Your class may prove useful during, or after, this hunt.
The Rogue Or RangerTrack: You may choose to check any combination of two empty spaces or landscapes instead of one hunting space of any type.
Mend: Your assistance in an empty space or landscape is worth double.
The Warrior Or MagePatrol: You may choose to check two buildings instead of one hunting space of any type.
Repair: Your assistance in a building is worth double.
The Cleric Or BardOverture: You may choose to check up to three spaces instead of one, but if you do you are exhausted and cannot use your Finale ability after the hunt.
Finale: Your assistance is worth three, but due to your needing preparations if you chose to check more than one space during the hunt you assistance is only worth one.
Tents and The Idle Guild count as a landscapes instead of a buildings.
If you have access to multiple attempts, you may take them individually, or all at once. Taking multiple at once does contribute to finding gold.
If you have not chosen a class yet, you have no hunting abilities. You must have chosen one before the start of this hunt, and choosing one now will not count for this hunt. You may still search a single space and contribute basic assistance.
Guild Members:
Guildmaster Bruv Brightbuckle (MadMonkey) Level 2 Rogue
Aywen Ayes (A1s) level 1 bard/level 1 Ranger
Bim "Bumson" The Great (Megam0nkey) Level 2 Mage
Non Guild Adventurers
Blacktooth Ripclaw (RoseHeart) Level 1 Warrior
Taarka (Crystalizedmire) Level 2 Bard
Elliot March (sodafoutain) Level 1 Warrior / Level 1 Cleric
Garrett Ashborn (PhaseBomb) Level 1 Warrior
Your highest, or if tied most recent, is the class you use.
All others are peasants with no abilities, or the 2 people hosting the hunt.