Remain Divided and Press On We must not give up the initiative so soon!
As for the other stuff frankly I got no qualms with copying the imperiums stuff although id prefer our own thing thats built in a way to directly counter how the imperium divides things I aint knowledgeable in that though so ill give some time for people to think on that (I think copying the Mechanicus military organization is not a good idea though)
Remain Divided. The ignition of our war must be done with absolute haste.
Try Something New. The Imperium built itself on unquestioning tradition and nepotism; while we will gladly take what works, its broken aspects must be excised and replaced.
+1
+1
+1 If we're traitors anyway,why not dabble in some tech-heresy and see if we can't build some Men of Iron, or even *shudders* Tau-like Drones?
+1 Embrace the true path of the machine!
What about clones with robot brains?
You chose to have Taskforce Ahrsa and Taskforce Bairkan
Remain Divided and Press On to seize as much territory as possible as swiftly as possible. Once they've conquered their swathe of the Subsector or suffered a catastrophic defeat, they'll return to Euclite to undergo repairs and rally. If they're in excellent shape, they may return to a further star so that no time is wasted. It's only a matter of time before the Sector command is aware of the rebellion and retaliates. There's a high chance they're already preparing, and if not it's a certainty within five years.
Your numerical and military disadvantage is so profound it cannot be put into words. The only advantages you have are in momentum and manufacturing, both temporary assets that will be lost the moment the might of the Imperium and the toil of the Adeptus Mechanicus is turned toward your annihilation. Therefore, you must make the most of them while they last with the utmost speed. Then, when the Vox Meritum has carved out a domain, it will prepare. If you cannot match the noble tyrant's wealth, you shall use what little you have better.
You must
Try Something New and utterly reimagine your military apparatus. The Imperium is built on unquestioning tradition and nepotism, both values that have served them well to hold their stability, but they are useless to you and must be abandoned. You are glad to take what works, but its broken aspects must be excised and replaced. You'll need to analyse these in detail. Perhaps the Commissars are a waste of life, or perhaps the idea of an ideological enforcer is wise. Perhaps the massed, footslogging assaults and static defences of the standard, Cadian-pattern Imperial Guard are foolhardy. Perhaps even the structure, that of companies of roughly one-hundred men, broken into platoons of roughly thirty not counting officers, and further into specialised squads of roughly half a dozen, is flawed and irrational. Possibly even the division of regiments, of separate, specialised forces working as one is flawed and each force ought to stand alone. Such is your freedom in this, even the word regiment could be done away with for something else. It merits great thought.
At the very least, the names must be changed. Colonels leading regiments, Captains leading companies, Lieutenants leading platoons, and Sergeants leading squads is a mirror-image of the Imperium, the same structure you intend to replace. That must be remade to suit the needs and ideals of the Vox Meritum. Even the most fundamental precepts cannot be held sacred if you are to survive against a hostile galaxy. You have rumours, legends of forbidden machines and xenotech horrors. Abominable Intelligences, and things that fly like servo-skulls, and men born not from a woman's womb, even false brains engraved with Meritorious zeal at the deepest layers of consciousness.
If the Imperium will hold millions in chains beneath their incompetence and ignorance, you will counter them through enlightenment no number of massed fanatics can overcome. You'll arrange a meeting with the Fabricator-General, Bastalek Krake, in person sometime soon, and will discuss the potential mastery of such "heresies". In the meantime, you'll consider slightly less controversial but no less impactful structural changes.
What do you want to change about the Imperium's military structure? You can leave some parts intact or even have a change of heart and mimic it entirely, but majorly altering your tactical organisation will be vastly more difficult when it's spread over more than a handful of stars.When you and your advisors have discussed this for some time, the next order of business arises. As it is, the Vox Meritum is an entirely ideological abstraction and while there is a certain purity to that, some qualified elements of the leadership, assigned to their positions by Merit, believe it would be best to solidify the image of the rebellion. Namely, the design of an emblem worthy to match the Aquila, fit to fly on a banner and inspire the fighting-men! Likewise, to stamp on documents and so on, to add a degree of pizzazz to the usual proceedings.
It should be simple enough that any child could recognise and draw it, yet symbolic enough that any scholar could see its worth- its triumphant Merit! The colours are important as well. Dyes in this era, even under the Imperium, are sophisticated enough that any visible to baseline humanity are possible, but it's encouraged that you choose either a bold and striking contrast or something pleasing and soothing to the eye. Even a monocolour is possible, if you feel you could pull it off. The leadership is in general agreement that we shouldn't attempt to match the Imperium's grandiose style, but if you doubled-down enough, maybe we could surpass it. At the same time, it may be better to do something subtler and understated. No matter your choice, you are assured that when the decision is made, the finest pictographers of Euclite will attempt to capture your genius.
What is the Vox Meritum's flag?There's some discussion as well concerning the emblem in relation to the soldiery, and more specifically, how you'll be preventing friendly fire incidents in future engagements. You mull over this for some time. Some suggest a simple standardised armband or headband would suffice but others feel a more intricate, consistent look would serve our men better. Many believe something rugged and simple would be best, as many others that it ought to be a striking and aggressive statement, and a few even suggest frills and codpieces like the condottieri of the Sector's near-forgotten past. In the end, as acting leader of the rebellion, it is your decision to make. This too, will be pictographed, but capturing the human form is such a challenge it is better thought of as an approximation. You aren't sure if this reassures or worries you.
What should the Vox Meritum's standardised uniform be? This can be different for each rank or the same, but there must be some way for soldiers to tell who's in charge. With Euclite supporting you, there are few, if any logistical concerns.