JOUST 2, BOUT 5
The lances are leveled, the horses begin their gallop, the last bout begins!Hach's Hit: rolled 9, -1 from Boar Stance = 8
Ordan's Evasion: rolled 1, +4 from Balance stat, +2 from Eagle stance = 7
Jarl Hach strikes Ordan!
Unseating Roll: rolled 3, +(5+1) from Muscle stat, -2 from opponent's Protection => 7 vs 4 <= 4 from Horse
Ordan of Erma is unseated!
No Lance Breaking toss (10 Endurance > 6 from Muscle + 2 from Protection)
Ordan's Hit: rolled 7, +2 from Eye stat, -1 from Eagle stance = 7
Hach's Evasion: rolled 1, +1 from Balance stat, -2 from Build stat, -1 from Boar stance = -1
Ordan hits his opponent!
Unseating Roll: rolled 3, +3 from Muscle stat, -1 from opponent's Protection => 5 vs 10 <= (4+4) from Build stat, +2 from Horse
No Unseating occurs!
No Lance Breaking toss (9 Endurance > 3 from Muscle + 1 from Protection)
Both strike true, but it is Jarl Hach that delivers the more powerful blow! Ordan of Erma falls backwards and crashes onto the sand, while the crowd at the stands erupts in an ecstatic, almost hysteric scream, while Lady Valkana of Deksis leans over from her seat and hands her favorite her handkerchief!
Jarl Hach of Glakis unseats Ordan of Erma!
Jarl Hach of Glakis gains 1 point of Renown and ((3+1)x26) 104 Ducats further tripled by his Maiden, Lady Valkana, for a total of 312 Ducats!
"This be all today, this be all today!"And so the crowd goes to get drunk and fed while a day of break is announced thorough the festival grounds.Day 2 of the Tournament
Heads, 6
A Murder Most Foul has happened!
One investigation ends, and another begins as the body of Lord Oranjzest is found with a hatchet in his back! (Until this event passes, on Even-numbered days you can only choose to Train as the Extra Activity)
FESTIVITIES!
You can:
- Train 1 Stat (Balance, Build, Eye, Muscle)
- Buy/Sell Equipment
Awaiting input from:
a1s,
Kashyyk,
Chevaleresse,
Horizon,
Funk,
Fluffe1911
Participating Knights:Jousting Stats:
Balance: 0 from base stat, +1 from Wielded Lance = 1
Build: 3
Eye: 1 from base stat, +1 from Training = 2
Muscle: 3 from base stat, +3 from Wielded Lance = 6
Renown: 0
Protection: 1 from Armor = 1
vs Unseating Roll: +6 from Build = +6
Current Equipment:
Lances: Dubarwood Lance with Steel Tip x1 (9 Endurance, +1 Balance, +3 Muscle) [WIELDED]
Armor: Hide Armor (1 Protection)
Horse: Plain (no modifiers)
Coinage: 50 Ducats
Jousting Stats:
Balance: 2
Build: 1
Eye: 2 from base stat, +1 from Training = 3
Muscle: 1
Renown: 1
Protection: 3 from Armor = 3
vs Unseating Roll: +2 from Build, +4 from Horse = +6
Current Equipment:
Lances: Wurian Pine Lance with Iron Tip x1 (5 Endurance, +2 Muscle) [WIELDED], Wurian Pine Lance x4 (5 Endurance)
Armor: Scalemail (3 Protection)
Horse: Ironheart (+4 vs Unseating Roll)
Coinage: 1 Ducats
Jousting Stats:
Balance: 0
Build: 3 from base stat, +1 from Training = 4
Eye: 2
Muscle: 2 from base stat, +1 from Wielded Lance = 3
Renown: 0
Protection: 2 from Armor = 2
vs Unseating Roll: +6 from Build stat, +2 from Horse = +8
Current Equipment:
Lances: Common Oak Lance with Stone Tip x2 (7 Endurance, +1 Muscle) [WIELDED]
Armor: Chainmail (2 Protection)
Horse: War (+2 vs Unseating Roll)
Coinage: 0 Ducats
Jousting Stats:
Balance: 0 from base stat, +1 from Horse = 1
Build: 2
Eye: 0
Muscle: 3 from base stat, +2 from Wielded Lance = +5
Renown: 2
Protection: 2 from Armor = 2
vs Unseating Roll: +4 from Build stat, +2 from Horse = +6
Current Equipment:
Lances: Tunian Oak Lance with Iron Tip x1 (10 Endurance, +2 Muscle bonus) [WIELDED]
Armor: Chainmail (2 Protection)
Horse: Bruiser (+2 vs Unseating Roll, Balance +1)
Coinage: 87 Ducats
Jousting Stats:
Balance: 1 from base stat, +1 from Training, +1 from Wielded Lance, -1 from Armor = 2
Build: 1
Eye: 2
Muscle: 0 from base stat, +3 from Wielded Lance = 3
Renown: 0
Protection: 4 from Armor = 4
vs Unseating Roll: +2 from Build stat = +2
Current Equipment:
Lances: Dubarwood Lance with Steel Tip x1 (9 Endurance, +1 Balance, +3 Muscle) [WIELDED], Spruce Lance with Iron Tip x1 (7 Endurance, +1 Balance, +2 Muscle)
Armor: Platemail (4 Protection, -1 Balance)
Horse: Plain (no modifiers)
Coinage: 0 Ducats
Jousting Stats:
Balance: 3 from base stat, +1 from Training, +1 from Wielded Lance, +2 from Horse = 7
Build: 0
Eye: 1
Muscle: 0 from base stat, +2 from Wielded Lance = 2
Renown: 0
Protection: 3 from Armor = 3
vs Unseating Roll: +4 from Horse = +4
Current Equipment:
Lances: Spruce Lance with Iron Tip (7 Endurance, +1 Balance, +2 Muscle) [WIELDED]
Armor: Scalemail (3 Protection)
Horse: Champion (+4 vs Unseating Roll, +2 Balance)
Coinage: 0 Ducats
Maidens and their Favorites:Lady Valkana of Deksis: Jarl Hach of Glakis (Horizon)
Lady Krona of Arperior: none yet
Lady Gildis of Kuram: none yet
Lady Alkinoie of Thule: Sir Relos of Thule (Chevaleresse), automatic
Eliminated Knights:By Sir Tarman of Doktan during Joust 1:Joust Stats:
Balance: 3 from base stat, +1 from Wielded Lance, +2 from Horse = 6
Build: 0
Eye: 1
Muscle: 2 from base stat, +3 from Wielded Lance = 5
Renown: 0
Protection: 0
vs Unseating: 0
Current Equipment:
Lances: Dubarwood Lance with Steel Tip x1 (9 Endurance, +1 Balance, +3 Muscle) [WIELDED]
Armor: Gambeson (0 Protection)
Horse: Thunderstroke (+2 Balance)
Coinage: 30 Ducats
By Jarl Hach of Glakis during Joust 2:Jousting Stats:
Balance: 3 from base stat, +1 from Wielded Lance = 4
Build: 0
Eye: 2
Muscle: 1 from base stat, +2 from Wielded Lance = 3
Renown: 0
Protection: 2 from Armor = 2
vs Unseating Roll: +4 from Horse = +4
Current Equipment:
Lances: Dubarwood Lance with Iron Tip x1 (9 Endurance, +1 Balance, +2 Muscle) [WIELDED]
Armor: Chainmail (2 Protection)
Horse: Ironheart (+4 vs Unseating Roll)
Coinage: 0 Ducats