Turn 2╚═━┈┈━═╝Bouldy no want hurt peepo. Bouldy tell Carl he bad man, but Bouldy will try find nice patch of grass.
6 - Carl's lips peel back showing his pearly white chompers and he guffaws at a unprecedented magnitude of decibels.
You find a veritable treasure of a pristine succulent lawn. Unfortunately, it seems to be in use as PortPort's only sports lawn. The local sport of choice seems to be some sort of convoluted scoring game in which rotting fish is thrown at challengers who dodge nimbly around the field collecting eggs. You are sure Carl would be displeased if he got a rotten fish in the face. This is most certainly the best kept grass in the area, but there may be less smelly options elsewhere.
"Haha! I like your style!"
Pass Benji a gold and chug the stew. It might not be booze, but maybe it will do terrible things to my body and mind regardless!
4 - Benji seems surprised by your generosity. He saches back behind the counter biting the gold coin looking perplexed. Meanwhile, you chug down the stew. You feel your stomach roil but you hold it down. You feel detached as your vision becomes a bit delayed when you look around, it's a good enough vibe but disappointingly not the strong kick you were looking for.
LOOK AT THE QUESTING BOARD AS I SEEMED TO HAVE BEEN FORGOTEENED
EDIT: Take 18 wands from the cart
6 - You accidentally take more then 18 wands without realising, Not that you know that. Set wands to
18 ? ? ? in your inventory. Nothing to see here.
Take wand #1, aim straight upwards, FIRE.
ERROR: Wands require a living target to fire.
Barely visible behind the assortment of items hanging out of their pockets, stuck in their hood, strapped to their limbs, or otherwise attached to their person, Connie stands up from the supply pile with great enthusiasm.
"Alright, that should do it for my preparations... now, for Adventure!"
Sally forth to the Quest Board, where I may acquire myself a noble deed to perform!
3 - Your eyes glaze over reading the cutesy girlish script by you think you got the key points, maybe.
Pirates roam the East Coast and the local sheriff would pretty please very much like them to be cleared out!
Some sort of nasty Forest (?) Creature (?) has been plaguing the farms to the West! The local sheriff would be very grateful if you could pretty please with sugar on top track them, and scout out where they're coming from. That would be very nice of you. Proof of each creature killed will fetch a fun little monetary reward, yippee!
Oh dear. Nasty Crocs have been snapping at boats. Please eradicate them and return their hides to Sam the leatherworker for a fair fee.
Lots of Love XoXo Sheriff Obba
The last is carved below in staccato handwriting:
Ma Mate Rimbo No Rum Jimbo dun and gon' disappeared in the spooky woods to the North. No doubt sleeping off last night yaaar haaar. I mean, haha. Anyway. I'd be mighty glad if you could go en fetch him quick like. Good reward and his rum ta boot, aye.
"Why didn't they provide knives, I mean how are we supposed to cut things with out them?"
Search the stuff for a large cloth of some kind and use it and the 50" Rope to make a backpack. Also grab that mouth accordion thing.
3 - You scoop up a large blanket and attach the rope to it in a makeshift harness. It's a little loose and ramshackled, not as good as store bought, but you think it'll do the job for a while.
Gain 5 Equipment Slots while the backpack is equipped. You are less likely to drop objects in tense situations with proper storage.
I then continue looking through the supplies since I didn't find any wands
5 - You crack open a fresh crate to find wands on wands on wands! They all look identical in shape, size and length. You can take up to
6 wands to fill 1 slot in your inventory comfortably. As you don't have a backpack or sack, you can take
12 wands if you carry them carefully using both hands, filling 1 slot. Or you can throw all caution to the wind and take
18 wands, squirreling them away into every conceivable place in your robes.