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Poll

Scariest Monster?

Bog Cat/Hag
- 0 (0%)
Dragon
- 0 (0%)
Tanglebat
- 0 (0%)
Bloodsinger
- 0 (0%)
Boar
- 0 (0%)

Total Members Voted: 0

Voting closed: May 27, 2023, 04:40:22 am


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Author Topic: Hedge Lords - Medieval Fantasy 4X game - COMPLETED  (Read 29628 times)

Quarque

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 16 - RAMPAGE
« Reply #630 on: June 17, 2023, 03:26:28 pm »

I'm not sure we're still with 6 people. Horizon, you still playing?

Anyway, 5 stones is what I have. Willing to contribute more than my share for a compensation, but equal shares is fine too.
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Criptfeind

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 16 - RAMPAGE
« Reply #631 on: June 17, 2023, 03:36:00 pm »

My proposal is the four oldest lords provide the stone. Unfair to expect someone who just joined to do it.
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Quarque

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 16 - RAMPAGE
« Reply #632 on: June 17, 2023, 03:45:53 pm »

Would you be willing to provide four stone, then? Since you're the only one with two castles.
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a1s

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 14 - REVENGE
« Reply #633 on: June 17, 2023, 05:31:35 pm »


orders:
sell 18 wood for 9 gold
buy 1 stone for 2 gold
send 2 stone to Marques Dolton
march 1 army on L14
march 1 army on L15
march 1 army on K7
march 1 army on K6
march 1 army to K9
march 1 army to M7
march 1 army to M8

send scout with 8 gold to buy 2 cats from O8
Scout M7 - use Sundering claw to cut the corner between M7 and N6
Scout L5 - K5 - J4
« Last Edit: June 19, 2023, 07:26:26 am by a1s »
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Quarque

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 15 - SCREAM
« Reply #634 on: June 18, 2023, 12:04:29 am »

Orders:
Send 2 stone to Marques Dolton
Lend 1 stone to Marques Vulk
March on E12 with 1 army
March on C12 with 1 army
March on E10 with 1 army and the Wolf Crystal
March on B9 with 1 army and the Rhuddy Cape
Scout A7 by boat with 1 army and the Golden Net
Continue the siege of the Selkie court with:
 * 1 ship carrying 4 armies and 5 wolves
 * 1 ship carrying 3 armies and 4 wolves
Garrison Bockelstein with 1 wolf

Spoiler: Bockelstein (click to show/hide)
« Last Edit: June 18, 2023, 06:43:15 am by Quarque »
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Criptfeind

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 16 - RAMPAGE
« Reply #635 on: June 18, 2023, 04:18:09 am »

Would you be willing to provide four stone, then? Since you're the only one with two castles.
Maybe you should give 4 since you have the most stone, the most lairs, and are soonish to take your second castle with a giant pile of treasure (and frankly it looks like an easy third if horizon doesn't show...)? Or kashyyk since he's had two castles the longest? I already contributed the forces to kill the lair. Not feeling much of a sense of civic responsibility from the other players on this one. I understand the irony in me saying that after I attacked egan. But still:p

How about I give 3 and someone between the three of you can somehow painfully reach deep too provide 1 extra stone somehow?
« Last Edit: June 18, 2023, 04:28:22 am by Criptfeind »
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Quarque

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 16 - RAMPAGE
« Reply #636 on: June 18, 2023, 05:02:50 am »

As I said, I am willing to contribute above my share in return for a compensation.

As for your position, you are far ahead of anyone else. Thanks to the weird ruling about how sieges vs walls work, the ruling that only you voted for, for admittedly selfish reasons, it will take me forever to take the Selkie Court and not "soonish". Meaning I will be cursed for a very long time, too.

You are also far ahead in points, about to gain a third castle, you have two quarries and two gold mines, are the only one without major problems and without any curses and have far more room to expand than anyone else. If we are going to divide the burden fairly, as you suggest, I think four stones would really be a very small gesture of goodwill here.
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Criptfeind

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 16 - RAMPAGE
« Reply #637 on: June 18, 2023, 05:43:01 am »

As for your position, you are far ahead of anyone else. Thanks to the weird ruling about how sieges vs walls work, the ruling that only you voted for, for admittedly selfish reasons, it will take me forever to take the Selkie Court and not "soonish". Meaning I will be cursed for a very long time, too.

