the Terminal Pipes have grown in use in Gempria, but have disappeared from the other regions due to lack of maintenance and expertise.

Gavrasratii: Long Live the Mother-Emperor

Most blessed and worthisest among many, the Sratiitra was chosen to inhabit the soul of the Mother of All Mountains, who crowned herself Mother-Emperor upon the Granite Throne. She then called out to her children and subjects, and told them to spread and claim their destinies along the paths She carved. Great tunnels connecting Gavrasratii to the rest of the world appeared, allowing the Sratii to trade, war, and conquer to their hearts content.

Using the tunnels of the great underground network to travel to other nations, they accidentally brought the Scaple Fever back to Gavrasratii, though having foreseen this Gratis the God-King sent his legions of Golems to heal and teach how to heal, stopping the plague dead in its tracks.

With the altar reopened, many sought the strength that had graced the first Sratiitra, and thus warlords appeared across Gavrasratii. Using the tunnels the Mother-Emperor had carved for them, they raided and plundered the lands of distant regions, capturing sacrifices in such great numbers that they became known as the Scourge. Days and nights, sacrifices were thrown into the pit of the altar, feeding the unsatiable mountain who had developed a taste for flesh and riches. None of the other kingdoms could stop the fearsome Sratii, far too weakened by the various disasters that had plagued them.

It is only thanks to the Sun that Gavrasratii didn't invade the other regions, for the Sratii had long forgotten the Light, which now burnt their eyes.



Rolls
Spoiler (click to show/hide)

JANITOR TURN

The JANITOR has deemed the following obsolete:
-DARKSEEING UNLEN
-SATELLITES


The JANITOR has deemed the situation of GEMPRIA to be disturbing the flow of TIME.
If the MORTALS are unable to find PEACE, or assemble under ONE banner, then ALL NATIONS of GEMPRIA will be PURGED.


INTERLOPERS TURN

The enigmatic Interlopers acted.

A great pillar of blasphemy has landed in the Vast Dust, guarded by a monster of salt and silver. So long as it stands, it will have the following effects:
- The pillar affects all the Vessels in the world, reducing the Worship they receive.
- The pillar is protected against divine action, preventing the use of an Intervention or a Curse on it. Vessels are unable to approach the pillar.
- The pillar does not affect unblessed/uncursed mortals.

GM edit: the pillar is creating some aura of non god stuff. No blessed/cursed stuff can approach. Can't bless stuff something in that aura. Intent being that I want you to send unblessed mortals deal with it.




WORSHIP

Bolded for strong impact
Italics for minor impact

NEW:The Wanderers of Dasala worship the Blood Vessel of Taki and the Construct Vessels of Kesem. None takes precedence.
NEW:The Wanderers of Dasala fear the World Vessel of Storm Shuddering Winds Embraced By Chitinous Thread and the World Vessel of [ACTION].[WILL].[EON]. [ACTION].[WILL].[EON] takes precedence.
The Lightbringers worship Taki
The Librarians worship Kesem

NEW:The Cult of the Phoenix worships the Construct Vessel of Tim and THESUN.
The Cult of the Sedentary King worships the Blood Vessel of Neetocris.
NEW:The Cult of Seasons worships the Blood Vessel of Tim and Neetocris. Neetocris takes precedence (3 vs 0).
NEW:Gempria worships the Construct Vessel of Tim and THESUN.
The Sandfolks of Gempria worship the Construct Vessels of Omnipotence.

The Sratii of Gavrasratii worship the Blood Vessel of Rut-Var and the Construct Vessel of Gratis. Rut-Var takes precedence  (3 vs 2)
NEW:The mangled earth of the northern region worship the Construct Vessels of Gratis.
NEW:Golems and Golemworkers worship the Construct Vessels of Gratis.

NEW:The Adventurer Kingdom of Scaple worships the Construct Vessels of Revolution.
NEW:The Shaman remnants of the Adventurer Kingdom of Scaple worship the World Vessel of Storm Shuddering Winds Embraced By Chitinous Thread.

NEW:The Sandfolks of Esulom worship the Construct Vessel of the Astral Kingmaker, Crown of Arcane Wisdom.

The bookbinders and print pressers worship THESUN.
The terminal users worship news.global*.

