Turn 1.2: Year 1 - Month of Idna [Middle]
ACTIONS
Duke Gul'Athur (0/0/2/4)Recruitment:Attribute: LEA 4
Bonus: Monstrous Appearance, Innate Nobility
Goal/Bonus1/Bonus2: 4/8/16
Roll [5d6]: 8+[17]=25
In preparation for a future campaign, the Duke sought soldiers able to operate adequately in at least one of the following terrains: plains, forests, hills, or mountains. His monstrous and noble charisma attracted countless recruits fulfilling these requirements.
Name: Sylvaran Skirmishers
Description: Unarmoured plantmen of the forests used to hit and run tactics.
Health: 1
Combat Dice: 1d4
Traits:
- Forestfolk: +1 to CR in forests
Name: Carakk Cavalry
Description: Giant flightless bird monsters of the plains with a fierce temper.
Health: 1
Combat Dice: 1d4
Traits:
- Plainfolk: +1 to CR in plains
Name: Hill Lizard Warriors
Description: Lizardmen of the hills equiped with light traditional armour.
Health: 2
Combat Dice: 1d4
Traits:
- Light Armour: +1HP, fragile
- Hillfolk: +1 to CR in hills
Name: Mountain Goblin Skirmishers
Description: Goblins of the mountains used to harsh terrain.
Health: 1
Combat Dice: 1d4
Traits:
- Mountainfolk: +1 to CR in mountains
Research: Food ImprovementAttribute: INT 2
Bonus: Veteran Statesman
Goal/Bonus1/Bonus2: 8/16/32
Roll [3d6]: 4+[6]=12
The Duke went around to talk with and advise the various food producers based in Tartarus, learning of the food grown and the processes to grow and harvest them. His advice greatly helped the farmers increase their productivity and expand their fields.
Favour earned: Tartarus Farmers
Favours may be called upon to obtain a bonus to a Task in the region of the party in question. Result may vary depending on the Task and the party involved.Ot'Ku Bo (4/0/2/0)Recruitment:Attribute: STR 4
Bonus: Oni High Berserker, Inspiring Strength
Goal/Bonus1/Bonus2: 4/8/16
Roll [5d6]: 8+[20]=28
Ot'Ku Bo sent a call to arm to the Ogres and Oni of Tartarus. His peerless reputation among them allowed him to gather two potential squads among his kin.
Name: Red Oni Berserkers
Description: Red horned ogres with great might who channel their rage to lose themselves in battle.
Health: 1
Combat Dice: 1d6
Traits:
- Berserker: if this squad takes damage, its CR increases by 2 for the next turn.
Name: Parabes Mountain Ogres
Description: Ogres from the eponymous Parabes Mountains.
Health: 1
Combat Dice: 1d6
Traits:
- Mountainfolk: +1 to CR in Mountains.
Expedition: Parabes Mountain RangeOt'Ku Bo headed for the Parabes Mountain Range where he simply called for the strongest Ogres among them to come challenge him and the might of Zethe. Rok'Ator the Great Chief of the Parabes Mountain Ogres himself came to meet you in battle, an Ogre bigger than any other with skin the complexion of stone.
Ot'Ku Bo:Attribute: STR 4
Bonus: Oni High Berserker, Inspiring Strength
Roll [5d6]: 8+[23]=31
Rok'Ator:Attribute: STR 3
Bonus: Ogre Strength
Roll [4d6]: 4+[16]=20
Even as the strongest Ogre of the region, Rok'Ator was easily defeated by the Oni Berserker. Impressed and terrified, the Ogre Tribes quickly swore allegiance to Zethe.
The Parabes Mountain Range region has changed Allegiance to ZetheRoll (3/2/1/0)Recruitment:Attribute: INT 1
Bonus: Veteran Scout
Goal/Bonus1/Bonus2: 4/8/16
Roll [2d6]: 4+[10]=14
By rolling around all of Tartarus to gather supplies for his expedition, Roll managed to speak to a great amount of monsters about the Bartoros of the Latze Plains. He at the same time learnt from the Carakk birds that these great horned beasts were highly prideful and territorial, but highly obedient to their leader. Roll learnt of a secret ritual the Bartoros leaders use to challenge each others: a race across the Latze Plains, with the winner obtaining a part of the loser's herd.
Name: Carakk Cavalry
Description: Giant flightless bird monsters of the plains with a fierce temper.
