TURN 6
The drumming of the anti-aircraft batteries picks up as the bombers come within easy MG distance. Several more planes fall from the sky as their wings are shredded, engines knocked out or pilots killed. [5/10][5/12][13/26] The mid level planes come in and fire rockets into the ship! There's a lot of thuds and a couple of explosions, but most of the rockets shatter on impact or stop in/on the armor.
The high level planes drop their payloads! There's five distinct impacts, three resulting in detonations.
The lookout cries out: "TORPEDOES IN THE WATER! PORT SIDE!" There are ten total torpedoes. Only four explosions occur. And only one was against the ship. It rumbles and rolls starboard for a second before settling in the water.
Forward!
You make it up to your station. You are not the last to arrive, but you are also not the first. The chief that is stationed with you hands you your helmet, ear muffs, and flak jacket. "Sir! We gots reports o' ships off da port bow not but a few min't's ago. What's yer orders, sir?"
Around you are several men all kitted out and ready to commence firing when you give the order to. There's already ammo in the elevator to bring up to you.
Rockets are striking the ship! You don't break a sweat as those rockets are nowhere near you. One does smack the top of the turret but shatters on impact.
Bombs fall on the ship! You are unaffected by the detonations of the several bombs that hit the ship.
Torpedoes inbound! [4] You are knocked around by the detonation of a torpedo nearby and hit your upper right arm on a shell cap, leaving a bruise.
Status: Bruised [URA] (Adds 1 Pain (-0 to actions))
Location: #3 Turret 0-02-285
GQ Station: #3 Turret 0-02-285
Put finishing touches on bleeding guy, move onto guts guy next
You finish bandaging the bleeder. Turning you attention to the eviscerated man, you give a quick diagnosis [11+2=13] You notice that his intestines are trying to evacuate through his lower abdomen. [0/3] [1+2=3] The surgeon is busy tending to another patient, so you make the executive decision to attempt to put his guts back in. This was a mistake. A big one. As his intestine bursts in his abdomen. He screams as he feels the rupture. It doesn't last long as he slips into shock and passes out. [2/3] While attempting to clean the gunk from his abdominal cavity so he doesn't die of septic shock, you accidentally open a clot in a semi major vein. [3/3] Recognizing that the patient is literally seconds from death [13+2=15] You manage to staunch the bleeding and prevent the patient from bleeding out. He'll die of septic shock within the day.
Rockets are striking the ship! You are completely safe from the rocket strikes.
Bombs fall on the ship! [10+1=11] You are fine and relatively unaffected by the nearby(ish) detonation of a bomb.
Torpedoes inbound! [18+1=19] Not only are you safe from the torpedo's blast radius, but the sudden jolt fills you with anger and determination.
Status: Determined 1 (+1 to all actions until you flub an action (Yes. It stacks))
Location: Medical 0-2-143
GQ Location: Medical 0-2-143
Patients Treated: 1 Perfect, 1 Imperfect, 1Botched, 1 Missed
Progress to next rank: 2/5 (Awarded at the end of the current engagement)
I could have stayed asleep . Keep waiting!
You wait. And wait. And wait. There is no announcement aside from the other people having fun fighting fires elsewhere.
Rockets are striking the ship! You are unaffected by the rocket strike.
Bombs fall on the ship! You are similarly unaffected by any detonations.
Torpedoes inbound! [13+2=15 Vs 15] Lucky for you, you are on the 2nd deck. Any lower and you'd be in a bit of a predicament. You definitely feel the torpedo impact. And subsequent detonation. There's a ringing in your ears after the concussive blast from the strike reverberates through the bulkhead and hull. The ship rocks to starboard even further and then settles back to port.
"The fuck was that?!" Shouts the accessman.
Status: Fine
Location: Repair Locker 6A, 2-6-256
GQ Station: Wherever Needed (Currently Nozzleman on #6 Hose Team)
Keep running to my post.
