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Author Topic: Gods of Creation 4  (Read 4282 times)

crazyabe

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Re: Gods of Creation 4
« Reply #15 on: May 07, 2023, 05:01:18 pm »

Spoiler: Sheet (click to show/hide)
« Last Edit: May 07, 2023, 05:44:50 pm by crazyabe »
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Leonardo8

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Re: Gods of Creation 4
« Reply #16 on: May 07, 2023, 05:35:48 pm »

Spoiler: Tharix (click to show/hide)
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Egan_BW

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Re: Gods of Creation 4
« Reply #17 on: May 07, 2023, 06:16:29 pm »

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IronyOwl

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Re: Gods of Creation 4
« Reply #18 on: May 08, 2023, 01:35:06 am »

« Last Edit: May 08, 2023, 10:05:47 pm by IronyOwl »
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Knightwing64

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Re: Gods of Creation 4
« Reply #19 on: May 08, 2023, 08:11:08 am »

Updated Sheet

Spoiler: Deus (click to show/hide)
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Roboson

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Re: Gods of Creation 4
« Reply #20 on: May 12, 2023, 08:51:18 pm »

In a time before time, the gods awoke...

The World
Mesortia

At the center of the world of Goc, many gods are born from the swirling surging energy that pervades this world. They instinctively knew the name of their birth place, Mesortia, for it and their newfound existence were deeply intertwined. The region of Mesortia is a realm naturally vibrant with the divine energy from the birth of several deities. In time this energy would sink deep into the rocks, soil, and all that lived in the region, creating a vibrant and flourishing region. This great influx of energy gave rise to a number of features, but also a variety of flora and fauna in an incredibly short period of time, and setting into motion a cycle that would come to define the region in the coming age: the seasons of the gods.

With this grand influx of energy, manifesting life into existence from whence there was naught but barren rock and soil, this first season would be Spring.

As the gods emerged from their wombs, or descended from beyond the stars, they could feel the buzzing energy in the air. A vibrancy that pervaded the region. While small features, each coinciding with the location of a god's birth, had flourished with a few species of life, the vast lands between them saw little in the way of biodiversity. A few pioneering lichens, mosses, and other similar simple such life sprung up, but much remained as simple soil and stone, filled with possibility and power from the birth of the gods. It is likely that a biome of some kind will appear during Spring, or perhaps in the following Summer.

Not long after their awakening, a stone tower rose from a peak on the western end of Mesorta. A single spiraling tower of grey featureless stone bricks and unnatural architecture. It descended from the mountain peaks, revealing that it was supported not by foundation, but by four massive arms that carry the tower at great speed across the land. It's bulbous base ungulated back and forth as the tower galloped, it's stoic tower unaffected by the motion. It reached the center of Mesorta shortly, the arms fusing together, back into a steep mountain for which the tower to rest upon. A deep sound, akin to a gong if gongs could suffer, rang out across the region. It bellowed three times, and the tower appeared to bow, though did not move, and then slowly began to ascend into the sky.

Thus marked the stewardship of the Oeconomi over this world. While powerful in their own right, they have neither the creative or destructive powers of the gods. While the gods are artisans which build upon the fabric of reality here in the physical realm, the Oeconomi are stewards which maintain the underlying fabric of reality. Beyond esoteric, but innately just and righteous, the Oeconomi rarely interact with the world. Instead, they each serve a purpose, often for their godly cousins. Of the three, the Arbitrator deals the most with the local divine hierarchy, serving as the overseer of divine claims, and judge of disputes between the gods. Next, the Elaborator, the grand exclaimer of exposition. It has many duties, but they mostly involve keeping record of the events, creatures, and features of the world. It may be commissioned to provide more information on a topic. Lastly the Revisionor. While the other two are unnerving to both god and man, the Revisionor is another beast entirely. One may only hope it is never seen to move.

As the Tower of the Oeconomi rose into the sky, the gods could hear the tonal sermon of the Arbitrator ring out over the land. It's sonorous voice was a harmonic and low sound, deeper than the voice of the mountains, but spoke quickly and without doubt. While the native tongue of the Oeconomi is the base language of the universe itself, even the gods find it incredibly unwieldy, and few ever learn to speak it. Still, it's meaning is always clear to the divines.

