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Author Topic: Dwarf Fortress Gladiator Tournament VIII  (Read 51585 times)

Maloy

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #15 on: June 24, 2023, 06:21:59 pm »

Name: Oogway

Race: Desert Tortoise Man (245 points)

Equipment:
Copper Helm - 15 points
Iron Pike - 44 points
Copper Gauntlets - 10 points
Leather low boots - 4 points

Skills:
Talented fighter - 63 points
skilled pikeman - 50 points
Skilled dodger - 50 points


Backstory
Oogway's people all each pick one topic to specialize in learning the entirety of their lives. Usually this is a science or art form and it is what they are known for. Oogway is strange that he picked the topic "violence". He is actually entirely pleasant, but also his isolation from society, as all his kind are, has left him incredibly social inept. He would approach random strangers and ask them for violence or where to find violence or what kind of violence they preferred. This led to his imprisonment at times as well. With the arena the guards decided this was the best way to get him out of their hair, hopefully permanently. Oogway needed no convincing as the sub-topic of gladiatorial violence is something he has yet to explore and study! Also anyone who confuses him with a turtle makes him angry especially with lines of questioning relating to whether he can swim or not.


hope I did my math right spent 242 with 3 remaining.
« Last Edit: June 24, 2023, 07:24:53 pm by Maloy »
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SlitherPapi

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #16 on: June 24, 2023, 06:55:02 pm »

Name: Oogway

The math for your equipment and stats are correct, however there are two things to keep in mind

-Desert Tortoise Men have 245 starting points, not 145 as you listed. after your current expenses, you would have 106 points remaining, not 6.
-If you're going to use a pike, you might want to use the Pikeman skill instead of the Spearman one. They cost the same, which is convenient. (unless you're going for something else with the Spearman stat purchase, just wanted to double check with you first though.)
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Malbio

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #17 on: June 24, 2023, 07:10:37 pm »

NAME: Blood Sucky Stabby
RACE: Tick Man (260 Points)

EQUIPMENT:
Iron Spear - 40
Wooden Buckler - 22.5
Wooden Buckler - 22.5
Wooden Buckler - 22.5
Wooden Buckler - 22.5
Leather Armor - 12
Copper Helm - 15

SKILLS:
Proficient Shield User - 60
Competent Spearman - 30
Novice Dodger - 5
Novice Observer - 3
Novice Fighter - 3

SPENT: 258
EXTRA: 2

BACKSTORY:
Blood Sucky Stabby started his life as every other tick does. In a cave somewhere, probably. But he wasn't satisfied with living in a cave! He wanted more, and more for his extremely large family as well. So, he ventured forth, keen on doing anything to help them out, and eventually settled on this arena, ready to put everything on the line for money.

Also, his family doesn't have names like dwarves do, so he just picked this moniker after reading a dictionary. His friends call him Stabby.
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SlitherPapi

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #18 on: June 24, 2023, 07:20:12 pm »

NAME: Blood Sucky Stabby

Approved, with 2 points remaining!
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Maloy

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #19 on: June 24, 2023, 07:25:08 pm »

Name: Oogway

The math for your equipment and stats are correct, however there are two things to keep in mind

-Desert Tortoise Men have 245 starting points, not 145 as you listed. after your current expenses, you would have 106 points remaining, not 6.
-If you're going to use a pike, you might want to use the Pikeman skill instead of the Spearman one. They cost the same, which is convenient. (unless you're going for something else with the Spearman stat purchase, just wanted to double check with you first though.)

okay I edited it thank you for catching that!

Mkhos

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #20 on: June 24, 2023, 07:34:48 pm »

Quote
okay I edited it thank you for catching that!

It now checks out with 9 points remaining, not 3. Is that alright?
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Eris235

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #21 on: June 24, 2023, 08:37:03 pm »

NAME: zeps
RACE: Ratman (+260)

EQUIPMENT:
Iron Scourge (-56)
SKILLS:
Fighter, Skilled (-30)
Lasher, Proficient (-90)
Dodger, Proficient (-75)
Discipline, Adequate (-9)

Backstory:
zeps recently got kicked out of his warren for being an unusually cruel packmaster. He sees a weathly future for himself in the arena however. He already floated to the top of his warren through his natural smarts and talent (for backstabbing). And, he has plenty of skills ready to apply to this new opportunity; how big of a difference could there be between lashing your underlings for encouragement, and lasher foes for discouragement?
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Maloy

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #22 on: June 24, 2023, 08:37:56 pm »

Quote
okay I edited it thank you for catching that!

