Belatedly,
The Herald springs from a pile of rubble. As he shakes the dust off of his wings, the light radiating from him intensifies, until even his reflected brilliance is enough to illuminate nearby tunnels.
What is your name?
The Herald
What form do you take?
I am a shining beacon, a light that blinds those that try to comprehend my form but in truth I am a man with golden hair and eyes that shine like the sun's. I have wide white feathered wings that spread from my back.
What essence defines you?
Justice and divine retribution, glory and triumph, warmth and burning.
What is your purpose?
To punish the wicked, to burn the darkness away and destroy all evil. To inspire others to fight against that which is vile.
Pour in from the dark cracks and bathe all in holy light.
1The Herald pours his light into a cleft in the cave floor, and it flows outwards through the network of cracks and stress fractures that the cosmogonic earthquake left behind. Eventually it works its way into other parts of the cave system, where daylight begins shining from every gap in the earth.
But as the circle of illumination expands, it also becomes more difficult to control, and eventually the Herald's attention slips. The power he's channeling twists itself into a different form, and instead of light, spikes of razor-sharp quartz erupt from the cave walls. A sharp pain brings his attention back to his body, and he opens his eyes to find that three of the crystaline needles have pierced his arm.
(+1 Harm)Uristos stares at the gem in Bastet's head with beady eyes, their thoughts cascading through their head like stone gears.
...There's a shiny. Getting the shiny is good. Take it from the earth and put it in a home.
But there is no home yet! So, in order to take shinies, one must first build a home.
Uristos carves out a mountainhome around Bastet!
5As Uristos considers Bastet, or more precisely the precious gemstone set in Bastet's forehead, they independently rederive the idea of a treasury. Then they set about building one.
Moving Bastet would be inconvenient, so Uristos simply walls her off. Then they get to work on the tunnel network, which is many times larger than any part of the mountainhome that can be seen aboveground. Boltholes and hidden passages connect it to a dozen nearby caverns.
Finally, there are the traps. Spiked pits, rockfalls, magma pumps, and a hundred other devious contraptions, all controllable from a panic room that's filled to the brim with unlabeled levers.
"Oh good a light, now I can actaully see where I'm going."
Grab the gemstone and use its light to guide my way while I look for anything useful, like a rod shaped rock or something.
1, 4Debby picks up the gemstone. Her grip on it involuntarily tightens, and before she can work out what's going on, she experiences a sensation that could best be described as a fishhook piercing her soul.
For all that it just did something terrible to her, the stone is still glowing brightly enough to illuminate Debby's surroundings, so she raises it to shoulder height and goes looking for tools.
Most of the stones around here are chunky and round, but eventually Debby wanders into a tunnel where bouquets of quartz needles seem to have burst from every gap in the rock. A few of the larger ones might be suitably rodlike, if she were to snap them off and file down the sharp edges.
Glug-Glug disperses into the waters, divide and conquer and all that, someone’s bound to make that a quote eventually.
2Glug-Glug dissolves, and a red film creeps over the water it was submerged in. It soaks through the muddy walls and climbs upwards, into a subterranean river that seems to be the source of the flooding.
As it turns out, this dispersed form is not especially good at navigating running water. Thin films of blood can't exert enough force to move aganst a current, and the river's continuous motion threatens to separate parts of Glub-Glub's body from the rest of itself or dilute it to the point of uselessness.
It would be wrong to expect perfect success, wouldn't it? Breaking the perpetual requires that failure be possible for the perpetuity.
One day, even Hezerhekahaithoth will end. How ironic.
Hezerhekahaithoth creates a Watcher, a living, floating jade eye with spiritual form, existing to detect systems of insufficient or excessive entropy.
5Hezerhekahaithoth plucks a jade orb from empty air. It bores a hole in the precious stone, hollows it out from the inside, and etches an iris onto its blank surface, so that it more accurately resembles an eye, and then turns to creation again, this time to provide the object with a spark of life and a shadow of Hezerhekahaithoth's own purpose.
The finished Watcher begins flicking itself from side to side, as if dividing its attention between invisible currents of order and chaos.
World and Character Summaries