In this instance, the Arbitrator, declared Mesorta to be too large to be a region without special consensus from the local divinity. The Arbitrator's ruling split the region in half, it's somber sermon a blunt blade which cut not the land itself, but something beneath the land, until they were two separate things. Until such time rightful rulers can assent, or the acquis communautaire of the world demands as such, Mesorta is to be two regions. 


Western Mesorta

Western Mesorta slowly rises from the lowlands and plains of Eastern Masorta into the expansive highlands which comprise the majority of the region. A land of sweeping valleys and breathtaking mountains, the moors of Western Mesorta hummed with the possibilities of Spring. This area is defined by it's high altitude, and thin air. The weather here is fairly wet, giving rise to frequent light precipitation. Fog and drizzle is particularly common in the morning, but as the day wanes on, the afternoon sun can occasionally feel as though it is far too close. Especially high peaks in the region may be snowcapped year round, white topped bastions against a deep blue sky. Snowmelt creeks mix with rainwater, forming small tributaries that either flow down into Eastern Mesorta, or collect in various mountain lakes.  A chilly region on the whole which grants beautiful views and sweeping moors, in exchange for thin air, wet-ish climate, and occasionally grey weather.

Furthest west, one can find Hearthspire, a vast oblong geode of an unusual white stone that is not found anywhere else in the highlands. Partially buried beneath a volcano, the interior is entirely hollow, lit by the hot glow of magma which stirs in rivers that course through the caves below. While the caves beneath are blisteringly hot, the interior of the main cavity is only sweltering, and the exterior of the mountain being warm to the touch. Steam, and occasionally smoke, rises off the mountain, giving rise to a perpetual flock of low hanging clouds that meander through and around the nearby peaks, occasionally dipping low to graze across the highlands proper.

In the southeast of Western Mesortia, one can find an incredibly deep lake nestled high among the hills. There lays Ulkolac's Lake (Ulkolake as it is will someday be dubbed in the common vernacular). It is surrounded by a glade of incredibly sturdy trees, greyish of bark with dark green foliage which will someday give way to hot red and vibrant orange in Autumn, and then rust and brown in Winter. The trees, birthed of divine make, have grown hundreds of years in the span of a day, feeding off the energies of the birth of the region. The lake itself is perfectly round, though if one were to gaze into it, one would see many tunnels leading into, or perhaps away from Ulkolac's Lake. Much of the surrounding hills are riddled with caves and passages and small hollows, often ending abruptly, but occasionally connecting into the wider network of tunnels which pervades this area.

Lastly, in the northeast, near to the border with Eastern Mesortia, where the highlands have given way to low foothills, but before flattening into the wide plains of Eastern Mesortia; one would find Foundational Flat. Being near the northern border of Western Mesortia as well, it is a particularly large and level mesa, surrounded on all sides by a sweeping valley. While the walls of the mesa near the base are rough and uneven, littered with boulders which extend far into the valley, they slowly become smoother and uniform as they rise above the earth. When viewed from a distance, it almost looks as through it burst forth from the earth, or perhaps fell from a great height and became lodged here. Striking and unnaturally perfect in its measurements, being perfectly square despite its vast size, it strikes a bold silhouette as the evening sun cause it's shadow to reach far down the mountain slopes, patrolling the plains and foothills it oversees.


Eastern Mesortia

Eastern Mesortia is the expansive plains which stretch out beyond the horizon of Western Mesortia, stretching into the distance far to the east. A land of wide open plains, and small shallow rivers which snake across the land before feeding into large lakes. Much of the region is host to forestlands, which conquer large sections of the plains, often following the path of a river or surrounding a lake. They stand like islands along the expanse. Though one would call much of the land plains, it is not entirely flat. Low rolling hills, ranging from five to twenty feet in height, stretch across the land in the west and southwest. The sun here rises high into the sky and beams down upon the land. Drier than it's western neighbor, the region is often swept with a cool breeze which helps with the afternoon heat. A dry region on the whole which offers plentiful land and many small rivers, but is occasionally struck by powerful weather events and high winds.