NEW:All Snakes worship the Blood Vessel of Ferina.
Winged Snakes worship the Blood Vessel of Ferina.
The Hills and Mountains worship the Blood Vessel of Rut-Var.
NEW:The Scaple worships the World Vessel of Storm Shuddering Winds Embraced By Chitinous Thread and fears the Blood Vessel of Taki. None takes precedence.
NEW:Esulom worships the World Vessel of Storm Shuddering Winds Embraced By Chitinous Thread and fears the Blood Vessel of Taki. None takes precedence.
NEW:The Clouds worship the World Vessel of Storm Shuddering Winds Embraced By Chitinous Thread and fear the Blood Vessel of Taki. None takes precedence.
NEW:The Vast Dust worships the Blood Vessel of Taki and fears the World Vessel of Storm Shuddering Winds Embraced By Chitinous Thread. None takes precedence.

Coalescing Worship:
Worship has coalesced into 1 Major Intervention for the following God-Kings:
- news.global*
- Omnipotence

Worship failed to coalesce into 1 Major Intervention for the following God-Kings:
- Taki
- Kesem
- Tim
- THESUN
- [ACTION].[WILL].[EON]
- Revolution
- Ferina
- Neetocris
- Kesem
- Rut-Var
- Gratis
- Shuddering Winds Embraced By Chitinous Thread
« Last Edit: September 24, 2023, 12:52:36 pm by Nakéen »
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Nakéen

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Re: God-Kings! -Turn 2- (13/???)
« Reply #140 on: September 24, 2023, 07:02:33 am »

PLAYER STATUS

Spoiler: Taki (Egan_BW) (click to show/hide)

Spoiler: Tim (TricMagic) (click to show/hide)


Spoiler: Revolution (Glass) (click to show/hide)


Spoiler: Kesem (Megam0nkey) (click to show/hide)

Spoiler: Neetocris (Stirk) (click to show/hide)

Spoiler: Rut-Var (chubby2man) (click to show/hide)



Spoiler: THESUN (Demonic Spoon) (click to show/hide)



« Last Edit: September 24, 2023, 01:44:48 pm by Nakéen »
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Nakéen

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Re: God-Kings! -Turn 2- (13/???)
« Reply #141 on: September 24, 2023, 07:08:51 am »

COMPENDIUM
Bolded for importance
Mortal-Things
World-Things
Other-Things
Italics for insignificance


Spoiler: People (click to show/hide)

Spoiler: Notable Things (click to show/hide)
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Nakéen

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Re: God-Kings! -Turn 3- (14/???)
« Reply #142 on: September 24, 2023, 07:28:36 am »

Oops. I forgot.

Taki may reincarnate into a Wanderer with 4 stats and +1 Might.

Storm Shuddering Winds Embraced By Chitinous Thread may reincarnate into a cloud or a mortal (3 stats), into the Scaple itself (5 stats +1 Awe), or into Esulom itself (5 stats +1 Awe).
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Crystalizedmire

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Re: God-Kings! -Turn 3- (14/???)
« Reply #143 on: September 24, 2023, 08:18:27 am »

(So are my songbirds dead? Because they aren't listed in my worship but they are listed as notable things)
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Demonic Spoon

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Re: God-Kings! -Turn 3- (14/???)
« Reply #144 on: September 24, 2023, 09:29:00 am »

Name: THESUN
Crime: Being an eyesore
Vessel Type: Construct

Vessel Appearance: THESUNTHESUNTHESUN

A spirit greater than any other, it flies around in The Night Sky. Its fire shines upon the land, creating the day wherever its light touches.

THESUNTHESUNTHESUN

Periodically, THESUN Phoenix of Renewing Flame will explode in a spectacular burst of light (the day is always brightest before dusk)
after which there is a period of night-darkness, before THESUN Phoenix of Renewing Flame is reborn, rising from the ashes of their explosion,
bringing day once more.

THESUNTHESUNTHESUN

Those who stare directly at THESUN Phoenix of Renewing Flame for at least an hour begin to experience steady permanent vision loss,
but are also cured of sickness.

A phoenix born from divine might, who revives time and again, its purple plumage burning with the might of lost THESUN.

Vessel Attributes:
Awe - 1
Law - 4
Might - 4

Quote
If the MORTALS are unable to find PEACE, or assemble under ONE banner, then ALL NATIONS of GEMPRIA will be PURGED.
THESUN Phoenix of Renewing Flame asks Omnipotence commit the Sandfolk Kingdom of Lasers to peaceful co-existence with the other nations of Gempria, lest all our worshippers perish in a great flood of suds.

Minor Intervention: THESUN Phoenix of Renewing Flame teaches the apothecaries of the Empire of Eternal Day and Kingdom of Fire how to cure sun-blindness, and blindness in general, by applying a poultice of specially prepared snake venoms to the eyes. I.e. through medical analogy tainting their eyes with venomous lies so that they can once more see the false world.

