Turn 2B [Player Phase]Note: Currently, by default, player action rolls are assigned a d20 roll, with nat 1s being critical failures and nat 20s being critical successes. Attribute bonuses are applied to rolls, adding a random number between 0 and the relevant attribute. These bonuses don't apply to critical failures and successes, since those will automatically be assigned the worst/best outcomes.
Use my incredible charisma to convince my clone to join me. When we get out, we can rule twice as well.
d20... 1. Critical failure!
Attribute bonuses negated due to critical failure.
Prince Zopyrus's clone scoffs at the idea of teaming up, dismissing it with a flippant wave of his hand.
"Ha! There is but one true ruler, and it is I!" he declares smugly, crossing his arms and turning away with his chin held high. "If you should like to serve under me, I may allow it. But a shared rule is most laughable!"
Excited to meet a new friend, Sora performs a formal bow toward his mirror image, then greets them.
"Pleased to make your acquaintance".
d20... 20. Critical success!
Attribute bonuses negated due to critical success.
The other Sora returns a formal bow in kind, with bubbling enthusiasm to match.
"Likewise, my friend!" he beams, though there is an odd hint of
conflict on his face. It almost seems like he wants to admit something, but instead shakes it away with a smile. "A most troubling situation we seem to have found ourselves in..." he muses, glancing around the room with furrowed brows.
Walks off the Magic Circle, forms a solid-esque sigil under all the boxes and slowly, carefully pulls them away from the rotting floor.
d20... 14.
Attribute bonuses applied: +3 (INT).
Total roll: 14 + 3 = 17.
With careful precision, Fienna's transportation spell pulls the precious labeled boxes of goods off the precarious ground, steadily nearer. Soon they are within her reach, as she opens them to find...
nothing! The boxes are totally empty, each and every one of them! Indeed, it seems to have been someone's sick, twisted joke all along!
Use my even more incredible charisma to convince all the clones to join me, including Mephi.
d20... 5.
Attribute bonuses applied: +4 (CHA).
Total roll: 5 + 4 = 9.
The clones take note of Gunther's recruitment proposition, seemingly undecided about the offer. Prince Zopyrus's clone seems more receptive to the idea of joining Gunther rather than his own twin, as he responds, "I may be amenable to an alliance, so long as you recognize my indisputable royal authority!" Meanwhile Sora's clone offers Gunther a brief bow of courtesy, suggesting that he finds value in cooperation. Fienna's clone however doesn't seem keen to any such ideas, staying far disjointed from the group in icy observation.
As there is mention of demons between Gunther, Mephi, and Sora, Sora's clone soon speaks up, pointing toward the Fienna clone isolating herself in the corner.
"If there are demons among us,
she's definitely one! Look at her, there is clear evil in those eyes!" Sora clone steadfastly asserts, as Fienna clone shoots a hostile look back, the wrath underneath her glare continuing to build, though she silently stays her ground.
The tension is suddenly disturbed by
quaking tremors on the ground, as if from the footsteps of something very big, coming from somewhere outside. The tremors continue every so often, each ominous vibration causing the ground to tremble...
Character Info:Name: Prince Zopyrus
Image: B1
Stats:
- Strength: 6
- Agility: 3
- Intelligence: 3
- Wisdom: 2
- Charisma: 6
Fienna Irabel Raeve B8
STR 2 AGI 8 INT 7 WIS 0 CHA 3
Fast and powerful mage, with below-decent attitude and questionable loyalty. Trust only to save her own skin.
91% randomly generated character (name's specifically female when it landed on B8).
Gunther of Gunthorpe, A6.
Strength, 3
Agility, 4
Intelligence, 4
Wisdom, 1
Charisma, 8
A dynastic princeling of a lesser medieval kingdom, sent on adventure in a futile effort to toughen him up.
Sora Norimoto, A3
Strength 6
Agility 6
Intelligence 1
Wisdom 5
Charisma 2
Sora was born with an incredible physique, his body sculpted by years of rigorous training in the martial arts. But he was not blessed with the gift of intellect. He often struggled to grasp the intricacies of strategy and diplomacy, confusing friends for foes and vice versa.
One fateful evening Sora, who had a fondness for sake, overindulged during a celebration in honor of a visiting daimyo. Oblivious to his surroundings, he knocked over a lantern, setting the family's ancestral dojo ablaze.
The shame was unbearable. Lord Norimoto did not allow his son the honorable ritual of seppuku. Sora was instead sent away on a 'quest', his name never mentioned again.
Name: Mephi Gray
Image: A5
Stats:
Strength - 1
Agility - 3
Intelligence - 4
Wisdom - 8
Charisma - 4
Additional info: A college student coming back from a night on the town. He's pretty sure something's a little off with this place, but he can't be bothered finding somewhere else.