It now checks out with 9 points remaining, not 3. Is that alright?
Yeah I’m sorry excuse my brain been a day

SlitherPapi

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #23 on: June 24, 2023, 08:42:52 pm »

NAME: zeps

Approved with 0 points remaining!



It now checks out with 9 points remaining, not 3. Is that alright?
Yeah I’m sorry excuse my brain been a day

All good man, you're approved with 9 points remaining. Welcome aboard!
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p_the_d

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #24 on: June 24, 2023, 09:10:41 pm »

Name   Peekot   
Race   Human   210
Oak Wooden Spear   -15   195
Skilled Dodger           -50   145
Competent Wrestler   -24   121
Competent Striker   -24   97
Competent Kicker   -24   73
Competent Spearman   -30   43
Competent Discipline   -18   25
Competent Observer   -18   7

LORE: Peekot presents an imposing figure at half-again the size and breadth of most adult men commonly found among the mainland, but what makes him a triophy hire for the private merchant captains who vye for his employ is his unique combination of quiet demeanor among the men and breathtaking athleticism and ferocity among the enemy.
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Mkhos

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #25 on: June 24, 2023, 09:15:06 pm »

Quote
Name   Peekot   

Checks out with 7 points remaining
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laserwolf07

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #26 on: June 24, 2023, 10:30:20 pm »

Name: Nobody knows, because he can't talk, so everyone calls him Wine.
Race: Plump Helmet Man, 235 Points
Skilled Pikeman (-50: 185)
Competent Dodger (-30: 155)
Iron Pike (-44: 111)
Adequate Discipline (-9: 102)
Skilled Shield User (-40: 62)
Black Bronze Buckler (-60: 2)

Backstory: Wine showed up with some gear and signed up.  Everyone looks at him and thinks of him as "the weird dude", but he doesn't seem to care.  Either that or he doesn't understand.  Nobody's really sure.
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FYI, I go by Radi (pronounced like "radiation"), I've just had this forum acc for quite a while

SlitherPapi

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #27 on: June 24, 2023, 10:43:02 pm »

Name: Nobody knows, because he can't talk, so everyone calls him Wine.

Approved with 2 points remaining!
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CobaltNinja

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #28 on: June 25, 2023, 03:04:26 am »



Couple of mistakes here.
-Silver warhammer should cost 78 points, not 76. (3x26)
-Competent Hammerman is only 30 points, not 50.

Your current gear and skills still work, but nets you 14.5 points remaining instead of 0.5. Up to you if you want to revise this or not
Adjusted, thanks!
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Miuramir

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Re: Dwarf Fortress Gladiator Tournament VIII
« Reply #29 on: June 25, 2023, 03:44:35 am »

Name: Rasgrid the Bard
Race: Dwarf (Male)
Starting Points: 220

Skills:
Novice Fighter 1: +3
Novice Biter 1: +4
Novice Wrestler 1: +4
Competent Axeman 3: +36
Novice Armor User 1: +2
Competent Dodger 3: +30
Adequate Shield User 2: +12
(Skills subtotal = 91)

Equipment:
Iron Battle Axe: +48
Wooden Shield: +45
Copper Helm: +15
Leather Armor: +12
Leather Gauntlets: +4
Leather High Boots: +5
(equipment subtotal = 129)

(Grand total = 220; banked from initial build = 0)

Lore: Rasgrid Raskstafferson, of the Red Night Hall Ravenbeards, was a child of privilege, coming from a long line of craftsdwarves.  Yet his talent lay in song more than stonework, and Rasgrid the Bard performed in the elaborately decorated craft-halls and luxurious taverns for generous tips. 

One day a terrible beast tore its way through into the fortress's upper levels, and more than all the blood and body parts, he was horrified by the blase reactions of the upper class, the nobility in particular.  He explored downward and found that the life of a common dwarf was brutal and short, and a single piece of the exquisite furniture he used to admire might have cost the lives of dozens of dwarves.  His songs and his venues changed, singing for the dwarves at the mine face and in the deep taverns, about their lives and their lack of justice. 

After leading one too many protest songs in the deep taverns about common dwarves dying to horrors in the caverns so the nobility can sit on golden thrones, Rasgrid the Bard woke up from a drunken stupor to find he had been mysteriously "volunteered" for the arena. Will his basic militia training and a bit of tavern brawling experience keep him alive long enough to adapt?
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