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Author Topic: Rise of the Monstrous Kingdom - Turn 4.2: Year 1 Month of Aum (6/6)  (Read 8072 times)

Nakéen

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Rise of the Monstrous Kingdom

Introduction:
The 4th reboot of the game of the same name, with each reboot dying sooner than the previous one. After simplifying mechanics and returning to the roots of the game, here comes a new attempt at making it last! Link to the 3rd reboot (nothing to see here, really): Rise of the Monstrous Kingdoms.

This is a cooperative game where you play as the loyal vassals of the King of the Monstrous Kingdom. If that interests you, I am looking for a cast of 4 to 6 players. Here is a sheet for you:

Quote from: Application Sheet
Name: What you are called/call yourself
Species: Name the kind of creature you are defined as.
Appearance: Your physical description.
Personality: Likes, dislikes, attitude, etc...
Background: What led you to the present situation?
Abilities: What are your powers and abilities?
Attributes: 6 points to distribute. Maximum of 4 points per attribute.
Strength: raw might and vitality. Each point of Strength increases HP and Combat Die level by 1 (d4 > d6 > d8 > d10 > d12...).
Magic: raw magical power and talent. Each point of Magic increases Combat Die level by 1 (d4 > d6 > d8 > d10 > d12...).
Intelligence: cunning and analytical ability. Each point of Intelligence grants 1 point of Combat Bonus to allocate to a Squad at the start of each battle.
Leadership: innate ability to lead and command. Each point of Leadership increases Squad limit by 1.

Traits: Based on your species, appearance, and abilities, the GM will give you two Traits. They may affect your combat attributes, or your attribute checks. If you have a specific idea in mind, you might write it here for review.

Skills: Based on your background and abilities, the GM will give you two Skills. They will grant you bonus to certain attribute checks, or unlock special actions. If you have a specific idea in mind, you might write it here for review.


MECHANICS


Spoiler: Turn Flow (click to show/hide)


Spoiler: II - Warfare (click to show/hide)




SETTING


Spoiler: I - Known History (click to show/hide)


Note: target update frequency is of 1 update every 1 to 2 days.

Tentative names:
- Rise of the Monstrous Kingdom Forever. The rererereboot that will definitely last.
- Rise of the Monstrous Mistake.
- Rise of the Monstrous Hiatus.
« Last Edit: October 14, 2023, 11:41:07 pm by Nakéen »
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Nakéen

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Re: Rise of the Monstrous Kingdom
« Reply #1 on: September 19, 2023, 08:42:23 pm »

PLAYERS LIST







WAITLIST

« Last Edit: September 20, 2023, 09:41:33 pm by Nakéen »
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Nakéen

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Re: Rise of the Monstrous Kingdom
« Reply #3 on: September 19, 2023, 08:43:20 pm »

BESTIARY

Spoiler: Sylvaran Skirmishers (click to show/hide)

Spoiler: Carakk Cavalry (click to show/hide)



Spoiler: Red Oni Berserkers (click to show/hide)

Spoiler: Parabes Mountain Ogres (click to show/hide)

Spoiler: Sword Devils (click to show/hide)


Spoiler: Gremlin Bandits (click to show/hide)

Spoiler: Jade Serpents (click to show/hide)

Spoiler: Bone Serpents (click to show/hide)

Spoiler: Far'Gloen Veterans (click to show/hide)

Spoiler: Far'Gloen Infantry (click to show/hide)

Spoiler: Far'Gloen Harassers (click to show/hide)

Spoiler: Parabes Ogre Warriors (click to show/hide)

Spoiler: Great Shadow Cobras (click to show/hide)

Spoiler: Flametongue Cobras (click to show/hide)

Spoiler: Bulwark Cobras (click to show/hide)


Spoiler: Rairanos Dragonthralls (click to show/hide)

Spoiler: Gerus Ogriants (click to show/hide)

Spoiler: Tartarian Guards (click to show/hide)

Spoiler: Animated Heroic Armors (click to show/hide)
« Last Edit: September 30, 2023, 09:41:51 pm by Nakéen »
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Supernerd

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Re: Rise of the Monstrous Kingdom
« Reply #4 on: September 19, 2023, 08:50:39 pm »

Oh I am so totally reserving a spot. I've waited more than long enough for more of this one.
Even if I sort of know you're totally going to make good on your promise to drop this one even faster than the last. Bleg.

And here is my application!
Spoiler: Application (click to show/hide)
« Last Edit: September 19, 2023, 10:05:41 pm by Supernerd »
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Hawk132

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Re: Rise of the Monstrous Kingdom
« Reply #5 on: September 19, 2023, 10:04:47 pm »

Claiming a spot! Will edit in the newest version of Eversor in a bit once I get time.

