Turn 2A [Community Phase]With this update, we have the first set of player actions processed through a dice system. These are tentative results that made sense to me as the narrator, but they may yet be altered or expanded upon in whatever way you guys feel would be most appropriate. Since there are going to be a lot actions/reactions by NPCs who are community-created, I feel like you guys should definitely have a say in how they behave and respond. So feel free to discuss, make changes/additions, or continue along with whatever suggestions you like.
[Community Note: Currently, player action rolls are assigned a d20 roll, with nat 1s being critical failures and nat 20s being critical successes. Attribute bonuses are applied to rolls, adding a random number between 0 and the relevant attribute. These bonuses don't apply to critical failures and successes, since those will automatically be assigned the worst/best outcomes. Note that all of this can be changed with suggestions.]Acquire broken chair for use as makeshift bludgeon.
Use my incredible charisma to convince my clone to join me. When we get out, we can rule twice as well.
d20... 1. Critical failure!
Attribute bonuses negated due to critical failure.
Prince Zopyrus's clone seems appalled at the idea of teaming up, taking a staggering step back as he points brazenly at his peace-proposing counterpart.
"You! You
impostor! There is but one true ruler, and it is I!" he spits viciously in anger. "To all witnesses standing before us, let it be known that
I am the real Prince Zopyrus, not this pretender!" he declares, making a pose of royal authority.
[I know the clone is supposed to be fake-friendly, but what can ya do with a critical failure on a roll to team up? But yeah if you guys would like any NPCs to respond in a different way, definitely feel free to make the suggestion!]
Excited to meet a new friend, Sora performs a formal bow toward his mirror image, then greets them.
"Pleased to make your acquaintance".
d20... 20. Critical success!
Attribute bonuses negated due to critical success.
The other Sora returns a formal bow in kind, with bubbling enthusiasm to match.
"Likewise, my friend!" he beams, though there is an odd hint of
conflict on his face. It almost seems like he wants to admit something, but instead shakes it away with a smile. "A most troubling situation we seem to have found ourselves in..." he muses, glancing around the room with furrowed brows.
[With a critical success roll here, it seems proper for the Sora clone to begin feeling a kindredness towards the real Sora, becoming reluctant to extend his evil murderous urges toward his counterpart. He is still very much looking to betray the rest of the party, but as for Sora himself, the devious clone may have hopes to turn him into an ally.]
Floating sigils form at Fienna's hands ready to attack, but she realizes they're equally victims of the same phenomenon. Notices her "twin". Decides not to attack her, unsure if it's linked to herself temporally or magically and might wound her the same. Paranoia racing in her mind at full force.
Spots the boxes with the labels. Concludes the situation worse than a kidnapping, but a game. Imagines the power of whoever committed this. Frowns. Walks off the Magic Circle, forms a solid-esque sigil under all the boxes and slowly, carefully pulls them away from the rotting floor. Decides in her mind to play along with this sick, twisted joke, Starts making a mental list of the "mastermind"'s possible motives.
d20... 14.
Attribute bonuses applied: +3 (INT).
Total roll: 14 + 3 = 17.
With careful precision, Fienna's transportation spell pulls the precious labeled boxes of goods off the precarious ground, steadily nearer. Soon they are within her reach, as she opens them to find...
nothing! The boxes are totally empty, each and every one of them! Indeed, it seems to have been someone's sick, twisted joke all along!
Use my even more incredible charisma to convince all the clones to join me, including Mephi.
d20... 5.
Attribute bonuses applied: +4 (CHA).
Total roll: 5 + 4 = 9.
The clones take note of Gunther's recruitment proposition, seemingly undecided about the offer. Prince Zopyrus's clone seems much more receptive to the idea of joining Gunther rather than sharing in his rule with his twin, as he responds, "I may be amenable to an alliance, so long as you recognize me to be the true Prince Zopyrus!" Meanwhile Sora's clone offers Gunther a nod of courtesy, suggesting that he finds value in cooperation. Fienna's clone however doesn't seem keen to any such ideas, staying far disjointed from the group in icy observation.
As there is mention of demons between Gunther, Mephi, and Sora, Sora's clone soon speaks up, pointing toward the Fienna clone isolating herself in the corner.
"If there are demons among us,
she's definitely one! Look at her, there is clear evil in those eyes!" Sora clone steadfastly asserts, as Fienna clone shoots a hostile look back, the wrath underneath her glare continuing to build, though she silently stays her ground.
Current State of the Game:
Clones
* The clones act friendly at first while looking for a chance to betray the group.
* One of the clones (Fienna's) is unfriendly at first, but also genuinely altruistic.
* The evil clones are actually imps, disguised as humans.
Damaged floorboards
* The rotting floorboards in the top right corner is a ruse, with the real damaged floor hidden under the broken furniture.
* The floorboards will collapse if a person's weight is on it. It leads to a sub-basement below, with like... Spiders or something in it, and at least one door. This sub-basement is also a sewer.
* The floor is damaged because of ants. The first one to disturb the damaged area becomes their friend. They'll swarm out of the hidden anthill and follow that character around, doing their verbally expressed bidding.
Misc
* There are hidden doors in the walls. If someone brings a candle or other light source towards them, they're easily visible. Otherwise they'll need to closely examine the walls to find them.
You shouldn't have pointed out that the floorboards beneath the boxes are rotten. It should only have been revealed upon examining the boxes, IMO.
Let me know if there are any nuances in how you guys would like things to be handled! I try to just interpret things as objectively as possible, which can be tricky at times. So please forgive any mistakes I make and help to reduce them by pointing out anything that might be inaccurate/improved upon, as well as being clear in your suggestions as you deem appropriate!