Turn 10:
Was going to spawn some extra skeles on turn 10. I think you have enough on your plate…
A_Curious_Cat
Level 2 Hammerlord
10/10 HP
1/10 Exp
Dice: D6
Equipment: basic hammer[+1 bashing] (S)
Skele coins: 3
Roll: 4
You bash that basic skeleton to death.
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Horizon
Level 2 Iron Golem
10/10 HP
0/10 Exp
Dice: D6
Skele coins: 1
Roll: 2
You smash the elite skeleton for 2 damage.
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Quarque
Level 2 Orcish Weaponsmith
7/10 HP
0/10 Exp
Dice: D6
Equipment: blacksmith tongs (S), Bone Club[+1 bashing] (C)
Skele coins: 3
Roll: 6
You bash the Boss for 16 after the marking!
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S1lentWanderer
Level 2 Lizardman Wizard
10/10 HP
0/10 Exp
Dice: D6
Skele coins: 2
Roll: 1
Your chain lightning spell fizzles out after hitting the first skeleton for 2.
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Devastator[
Level 1 Eagle
10/10 HP
0/10 Exp
Dice: D6
Skele coins: 3
Traits: tough talons and claws(+1 attack damage)
Roll: 4
You take out 2 of the basic skeletons.
Congrats you leveled up! Your new perks include: having a Green name, being higher in the turn process, having 10 max HP, and getting to roll a D6!
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Egan_BW
Level 1 Orcish Cleric
5/5 HP
4/5 Exp
Dice: D4
Equipment: Staff of Enhanced Healing[Gives +4 to healing rolls][counter: 2] (C)
Roll: 3
You mark the boss for death, all attacks on it get an extra +3 and you will get exp accordingly when it dies.
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Elephant Parade
Level 1 Necromancer
5/5 HP
2/5 Exp
Dice: D4
Summons: Elite skeleton 6/18 HP(4/18 Exp), reanimated pile of 4 skele coins 1 HP
Skele Coins: 2
Roll: 3
You and your skeleton hit the enemy Elite for 3 each.
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VermilionSkies
Level 1 Elvish Spearman
5/5 HP
2/5 Exp
Dice: D4
Equipment: spear (S), Mace “Bone Breaker”[+4 to bones][Counter: 2] (P)
Skele coins: 0
Roll: 1
With the help of “Bone Breaker” you strike true and hit the boss for 8 damage!
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King Zultan
Level 1 Zebra Man
5/5 HP
1/5 Exp
Dice: D4
Equipment: a bone (F), bone shovel (C), bone pickaxe(C)[+4 mining bone]
Skele coins: 3
Roll: 4
You mine the boss for 12 damage! I guess you just needed a good pickaxe to really do damage…
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Supernerd
Level 1 Gigantic Wolf
5/5 HP
3/5 Exp
Dice: D4
Equipment: buried hammer skeleton and skeleton coin (F), buried bone[big] (F), hole at the base of the wall to trap skeletons(C)
Skele coins: 1
Roll: 3
3 1 HP skeletons fall into your hole and are trapped there.
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Infinite Wall of Bones-117/∞
basic skeleton 5/5 HPdead
2 basic skeletons 4/4 HPdead
2 basic skeletons 4/4 HP
basic skeleton 2/4 HP
Elite Skeleton 12/20 HP(damaged by: Horizon(2), Elephant(3), SES(3))
Boss Skeleton 84/120 HP(damaged by: Quarque(13), Egan(6), Vermilion(5), Zultan(12))(Marked for death by Egan giving all attacks +3(attributed to him))
3 basic skeletons 1/1 HP(trapped in a hole)
Pile of skeleton coins: 10
Pile of bones: ever growing
Pile of bone dust: growing
Vines
Storm overhead dissipates on turn 38, gives +1 to casting lighting.
Boss Skeleton 84/120 HP rolled a 7! It does 7 damage to Quarque!
Elite Skeleton 12/20 HP rolled a 6! It does 12 damage to the summoned Elite Skeleton!
Basic skeleton 2/4 HP rolled a 2. It decided to sit for this round and regain its health.
2 basic skeletons 4/4 HP rolled 2. They decide to sit and watch the action.