« Last Edit: September 19, 2023, 10:56:48 pm by Hawk132 »
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

Prophet

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Re: Rise of the Monstrous Kingdom
« Reply #6 on: September 19, 2023, 10:10:11 pm »

Posting to play, will add in a character sheet soon.

Spoiler: Gnarl, Gremlin Shaman (click to show/hide)
« Last Edit: September 20, 2023, 07:00:39 pm by Prophet »
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

TricMagic

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Re: Rise of the Monstrous Kingdom
« Reply #7 on: September 19, 2023, 10:19:42 pm »

Name: Roll
Species: Wheelie
Appearance: A Red and Yellow Wheel.
Personality: Spinning, Road Trips, brooms?, Wheelies
Background: Just a random monster from Dream Realm, looking to get out and see the world beyond dreams. Recruited as a Scout and Pathfinder.
Abilities: Dash Attack, Spin Out. Anything to do with spinning and movement. Surprisingly good at magical forms of movement.
Attributes: 6 points to distribute. Maximum of 4 points per attribute.
Strength: 3
Magic: 2
Intelligence: 1
Leadership: 0
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Shadowclaw777

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Re: Rise of the Monstrous Kingdom
« Reply #8 on: September 19, 2023, 10:34:05 pm »

Spoiler: Application (click to show/hide)
« Last Edit: September 20, 2023, 03:31:24 am by Shadowclaw777 »
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crazyabe

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Re: Rise of the Monstrous Kingdom
« Reply #9 on: September 19, 2023, 11:23:31 pm »

Name: Ot'Ku Bo, The Champion
Species: Ogre, Subspecies: Oni, Red
Appearance: A Hulking Humanoid as all Ogres are, what differentiates Bo is he has red skin and horns, black runes and scars cover his body. [EXAMPLE IMAGE]
Personality: like all Ogres, Bo enjoys inflicting violence upon others, and eating non-monsters, However as an Oni or more precisely a RED Oni his is significantly more prone to Rage and Rampage.
Background: Bo was once the de-facto leader of the monsters of the Great Eastern mountain, until he was driven from said Eastern mountain when a particularly well armed Human army decided to "subjugate" the 'demons' their ancestors had once made a deal to be protected by, in exchange for the odd sacrifice of course.
Abilities: A Berserker who leads from the Vanguard and inspires loyalty through his strength, he Strikes first, he strikes hardest
Attributes: 6 points to distribute. Maximum of 4 points per attribute.
Strength: 4
Magic: 0
Intelligence: 2
Leadership: 0

Traits: Based on your species, appearance, and abilities, the GM will give you two Traits. They may affect your combat attributes, or your attribute checks. If you have a specific idea in mind, you might write it here for review.

Skills: Based on your background and abilities, the GM will give you two Skills. They will grant you bonus to certain attribute checks, or unlock special actions. If you have a specific idea in mind, you might write it here for review.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Nakéen

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Re: Rise of the Monstrous Kingdom
« Reply #10 on: September 19, 2023, 11:25:58 pm »

It would be wise of me to lock the applications, so let's do that. Huh! Additional applications will end up in the waitlist!
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The Canadian kitten

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Re: Rise of the Monstrous Kingdom
« Reply #11 on: September 19, 2023, 11:28:27 pm »

It would be wise of me to lock the applications, so let's do that. Huh! Additional applications will end up in the waitlist!

Fuck, took too long writing about about GROGGERS love of cheese

and also the fact that my character build is the same as crazyabe's

Spoiler: Application (click to show/hide)
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crazyabe

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Re: Rise of the Monstrous Kingdom (6/6)
« Reply #12 on: September 19, 2023, 11:32:28 pm »

to be fair, I spent like 10 - 15 minutes on Heroforge making a Quick Example image, I'd have posted a good bit sooner if not for that.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Nakéen

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Re: Rise of the Monstrous Kingdom (6/6)
« Reply #13 on: September 20, 2023, 01:03:17 am »

Answering a question someone asked me. Reaching 0HP in battle does not mean immediate death. Most of the time you will get to retreat from the battle, and to die you will have to be very unlucky or face of some really dangerous foe.

In case you all picked STR because of fear of death.

It would be wise of me to lock the applications, so let's do that. Huh! Additional applications will end up in the waitlist!

Fuck, took too long writing about about GROGGERS love of cheese

and also the fact that my character build is the same as crazyabe's

Spoiler: Application (click to show/hide)

I will try my best to get to the waitlist if I see an occasion.
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crazyabe

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Re: Rise of the Monstrous Kingdom (6/6)
« Reply #14 on: September 20, 2023, 01:44:54 am »

I contemplated going 3 3 0 0, for max damage bonus- but decided it was probably a better idea to buff *at least* one group of minions to back me up instead.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.
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