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Author Topic: Redesign citadels for better FPS  (Read 273 times)

Orange-of-Cthulhu

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Redesign citadels for better FPS
« on: August 27, 2023, 02:01:27 pm »

Citadels in towns are nice and all, but sadly I can't really go there. All the people crammed into the tower grinds the game to a crawl, often times also crashes it.

I suggest redesigning the citadels to space out the residents more, and hopefully this can help enough with the FPS so it becomes a joyfull thing to visit them and not an activity of anguish.

1) Make the tower taller, like twice as tall. Then they have more levels to hand out on.

2) Create maybe 3 different towers. One for the white-collar workers like architects and lawyers. One for the ruler and his closest people, like his family and bodygards and the most high-up people. And one for the sort of lower hangarounds like the religious people.

3) Maybe some of the citadel-dwellers could be put out into the town as such to decrowd the citadel and spice up the city. The religious people could hang in temples, the law-oriented people could be in some sort of justice hall etc. I think cities would be cooler without it being like so divided with the town has just like shop keepers and peasants and the citadel is just jam packed with "important" people. It would be nice to sometimes spot an archtect or a judge on the street or in the tavern.
« Last Edit: August 27, 2023, 02:44:16 pm by Orange-of-Cthulhu »
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