You know the saying about assumptions. I didn't vote for the siege rules to stay the same. Good point on the time and curse to a point.

Quoting in my phone is torture so I'll skip to the point. You not wrong with your points, I have had the same thoughts as well. It's just been annoying me recently how you and kashyyk have been a bit more mercenary than I would have liked recently about game wide issues. Kashyyk charging for Grove access after the prince and your first thought on the cave to ask to be paid for helping.

Your not wrong that I should contribute the most, but I already have and have offered to do more still. Even if your right in how much I should contribute, and you likely are right, 4 stone would be reasonable and honestly I don't think I would have blinked if a1 had been the one to ask it of me, I donno. I just feel like... It bothered me that your the one that asked me. I think it's because lately I have been thinking that if the shoes was on the other foot, you wouldn't be giving 4 stone.

Edit: oh. Yeah.and because your not wrong. Yes I will do 4. I need to buy an extra if I recall. Would you loan me a stone? I'll pay back next turn.
« Last Edit: June 18, 2023, 06:02:55 am by Criptfeind »
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Quarque

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 16 - RAMPAGE
« Reply #638 on: June 18, 2023, 06:41:51 am »

Would you loan me a stone? I'll pay back next turn.
Yes, sure. Thanks for understanding my point of view. Will edit my orders.
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a1s

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 16 - RAMPAGE
« Reply #639 on: June 18, 2023, 12:57:44 pm »

I think someone is about to have 3 castles, while most people haven't had a 2nd one. I am of course talking about Prince Mackial FitzHarbort.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Elephant Parade

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 15 - SCREAM
« Reply #640 on: June 18, 2023, 03:27:36 pm »

Income:
+2 soldiers (already capped)
+1 wood
+2 gold

Trading:
- Send *8 skeletons to Vulk
- Receive 4 stone from Vulk
- Receive 2 stone from Bockelstein
- Receive 2 stone from Aywen

Spoiler: Dolton the Drunk (click to show/hide)

Actions:
- Wall up awful hellbat lair (-10 stone)
- March F6 (5, Verbian Tusk)
- March G4 (1, Black Claw)
- March E4 (3)
- March H4 (1)
- March H5 (1)
« Last Edit: June 18, 2023, 04:17:09 pm by Elephant Parade »
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Kashyyk

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 16 - RAMPAGE
« Reply #641 on: June 18, 2023, 04:41:27 pm »

I think someone is about to have 3 castles, while most people haven't had a 2nd one. I am of course talking about Prince Mackial FitzHarbort.
Your vote of confidence is lovely, but that isn't happening any time soon
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Criptfeind

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 16 - RAMPAGE
« Reply #642 on: June 18, 2023, 05:50:43 pm »

Spoiler: Turn 13 gains/losses (click to show/hide)

Spoiler: Marquess Ambrosio Vulk (click to show/hide)

Spoiler: Turn 14 (click to show/hide)
« Last Edit: June 18, 2023, 05:52:35 pm by Criptfeind »
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Kashyyk

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 15 SCREAM
« Reply #643 on: June 19, 2023, 04:29:24 am »

Spend 4 Gold to buy 2 Stone
Send 2 Stone to Dolton

3 armies Garrison Shandston's Folly
11 armies marches on J10 Sundered Spire
3 armies attack Forest K15


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Horizon

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Re: Hedge Lords - Medieval Fantasy 4X game - TURN 16 - RAMPAGE
« Reply #644 on: June 19, 2023, 04:58:53 pm »

- (2 armies) Send a scout from Fort Howling to C3 then C2, and a scout from Castle Aubade to A6 and A7 on a boat.
- (2 armies) patrol the vicinity of Fort Howling.
- (3 armies) are stationed in Fort Howling with the Shield of Earth.
- (3 armies) are stationed at Castle Aubade.

« Last Edit: June 19, 2023, 05:25:32 pm by Horizon »
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Go and Praise Mitsloe the artist of my avatar!
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