The ignition of our war must be done with absolute haste.
Thus, I think, that we should opt for having the war-fleets be staffed by our finest generals while we continue to lead the people. This should probably change as soon as we come to face something bigger than a speedbump.
Tycho Abigantus to Taskforce Bairkan. We've got a chance of having a first step being not so violent by some definitions, and this is obviously the best one to park this guy at.
Avidius Cassius to Taskforce Ahrsa. Extremely militant Militants miltiarize to militant outcomes. Obviously the best out come.
We, us, whatever stay at Ushevan
This sounds good to me. Both Commanders will hopefully be able to secure their target systems with a minimum of losses
+1!
+1
Believe it or not +1!
After some time analysing the military situation, you decide that it would be best for you to administrate Ushevan in its critical formative years and send your most competent militant commanders to lead in your stead. That is the core of Meritocracy, the crux of the Vox Meritum's new, secular doctrine! You assign Avidius Cassius to Taskforce Ahrsa on its mission to the Xephenus system and Tycho Abigantus to Taskforce Bairkan on its mission to the Ganars system. Their commands are simple: rapid, aggressive conquest by any means they see fit. The populace of the planets themselves must be brought into the fold but they are not to waste any time. You send them off with a single phrase that will be oft-repeated in the future of the Euclite Subsector's conquest.
"The ignition of our war must be done with absolute haste."Given that you aren't able to command them immediately and if all goes well will only hear how their campaigns went from the Vox Meritum freighter crews months, if not years afterward, they need to have a plan for what to do after their designated systems are claimed. The probabilities of taking major losses with local void supremacy are slim, but any vessels too damaged to risk fighting will limp back to Euclite's foundries on their own.
What are their orders for the future?Return to Euclite to Debrief: Here, they can give you firsthand accounts and rally into a singular armada. There is some concern of losing a portion of the initiative but transparency is key to an orderly campaign.Regroup at Ganars and Continue In Force: It is critical that your fleet isn't divided early on while you have the momentum. Separated, there is a small chance one of the Loyalists could pull off a strategic miracle.Remain Divided and Press On: They'll seize the system following their earlier routes. Taskforce Ahrsa to Xephenus, Ophus, and Sebaustia. Taskforce Bairkan to Ganars, Lendypso, and Rana's Pearl. You are confident in your chosen admirals and the Subsector's bounty needs to be funneled back into Euclite's forges as rapidly as possible.After that is done, you turn your attention to the business of administrating the planet you seized in glorious revolution. The long, tedious, and dull business that you, tragically, happen to be most suited for. It's good that part of you enjoys the work. Slowly but surely, one year passes.
1 Year Since Rebellion (YSR)
The opening shots of your war for independence have been fired and sitting in your office, you have no idea how they went. Rather than anxious, you are exhilirated. Examining the current costs of your movement, you hope that the conquest of Xephenus I went well at the least.
Resources Spent:
- Improving Ushevan Resource Extraction: -4,000
- Improving Ushevan Industrial Output: -4,000
- Manufacturing 8 Heavy Weapons (Euclite): -667
- Manufacturing 10 Carapace Armour (Euclite): -1,000
- Manufacturing 10 Recon Vehicles (Euclite): -1,000
- Routine Naval Forces Upkeep: -112,000
- Routine Military Forces Upkeep: -260,300
- In Total: -382,967
Resources Gained:
- Ushevan Resource Extraction: +2,200
- In Total: +2,200
Net Resource Adjustment: -380,767
Stockpiled Resources Remaining: 3,619,233
Maximising Ushevan Resource Extraction: 28 months remaining. (Already paid in full)
Maximising Ushevan Industrial Output: 28 months remaining. (Already paid in full)
Total Resources Stockpiled: 4,000,000
Annual Resource Extraction: +1,000
Euclite:
Annual Industrial Output (AIO): 800,000 specialised in Heavy Weapons, 200,000 Generalised.
Annual Resource Extraction (ARE): None, everything of value was stripmined centuries ago.
Population: 1,000 million (1 billion)
Ushevan:
AIO: 2,200 Generalised.