In the southwest, just beyond the foothills of Western Mesortia, there lays the Paradisal Expanse. A rich area of sweeping valleys nestled among bald domed hills. Plentiful stone lay waiting beneath the hills, while the valleys collect water and nutrients that flow from the hills, and from the slopes to the west. Filled with the energy of Spring, this area has grown rich in plant life, despite the biodiversity of the region being very limited at this time. The fertile valleys serving as a perfect nursery for young forests to sprout in, filling in the area between hills with branch and leaf. Though if one is not careful, one might find themselves wandering into areas which contain poisonous water, which seeps up from deep beneath the earth. Though the signs of which areas are safe, and which areas are not are very subtle, one learned in the ways of this land could navigate them with ease.

In the northeast, The First Tree stands tall above the surrounding woodlands. Located deep at the heart of the largest forest in Eastern Mesortia, the First Tree is a tree unlike any other, with gnarled bark and sturdy wide branches and roots thick enough to raise the earth and drink deeply of waters far below. It is believed that from it, the lesser trees grew and spread, until a vast forest had sprung up around it. The light in the Forest of the First tree is green and wild, with shafts of bright white sunlight piercing like spears between gaps in the canopy. Here the air is more still than upon the plains, where it runs wild and free across the lands, which gives the area a quiet somber reverence.

Lastly in the south, away from the rolling foothills of the border, but not so far that one does not occasionally encounter a lone hill, one can find the Starlight lake. The largest lake of the region, it stretches far enough that the distant shore of the far side is not out of sight, but close enough so that one must squint and refocus their eyes to see the far side. Its waters are exceptionally clear and still, the water flowing and bubbling up from below, rather than from rivulets or streams. Parts of the lake are exceptionally deep, though when the light hits the rising bubbles just right, one might believe to have seen shimmering pearls glittering upon the lakebed.

Culture

Iseleti
While several of the newly self-appointed deities of this land possessed a race of mortals, only the children of Osella, the Iseleti, had been granted stay upon the lands by another local lord. These, firstborn of the mortals, were a mixture of bird and plant. Having long winged arms with long feathery leaves stretching downward from the limb, the Iseleti were capable of flight. While capable of some photosynthesis, this was a far cry from the sustenance the race needed. Instead, it spurred them to be more active during the day, rising and setting with the sun. 

In this sleepy morning of the history of the world, the quiet peaceful moments as the gods stirred and yawned and looked out over their domain, the Iseleti were alone to enjoy the quiet. Their life during this period was one not of isolation, but instead of optimism. They looked out across the lands, gazing into the distance as they flew across Starlight Lake and over the surrounding plains of Eastern Mesortia, and saw all that there was. They came to know both types of trees, and the three grasses, and even discovered a moss. The world was simple, and it was utterly theirs. Their culture turned inward, and became introspective, for their solitude must have a meaning. They began to shift towards smaller communities of close knit individuals as time went on. To the Iseleti, the bounty of the land was theirs, though meager as it may be during this period, and they soon split in half a dozen tribes or so, each claiming areas surrounding the lake, especially those which were woodlands rather than plains. However, there was little food at this point in the world, and many resorted to more sessile lifestyles, spending much of their day with wings outstretched to absorb the sun. Others starved, unable to adapt to a world that was not yet prepared for mortal habitation.



Religion
The various tribes of the Iseleti each began to diverge in beliefs as this calm period progressed, however two main psuedo-religions have begun to form.

The first is Iseleti Primism. The Iseleti are alone in this world, and all which this world contains is there to sustain the Iseleti. The Primists by nature of their own virtue, expansionist and looked to gather as large a supply of resources as they could, growing in number as they expanded into the areas of other tribes, or taking from their neighbor's so that they might stave off starvation for their own. They were the most active of the Iseleti as well, making trips in many directions, but failing to cross the grasslands (which could not sustain them) to find greener pastures.