You keep moving. Most others have reached their posts. If only you had been assigned maintenance in #1 Magazine instead. Damnit chief!
Rockets are striking the ship! You are unaffected by the rocket strikes.
Bombs fall on the ship! [4+1=5 Vs 15] You are knocked prone by the blast of a nearby bomb blast. Luckily, you missed any and all objects in the passage.
Torpedoes inbound! [11+1=12 Vs 10] You are fine from the rocking of the ship following a loud boom.
Status: Slowed 1 (-10 frames per turn for 1 turn (Also stacks))
Location: Under #2 Turret 2-7-120
GQ Station: #1 Magazine 8-0-90
((Minor quibble but I keep mentioning to order the conning officer to shift the rudder whenever the next wave approaches, but I'm also multitasking a bunch, lol))
((Kinda slipped my mind, whoops))
"Conn, shift your rudder."
Sip some more coffee and look at the XO:
"It's not pretty sir. We're under air attack, looks to be Cantolian. Six bomb hits, thankfully only two detonations. Guess their armaments bureau is pretty shit, huh? I've ordered evasive maneuvers and gun quarters and we've asked 1st Fleet to send us some fighter cover while we get our wits about us. Oh, uh, yeah, there's also an entire battlegroup approaching us, so there's that. And, sir, where's the captain if you don't mind me asking?"
[10+3=12 Vs 10] Conn acknowledges and gets the lead out of the pants and shifts the rudder to starboard. The ship starts to shift her roll to port.
With that taken care of, you shift you gaze to the XO. You sip your coffee. After relaying you report to the wounded commander, he nods. He looks up and mutters some curses to the overhead. "Skipper was in the wardroom. Last I saw, he was headed this way-" As he finishes saying that, the Skipper steps confidently through the door. He looks at the XO for but a moment before looking out the windows.
He speaks to the XO without looking at him. "Joheny, get off the deck. I've seen you take worse hits than that." Xo looks as flushed as he can with his blood loss. "Lieutenant! Status report." You repeat it to the CO, who then relieves you as acting bridge officer. Immediately after that comes the next wave.
Rockets are striking the ship! Three impacts nearby ring the bridge. One shatters on the 09, one lodges into the metal wall of the 05 and just sits there. One detonates just aft of the bridge, shattering the port wing windows and starting a small fire on the catwalk just outside of the bridge. [19+1=20 vs 16]Not only are you fine, but your steadfast nature inspires the whole bridge crew to perform better. Even Conn feels your radiance. Your coffee appears to shimmer lightly due to your awesomeness. Could just be the light from the fire bouncing off the broken glass, though. The fire is already dying, since it has no fuel to burn.
Bombs fall on the ship! You witness two direct bomb hits. Both immediately begin to belch black smoke. One bomb hits just aft of the Fo'c'sle. The second hits a secondary gun just below the bridge. Poor dead bastards. From the port side wing, one of the lookouts reports three more direct hits. One bomb landed in the fantail and penetrated to at least the 4th deck. That one was a dud. One was lodged in the deck just starboard of the middle smokestack. And a final one had pierced the deck port of #5 turret, but failed to detonate. It is at this point that the lookout on the port side screams about the torpedoes in the water.
Torpedoes inbound! There's not enough time to even brace as four explosions rock the ship. [1+1=2] You are literally thrown to the deck by the sudden movement of the entire bridge to starboard as the ship immediately lurches that direction. [19] You still manage to keep your coffee, though. So that's a small victory. Its not all good news, though. You have impaled your upper left leg with a pencil. It went almost all the way through the muscle, just barely missing your major arteries and veins. But hey. You still have coffee.
Status: Caffeinated (+1 to mental)(3/3)
Puncture [ULL] (+2 Pain (-1 to all actions until treated))
Location: Bridge 4-06-100
GQ Station: Bridge 4-06-100
Successful Commanding Turns: 1
((Things got kinda wild there. I was actually hoping for more, but the enemy rolled like shit again.))