ARE: +2,200 Resources
Population: 5 million
Annual Resource Upkeep: 112,000
Taskforce Arhsa: (Under Avidius Cassius, Last sent to Xephenus system, Current Condition Unknown)
3 Cobra Destroyers [-3,000 Resources]
5 Sword-class Frigates [-10,000 Resources]
2 Falchion-class Frigates [-4,000 Resources]
5 Firestorm-class Frigates [-10,000 Resources]
2 Lunar-class Cruisers [-40,000 Resources]
Taskforce Bairkan: (Under Tycho Abigantus, Last sent to Ganars system, Current Condition Unknown)
3 Cobra-class Destroyers [-3,000 Resources]
4 Sword-class Frigates [-8,000 Resources]
3 Falchion-class Frigates [-6,000 Resources]
4 Firestorm-class Frigates [-8,000 Resources]
1 Lunar-class Cruiser [-20,000 Resources]
Annual Resource Upkeep: 260,300
Taskforce Ahrsa: (Under Avidius Cassius, Last sent to Xephenus system, Current Condition Unknown)
1 Titan Legion (20 Warhound Scout Titans, 30 Warlord Battle Titans)[-100,000 Resources]
125 Veteran Skitarii Regiments (Rad Weapons, Skitarii War Plate)[-2,500 Resources]
125 Veteran Skitarii Regiments (Heavy Weapons, Skitarii War Plate)[-2,500 Resources]
4 Militia Regiments (Heavy Weapons, Carapace Armour, Transport Vehicles)[-120 Resources]
1 Trained Militia Regiment (Heavy Weapons, Carapace Armour, Transport Vehicles)[-30 Resources]
Taskforce Bairkan: (Under Tycho Abigantus, Last sent to Ganars system, Current Condition Unknown)
125 Veteran Skitarii Regiments (Rad Weapons, Skitarii War Plate)[-2,500 Resources]
125 Veteran Skitarii Regiments (Heavy Weapons, Skitarii War Plate)[-2,500 Resources]
4 Militia Regiments (Heavy Weapons, Carapace Armour, Transport Vehicles)[-120 Resources]
1 Trained Militia Regiment (Heavy Weapons, Carapace Armour, Transport Vehicles)[-30 Resources]
Euclite Garrison:
750 Veteran Skitarii Regiments (Heavy Weapons, Skitarii War Plate)[-15,000 Resources]
750 Veteran Skitarii Regiments (Rad Weapons, Skitarii War Plate)[-15,000 Resources]
Euclite Orbital Defences:
6 Large Orbital Weapons Platforms [-60,000 Resources]
4 Large Orbital Defence Laser Platforms [-40,000 Resources]
2 Large Orbital Torpedo Platforms [-20,000 Resources]
Ushevan Garrison:
None.
Ushevan Orbital Defences:
None.
However extreme the Vox Meritum's logistical demands may be, you note with pride that Ushevan's domestic industry has more than doubled under your efficient rule. Yet more potential remains to be realised. Ushevan's mining and production may be a small contribution to the whole, but it will be the best it can be. Such industry exhilirates you, but there are other matters of import that need to be attended to. There are three, arguably four, on the annual docket. For maximum efficiency, they will be brought to you and your advisors one at a time.
The rebellion in Ushevan was a blow against the bloated and cruel Imperium, driven by generations of hardship under unqualified tyrants. It was only the beginning of your glorious struggle, but the Vox Meritum has outgrown its original planet and there has been some discussion on the rebellion claiming its own distinct identity. As a violent uprising, that starts with the armed forces.
How should the Vox Meritum's military, both void and ground, be organised? (For the most part, this is just fluff but radical changes for the better or the worse may see small differences in outcome for your forces. While we're at it, would you prefer me to keep the broad Navy/Military split, or record everything under which Taskforce it's in?)
Copy the Imperium: It has worked for thousands of years and your struggle isn't with the Imperium's ranking system. It's with who's filling the ranks. Arguably boring but efficient, and may even earn a brief pang of sympathy from the future armies sent to stomp your rebellion into the dust.Switch the Names: If the Vox Meritum is to be a new path for Mankind, it must have a new aesthetic, but you can't depart from centuries of tried and proven functionality. It's the best of both worlds, all of the old organisation with all new words for the same things.Try Something New: If the Imperium's ancient system has led to its current state, it must be done away with. You will determine new squad formations, new titles, possibly even new tactical doctrine. This doesn't need to be absolute or all at once, but you can get creative with it, especially with Euclite's industrial support.Copy the Mechanicus: Euclite is doing well enough and its Skitarii are fearsome. You'll take inspiration from them and shift your regiments to take on Skitarii organisation methods, even if your men's fleshy bodies and emotional minds aren't capable of replicating their lockstep fanaticism. Euclite might be flattered or disquieted but you doubt this will change your working relationship.