The second, the Iseleti Naturalists, were quick to see the similarity between their feathery leaves, and the leaves which grew upon the woodland trees. They came to believe that they were not so different from the trees, and came to view them as relatives of sort. In the eyes of the naturalists, they had not been given the world, but instead the world had been given them, so that they may watch over the woodlands and care for their cousins, the trees. The Naturalists were smaller in number and less active, spending much of their time photosynthesizing in forest clearings, with each tribe having a preferred clearing. In time, they came to line these areas with stacks of stones, marking them as semi-religious / semi-culturally important areas.



Events
The Birth of Mesortia has triggered cyclical seasons which will affect the region differently every turn. The seasons are not tied to the region itself, but the slumbering and waking of the heavenly lords and thus may persist for many years. This cycle can be interrupted and dispersed if four or more landed gods contribute 2 Glory each towards this effort. Wild Gods may see small additional bonuses to their actions that synergize with the current season.

It is Spring in Mesortia. Life flourishes during this period and will take to the land quickly at this time. Actions which create new life may see their creations spreading across wider areas, multiplying more quickly, or better adapting to a new environment. Barren regions are more likely to spontaneously generate life, and life is more likely to spontaneously adapt or evolve during Spring.


Guests
The colonization of a new world is an uncommon event in the grand expanse of worlds ruled by various heavenly beings and thus can draw in a number of spectators and interested onlookers. The world of Goc rests quite close a lightriver, which makes it quite a bit more accessible to the wider universe than most other worlds. This translates into a relatively stable influx of interested parties from across the multitudes, whether it be deities peddling wares, or powerful gods seeking to expand their territory, or even mortals and monsters cast adrift into the wider cosmos by calamity or neglect.

A missive from the Elaborator, scratched upon the tanned hide of a particularly leathery sea snake specimen, explains that an official event to celebrate the christening of a new world would greatly increase your reputation and standing within the local neighborhood. Exhibits and events, social gatherings and galas, and other such festivities would generate Glory if they impressed attending deities, as well as increase the reputation for the responsible host. Such an event will occur in three turns time, during the Mesortic Winter, unless otherwise canceled by consensus.

Still, even this swiftly, some local or lucky divines were close enough to witness the creation of the region and the rebirth of the world. It seems a spattering of them have wares or offers.

First is a deity named Arumba, a minor goddess of sand from the nearby water planet of Sheawesh. While most of the world is ruled by wild or oceanic gods, Arumba and several others belong to faction of autocratic nobility. She is a light pink in color, draped in shifting flowing yellow garb, trailed by long white hair. Upon closer inspection, both her clothing and her physical form are composed entirely of millions of tiny grains of sand. Her voice sounds as though one has one's ear to a conch shell. Newfound Lords, Ladies and other Lieges, I congratulate you on your formation and ascendance. Truly your world holds much promise, and the Autocracy of Shallow Sheawesh has long awaited the rebirth of this world. The majority of our world belongs to the Deepwater Front, which has long been increasing the water level of our entire world. Even now, the skysurface grows ever more distant, and the light dimmer as the deepening water blocks more and more of the sky lantern's glow. Whilst our nation drowns, yours is wholly a desert, both without the necessary amount of either water or salt to give rise to proper life! Surely there we can assist each other in both these perilous moments! I only ask for a feature slot with which to deposit the a large body of water from our planet. While I know this must be offensive, seeing how desperately this dry rock needs much more than that, that is all which I have the power to move at this time. I apologize for that, but with luck, it will buy my faction enough time to turn the tides away from Shallow Sheawest and we can negotiate a more sustainable solution in the future. Her petition complete, Arumba bows and stands aside for the next petitioner.

