Turn 12:
A boss kill makes a lot of leveling up happen. Also now there are no more level 1s, so regular skeletons now have a chance to spawn at level 2!
A_Curious_Cat
Level 3 Hammerlord
15/15 HP
2/20 Exp
Dice: D8
Equipment: basic hammer[+1 bashing] (S)
Skele coins: 4
Roll: 6
You bash the Boss skeleton in the skull for 16 damage!
Congrats you leveled up! Your new perks include: having a Blue name, being higher in the turn process, having 15 max HP, and getting to roll a D8!
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Quarque
Level 3 Orcish Weaponsmith
15/15 HP + 9 temp HP
0/20 Exp
Dice: D8
Equipment: blacksmith tongs (S), Bone Club[+1 bashing] (C)
Skele coins: 3
Roll: 1
As you go to bash the boss you bash the wall?!?! instead for 2. A basic skeleton comes forth.
Congrats you leveled up! Your new perks include: having a Blue name, being higher in the turn process, having 15 max HP, and getting to roll a D8!
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Egan_BW
Level 3 Orcish Cleric
15/15 HP
9/20 Exp
Dice: D8
Equipment: Staff of Enhanced Healing[Gives +4 to healing rolls][counter: 2] (C)
Summons: Zebra Man skeleton 5/5 HP
Roll: 3
You reanimate the skeletal remains of the zebra man and now have it as a summoned ally.
Congrats you leveled up! Your new perks include: having a Blue name, being higher in the turn process, having 15 max HP, and getting to roll a D8!
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King Zultan
Level 3 Zebra Man
DEAD/15 HP
0/20 Exp
Dice: D8
Equipment: a bone (F), bone shovel (C), bone pickaxe(C)[+4 mining bone]
Skele coins: 3
Roll: 3 vs 1
Death nods to you as you say that and rolls. Seeing the result he lets out a sigh and gestures to the Life door. The Life door opens, you are free to go with full health.
Congrats you leveled up twice in fact skipping level 2 and going straight to 3! Your new perks include: having a Blue name, being higher in the turn process, having 15 max HP, and getting to roll a D8!
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Horizon
Level 2 Iron Golem
10/10 HP
5/10 Exp
Dice: D6
Skele coins: 1+5
Roll: 5
You grab 5 coins and hit the boss for 5 damage.
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S1lentWanderer
Level 2 Lizardman Wizard
10/10 HP
0/10 Exp
Dice: D6
Skele coins: 2+1+2
Roll: 2
You grab 2 coins and get to the shop. You see a goblin behind the counter who doesn’t even look up at you as he says, “What does a lizardman want with civilized items?”
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Devastator[
Level 2 Eagle
10/10 HP
6/10 Exp
Dice: D6
Skele coins: 3
Traits: tough talons and claws(+1 attack damage)
Roll: 4
You hit the boss in the skull for 5 damage.
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Supernerd
Level 2 Gigantic Wolf
7/10 HP
1/10 Exp
Dice: D6
Equipment: buried hammer skeleton and skeleton coin (F), buried bone[big] (F), hole at the base of the wall to trap skeletons[has 3 skele coins in it](C)
Skele coins: 1
Roll: 1
As you go to tap the wall you trip and fall in the hole with the skeleton.
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VermilionSkies
Level 2 Elvish Spearman
10/10 HP
3/10 Exp
Dice: D6
Equipment: spear (S), Mace “Bone Breaker”[+4 to bones][Counter: 3] (P)
Skele coins: 0
Roll: 2
You toss a coin to the lizard wizard and do 5 damage to the boss. Mostly due to “Bone Breaker” which starts to glow.
“Bone Breaker” has tiered up, CHOSE 1 BETWEEN: increase its power at the cost of your next roll being negated regardless of what it is or decrease its power and stop negating 1s or changing actions
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Elephant Parade
Level 2 Necromancer
10/10 HP
2/10 Exp
Dice: D6
Summons: Elite skeleton(SES) 6/18 HP(7/18 Exp), reanimated pile of 4 skele coins(RPSC) 4/4 HP(0/4 Exp)
Skele Coins: 2+1
Roll: 4
You take a coin and then you and your minions do 4 damage each to the boss. One of you did the killing blow, not sure who though...
Your Reanimated pile of coins leveled up and gained HP again. Also you get an exp for summons leveling up and I forgot to give you 1 last turn so here is an extra 1.
Congrats you leveled up! Your new perks include: having a Green name, being higher in the turn process, having 10 max HP, and getting to roll a D6!
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Infinite Wall of Bones-119/∞
2 basic skeletons 4/4 HP
basic skeleton 3/4 HP(trapped in a hole)
basic skeleton 2/2 HP
4 basic skeletons 5/5 HP
Elite Skeleton 48/48 HP
Boss Skeleton DEAD/120 HP(damaged by: Quarque(16), Egan(33), Vermilion(5), Zultan(24), A_Curious_Cat(18), S1lentWanderer(2), Devastator(10), Horizon(5) Elephant(4), SES(4), RPSC(4))(Marked for death by Egan giving all attacks +3(attributed to him))72 exp gained: 10 exp to Quarque, 19 exp to Egan, 14 exp to Zultan, 11 exp to A_Curious_Cat, 6 exp to Devastator, 3 exp to Vermilion and Horizon, 2 exp to Elephant and his summons; 12 coins dropped
Pile of skeleton coins: 17
Pile of bones: ever growing
Pile of bone dust: growing
Vines
Storm overhead dissipates on turn 38, gives +1 to casting lighting.
Basic skeleton 3/4 HP rolled a 3. It attacks Supernerd for 3.
2 basic skeletons 4/4 HP rolled 2. They keep sitting and watching the action yet again…
An Elite and 4 minions come from the wall after hearing the death cry of the boss.