"And now we go back to our ship and sail to Palovilas!"
"Aye sir!"Within few hours, the ship unfurls its sails and leaves Pointas behind, setting course for Palovilas!15th Midwinter
Hour before sunrise
North of Pointas, Coast of Columbia
You don't sleep well since that last monster-related incident, so when someone knocks on the door to your cabin, you spring to life immediately.
"What is it?"
The door creaks open, and a dark silhouette steps peeks.
"Captain?" You recognize the First Mate's voice.
"What trouble befalls us this time?"
"Two. There's two of them, Captain... the mermaids!" You listen in to that haunting noise, but don't hear anything this time. You pull your jacket over your shoulders and walk towards the door, and join the First Mate on the deck, ducking when he does. He leads you up the stairs onto the quarterdeck, when the Gunner, Mr.Schmidt, is peering over the woodwork.
You do the same.
And you see two of those elongated necks and horrible round heads. These ones are silent, and are definitely trailing the Santa Julia, at a long, safe distance.
And
then you hear the Gunner hiss in air through his teeth.
"Herr Kapitan, look! A third one!!" He points starboard and you peek in that direction, and indeed - a third mermaid has reared her ugly head from the waters, and is following your ship on parallel course.
"We shouldn't have shot the first one, Captain!" The First Mate whispers with panicked voice, then kisses his thumb.
"Goddess protect, we're doomed otherwise!"A)
"These ones keep their distance, and so do we! Continue on course, and inform the crew to be ready for trouble!"B)
"These ones keep their distance, and so do we! Continue on course, and keep this from others, lest they panic and sow fear!"C)
"We've scared away one of them, we can scare away a few more! Mister Schmidt, get the cannons ready!"