The Order of Obeisance has been defeated.
The Black Lance exerts a pull on those Dragons that wander.
- [F9] The Murkdragon doesn't wander.
- [H8] The dragon flies southwest towards the Black Lance.
- [O4] The Dawn Dragon doesn't wander.
- [Q3] The dragon flies north, towards the Black Lance.
- [R3] The Crepuscular Dragon doesn't wander.
- [S3] Giant's Toe - The Dragon flies north-east. it takes with it two boards, a tanglebat and a bog cat. They take up residence in Vulk's empty Fort Cryptic.
Barbarians from H3 and E15 fight in the Knuckle Yard. H3 wins and returns a Champion.
No Squelsh barbarians go to the moot.
- Reprisals:
--[Vulk 32%] The Squelsh are quiet... for now.
--[Ayes 5%] The Squelsh are quiet... for now.
--[FitzHarbort 3%] The Squelsh are quiet... for now.
--[Bockhoven 1%] The Squelsh are quiet... for now.
--[Sol 0%] The Squelsh are quiet... for now.
There is one Thornish fort still, so the Lodestone doesn't trigger.
The Crepuscular Dragon is in effect:
- [E5] Fort - Joining the fort is a dragon.
- [F5] Castle Bacchus - Joining the castle is three wolves.
- [I11] No new monsters come.
- [J6] No new monsters come.
- [J9] Joining the lair is a dragon.
- [J10] Sundered Spire: Joining the lair is a bog cat.
- [L2] Puzzle Dungeon: Joining the lair is a dragon.
- [Q3] Crepuscular Lair: No new monsters come.
- [R4] Cryptic Fort: Joining the lair is four rampaging boar.
- [S3] Giant's Toe: Joining the lair is four wisps.
Bryn and his family of three giants, joined by seven wolves, and the Crepuscular Dragon, war to take back the forest in S4. The Wisp Wand brings forth a Wisp, which joins their side.
The Crepuscular Dragon attacks first
The dragon attacks first (6, 2, 2, 8, 5, 7, 8, 4, 1, 6, 1, 7, 8, 7, 5, 1, 4, 3, 6 and 1), killing three of your armies. Your armies have been defeated. They take the King's Writ.
Your total losses: three.
Black Star Horde [I11]: The 29 monsters march west on I10: The boar, boar, bog cat, bog cat, wisp, wisp, wisp, wolf, wolf, wolf, wolf, wolf, wolf, wolf, wolf, wolf, wolf, boar, boar, giant (part), giant (part), giant (part), tanglebat, tanglebat, tanglebat, tanglebat, tanglebat, tanglebat, tanglebat, tanglebat, tanglebat, tanglebat and tanglebat attack first (1, 8, 6, 8, 4, 1, 4, 1, 3, 1, 3, 5, 5, 1, 6, 3, 7, 4, 3, 3, 3, 5, 1, 8, 5, 7, 8, 6, 7, 5 and
, killing one of your armies. Your armies have been defeated.
Your total losses: one.
The Upswing Horde [K11] attack Ayes' fort at L10:
Ayes forces are behind defences (2 wall strength).
The boar, boar, boar, boar, boar, boar, boar, boar, boar, boar, boar, boar, boar, boar, boar, boar, boar, boar, boar, boar, boar and boar attack first (4, 2, 4, 6, 3, 8, 6, 5, 8, 7 and
, damaging the walls (1) killing one of your armies. Your armies have been defeated.
Your total losses: one.
Puzzle Dungeon: Two reckoners, six skeletal warriors, a skeletal archer and a Dragon march on the Prison of the Anathalord, using a normal siege engine:
(2, 8, 8, 7, 9, 2, 8, 7, 5, 8, 5, 4, 4 and
, damaging the walls (6).
A siege begins.
There's no nearby Squelsh for The Marrowfat Sceptre to draw closer.