Health: 1
Combat Dice: 1d4
Traits:
- Plainfolk: +1 to CR in plains
Expedition: Latze PlainsWith his Expedition Squad, Roll headed for the vast and fertile Latze Plains were the Bartoros roamed free.
Scouting:Attribute: INT 1
Bonus: Veteran Scout
Goal/Bonus1/Bonus2: 4/8/16
Roll [2d6]: 4+[5]=9
Roll discovered a peculiar field of blood coloured grass, called Redsang Grass by the natives of Latze. They chewed it when sick or wounded for its incredible healing properties and unique fragrance, which would definitely interest the alchemists and cooks of Zethe.
He then gathered enough information to know that the rise of Zethe had caused the Bartoros to worry and debate over the future of their herds. They had eventually decided to elect a leader among leaders to unite the tribe, this was a Bartoros named Zagan-Yoof.
Roll will benefit from a +4 bonus when interacting with BartorosGnarl (0/4/1/1) and Eversor (4/2/0/0)Recruitment (Eversor):Attribute: STR 4
Bonus: Bone-chilling Aura
Goal/Bonus1/Bonus2: 4/8/16
Roll [5d6]: 4+[20]=24
Eversor sought to gather a select few strong warriors, sending a notice across all of Tartarus. All had heard of the mighty undead warrior, and few brave monsters answered the call. But of these fews, there were only the elite.
Name: Sword Devils
Description: Lightly armoured bloodred devils known for being fanatic swordsmen.
Health: 2
Combat Dice: 1d6
Traits:
- Light Armour: +1HP, fragile
- Weapons (Sword): +1CR
Name: Veteran Undead Soldiers
Description: Risen undead soldiers who survived through countless lives along with their old equipment.
Health: 2
Combat Dice: 1d6
Traits:
- Old Armour: +1HP, fragile
- Old Weapons: +1CR, fragile
Recruitment (Gnarl):Attribute: LEA 1
Bonus: Gremlin Progenitor
Goal/Bonus1/Bonus2: 4/8/16
Roll [2d6]: 4+[3]=7
Gnarl rallied the Gremlins of Tartarus whom he had birthed at some earlier point.
Name: Gremlin Bandits
Description: Short humanoids whose life of banditry led them to develop useful skills on the battlefield.
Health: 1
Combat Dice: 1d4
Traits:
- Gnarl Brood: +1CR when fighting for Gnarl.
Expedition: Grenvud ForestsWith Eversor at his side, Gnarl went of to scout the nearby Grenvud Forests.
Scouting (Gnarl and Eversor):Attribute: INT 1 and INT 0
Bonus: Former Bandit Lord
Goal/Bonus1/Bonus2: 4/8/16
Roll [2d6]+[1d6]: 4+[13]=17
Scouting together with Eversor, Gnarl discovered the ancestral grove of the Grenvud Treefolks where they cultivated fruits of various origins. This place seemed to also be where they handled disputes and matters of the law between Treefolk Clans. In addition, Gnarl learnt of the Grenvud Harpies who cohabited with the Treefolks.
Unipent (4/1/0/1)Recruitment:Attribute: STR 4
Bonus: Apex Predator, Hydric Regeneration
Goal/Bonus1/Bonus2: 4/8/16
Roll [5d6]: 8+[22]=30
Unipent called for all monsters serpentine to join him, and a great many slithered to his side.
Name: Jade Serpents
Description: Giant feathered serpents with deadly venom from a faraway jungle.
Health: 1
Combat Dice: 1d6
Traits:
- Forestfolks: +1CR in forest.
Name: Bone Serpents
Description: Serpentine undead made of bones of various and unknown origins.
Health: 2
Combat Dice: 1d6
Traits:
- Natural Bone Armor: +1HP, fragile
Expedition: Parabes Mountain RangeWithout concerting with Ot'Ku Bo, Unipent also headed for the Parabes Mountain Range where he and his cohort made a showing of sampling the local Ogres and Dalith, striking fear into them.
Scouting:Attribute: INT 0
Bonus: None
Goal/Bonus1/Bonus2: 4/8/16
Roll [1d6]: [3]
On their foodie trip, Unipent didn't learn anything new on the region apart from the taste and texture of its natives.