Minor Blessing: THESUN Phoenix of Renewing Flame burns out the eyes of the five most senior military commanders of the Empire of Eternal Day, replacing them with orbs of molten gold, that can see better than ever, and allows them to know the location of all malicious foreign invaders within the borders of the Empire of Eternal Day, or a successor-state that might emerge, hopefully helping to combat the threat of Sratii raiders.
Minor Blessing: THESUN Phoenix of Renewing Flame implants veins of glowing fire into the hands of the bookbinders and print pressers, giving them great dexterity and immunity to arthritis. Due to their great skill, books they compile that praises THESUN become more convincing to readers.
« Last Edit: September 25, 2023, 12:59:06 am by Demonic Spoon »
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Crystalizedmire

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Re: God-Kings! -Turn 3- (14/???)
« Reply #145 on: September 24, 2023, 11:02:05 am »

Ferina
Minor Intervention: Create an offshoot of songbirds that eat animals called birds of prey

Minor Blessing: Bless a couple of songbirds
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Nakéen

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Re: God-Kings! -Turn 3- (14/???)
« Reply #146 on: September 24, 2023, 12:17:21 pm »

(So are my songbirds dead? Because they aren't listed in my worship but they are listed as notable things)
(Little accounting error. Will be cofrected later, they still live!)
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Nakéen

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Re: God-Kings! -Turn 3- (14/???)
« Reply #147 on: September 24, 2023, 12:19:42 pm »

wrote new clarification about the pillar. If it isn't clear feel free to aaask.
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TricMagic

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Re: God-Kings! -Turn 3- (14/???)
« Reply #148 on: September 24, 2023, 12:47:59 pm »

Name: THESUN
Crime: Being an eyesore
Vessel Type: Construct

Vessel Appearance: THESUNTHESUNTHESUN

A spirit greater than any other, it flies around in The Night Sky. Its fire shines upon the land, creating the day wherever its light touches.

THESUNTHESUNTHESUN

Periodically, THESUN Phoenix of Renewing Flame will explode in a spectacular burst of light (the day is always brightest before dusk)
after which there is a period of night-darkness, before THESUN Phoenix of Renewing Flame is reborn, rising from the ashes of their explosion,
bringing day once more.

THESUNTHESUNTHESUN

Those who stare directly at THESUN Phoenix of Renewing Flame for at least an hour begin to experience steady permanent vision loss,
but are also cured of sickness.

A phoenix born from divine might, who revives time and again, its purple plumage burning with the might of lost THESUN.

Vessel Attributes:
Awe - 1
Law - 4
Might - 4

Quote
If the MORTALS are unable to find PEACE, or assemble under ONE banner, then ALL NATIONS of GEMPRIA will be PURGED.
THESUN Phoenix of Renewing Flame asks Omnipotence commit the Sandfolk Kingdom of Lasers to peaceful co-existence with the other nations of Gempria, lest all our worshippers perish in a great flood of suds.

Minor Intervention: THESUN Phoenix of Renewing Flame teaches the apothecaries of the Empire of Eternal Day and Kingdom of Fire how to cure sun-blindness, and blindness in general, by applying a poultice of specially prepared snake venoms to the eyes.

Minor Blessing: THESUN Phoenix of Renewing Flame burns out the eyes of the five most senior military commanders of the Empire of Eternal Day, replacing them with orbs of molten gold, that can see better than ever, and allows them to know the location of all malicious foreign invaders within the borders of the Empire of Eternal Day, hopefully helping to combat the threat of Sratii raiders.
Minor Blessing: THESUN Phoenix of Renewing Flame implants veins of glowing fire into the hands of the bookbinders and print pressers, giving them great dexterity and immunity to arthritis. Due to their great skill, books they compile that praises THESUN Phoenix of Renewing Flame become more convincing to readers.
Tim agrees with dancing flames off their new feathers. They Minorly Intervene, giving the resting Grand Spirit Beasts their Divine Spirit Beast energy so they may once more be called upon, as well as Bless them. The flames peak to those who see them, foretelling the destruction of Gempria should all not come to terms as one nation.

Quote from: Godchat
I'm more likely to curse first and ask questions later. THESUN is the reasonable one of us Omnipotence. Take heed.
« Last Edit: September 24, 2023, 12:51:51 pm by TricMagic »
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Crystalizedmire

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Re: God-Kings! -Turn 3- (14/???)
« Reply #149 on: September 24, 2023, 12:57:28 pm »

Ferina
Minor Intervention: Create an offshoot of songbirds that eat animals called birds of prey

Minor Blessing: Bless a couple of songbirds
Changing my actions to this:
Minor Intervention: Guide a few of the venomous snakes into the vast dust
Minor Blessing: Bless a couple of songbirds
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