PERSONAL REQUESTS
Duke Gul'Athur: Request for new Barracks in Tartarus (1/3)
Ot'Ku Bo: Request for a new Armory in Tartarus (1/3)
Roll: Request for Wheel production (1/3)
Eversor: Request for new Training Camps in Tartarus (1/3)
Unipent: Request for a Magical Forge in Tartarus (1/3)
/!\ Experts have estimated this request cannot be realized with the means at their disposal. They will try to do what they can, but don't expect much.
REQUESTS
Royal Request#1:Name: Expanding Zethe's Influence
From: King Radeus
Description: His Majesty requests the regions directly bordering Tartarus be brought under Zethe's control.
Guaranteed Reward: Royal Favor. 1 Squad of Tartarian Guards or other elite troops.
The Kingdom has issued no new requests.
Request #1:
Name: Find new sources of food
From: Overworked Head of the Hunger Prevention Division
Description: "Our food stores can last us a few months, but securing more sources and varieties of food would never hurt, especially with all the new monsters coming in! I'm getting lost with all these diets!"
Guaranteed Reward: Favor from the sender. Supplies of morale-boosting food.
Request #2:
Name: Explore the depths of Tartarus
From: Motivated Commander of Archeologists
Description: "We can always use some help to explore the depths of Tartarus! With the help of a Lord, we would make tremendous progress!"
Guaranteed Reward: Favor from the sender. Possible treasures.
Request #3:
Name: Understanding Nigredine and Albedine
From: Polite Mister Golem of the Royal Forges
Description: "The black and white metals of Tartarus have incredible properties, but are hard to extract and work with. The road ahead is long, but unlocking the secrets of these ores would be a great boon to Zethe!"
Guaranteed Reward: Favor from the sender. Equipment of Nigredine or Albedine.
Request #4:
Name: Need ingredients!
From: Crazy Independent Alchemist
Description: "There's been a lot of work related injuries recently, and we are about to run out of medicines! I need alchemical ingredients. How much? A lot! More more more more!"
Guaranteed Reward: Favor from the sender. Supplies of medicine.
REGIONS DATA
Capital: Fortress-Capital Tartarus
Expedition Range: 2
Notable Inhabitants:- Tartarian Armors: animated armors of unknown origin found in Tartarus. Few in numbers, they serve as royal guards.
Territories:---Mountains of Tartarus---
- Mountains of TartarusBiome: Mountains
Savagery: Civilized
Allegiance: Zethe
Resources:
- Black Ore Nigredine [Max Medium Sav] [Unexploited]
- White Ore Albedine [Max Medium Sav] [Unexploited]
Points of Interest:
- Fortress-Capital Tartarus
- Underground Ruins (Labyrinth, 3/? levels unlocked)
Region Characteristics:
- Highly Magical
Population: countless and too diverse to detail
---Latze Plain---
---Greenvud Forests---
---Parabes Mountain Range---
- Plains of Latze: vast fertile plains home of the Bartoros herds.
Biome: Plains
Savagery: Low
Allegiance: Bartoros Herds
Resources:
- Redsang Grass [Medium req / Easy Task]
Points of Interest:
- Redsang Fields
Region Characteristics:
- Fertile
Population:
- Dominant: Bartoros Herds
- Minor: Carakk
- Grenvud Forests: lush forests inhabited by a wide mix of creatures, but mainly known for its Treefolks.
Biome: Forests
Savagery: Medium
Allegiance: None
Resources:
- Wood [Medium req / Easy Task]
- Quality Wood [Medium req / Hard Task]
Points of Interest:
- Treefolk Grove
Region Characteristics:
- Fertile
Population:
- Dominant: Grenvud Treefolks
- Minor: Grenvud Harpies
- Parabes Mountain Ridge: inhospitable mountains home of its eponymous Ogres and Dalith Crusters, crustacean monster of rock.
Biome: Hills and Mountains
Savagery: High
Allegiance: Zethe
Resources:
- Ore [Exploitation Reqs Unknown]
Points of Interest: Unknown
Region Characteristics: Unknown
Population:
- Dominant: Parabes Mountain Ogres
- Minor: Dalith Crusters
---Ergant Forests---
---Unnamed Swamps---
---Unnamed Wasteland---
---Several Unknown Regions (min 2)---
---Unnamed Coast--- (Unknown)
---Bamli Forest--- (Neutral)
---Swamps Nunsung--- (Neutral)
---Several Unknown Regions (min 3)---