This one is a lesser being, perhaps once mortal or a powerful spirit, but no longer. Yet, they're not a minor god or other similar lesser deity as they have naught control over the forces of creation and destruction. This is not uncommon, and many such beings exist. Though due to their varying nature and origin, they are often simply lumped in with other minor powers without strict classification. Their stature is tall, but with good posture, their meaty limbs moving with purpose as they float forward. Dressed in leather garb of divine make, with clear eyes filled with swirling speckles of silver and viridian. Hail regents of realms new, I, Malbazaro am a pervasive purveyor of potent plants, herbs, snuffs and stuffs. Malbazaro bows dramatically. Now, onto business. I have had suspicions, and maintain such, that this world of yours, Goc I think it where, has within its ancient lost regions a right cornucopia of unusual herbs. Now, and this is a bit of a trade secret I'm about to let you in on here, abandoned worlds have flauralogical marvels like you wouldn't believe. And I have it on good authority, from a trustworthy, reliable, and anonymous source, that there's a ripe find here for the picking. Now, as I know you've got a lot on your plates, got a world to run after all! I, Malbazaro, can head an expedition beyond the borders of your region here, and take the worries of the wider world off your shoulders so you can focus on what matters most. Now, there's just the mater of funding, and while most unsavory influencers and backwater hagglers would charge you a continent and moon for such a service, Malbazaro is but a simple honest businessman. My business is based on word of mouth and repeat customers, and soooo, I can keep my prices low because I know my customers recognize quality service. A measly six glory will fund an expedition, guaranteed to bring back interesting plants for your majesties. With one final flourish and bow, Malbazaro stepped back.

The final guest was not nearly as pleasant as the previous. A titan, cousin of the gods who's powers over creation are less refined, but have a certain proclivity for destruction. This appeared to be a nasty one, a Bog Titan. A soggy skeleton of massive proportions, to which bog iron armor has been welded onto haphazardly. The carry upon their back a wicked axe of with a rusted blade and handle made from the spine of what can only have been one of the wielder's victims. It moved slowly, and with the kind of poise that a warrior comes to possess after surviving too many battles. It points at your world. Rest a while? It then nods, and takes position with the other petitioners.
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crazyabe

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Re: Gods of Creation 4
« Reply #21 on: May 12, 2023, 09:17:32 pm »

Splitting in three, Ammu addresses each being in turn.
"Though this one thinks a sea would be best acquired from some being of the depths of the abyss, or from some other confused critter, that Ammu guy would be happy to support and even sponsor your dumping operation, aye ya getwhit I be sayin'?"

"Be'ya gonnee, ye leech oh th' glory, we be havvin' no use for your thieving, thus it is this one declares."

"Aye, you rest a while eye? this one known as Ammu says you may, though this Ammu bares no claims to the lands you'd be resting in."

[Note: Robo didn't bother to say that everyone got in]
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Egan_BW

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Re: Gods of Creation 4
« Reply #22 on: May 13, 2023, 05:08:36 pm »

Ding!
You have mail!


Spoiler: To Arumba (click to show/hide)
Spoiler: To Malbazarro (click to show/hide)
Spoiler: To Unknown Titan (click to show/hide)

Spoiler: To Pater Vehranis (click to show/hide)

Besides dispatching a handful of messages, Mauitu stands still at attention in the Closet, awaiting instructions or some work which must be done.
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TricMagic

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Re: Gods of Creation 4
« Reply #23 on: May 13, 2023, 05:34:16 pm »

Rest a while, weary one. My forest is clear and quiet. I only ask you do not strike the boughs of the First Tree.

Arumba, we would be delighted to host your waters at a later time. I would create a Region for it, but for now mortals are of more import.


gets info It may be possible depending on certain factors. I would not deny lakes and rivers within the forest.

Spoiler: Mira (click to show/hide)
« Last Edit: May 13, 2023, 05:48:32 pm by TricMagic »
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IronyOwl

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Re: Gods of Creation 4
« Reply #24 on: May 13, 2023, 05:54:45 pm »

Tracharus stretched his wings and roared. He then focused his Glory into a ball of incandescent magma and hard spiked it into the formless mists to the west of Mesortia. A jagged volcanic landscape erupted in response, mountains of Western Mesortia blending into unstable peaks of dark stone and active lava. A moment later, he hurled his captive Mirkir into their new home with similar care.

"GOOD LUCK!" he bellowed after them.

Parental responsibilities dispensed with, he turned to his divine guests.

"Yeah sure, you can toss it or crash over there," he said, pointing a clawed finger at each of Arumba and the titan.

Create volcano region (10 Glory). Add Mirkir to volcano region. Authorize water delivery to volcano region. Authorize titan habitation of volcano region.
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Leonardo8

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Re: Gods of Creation 4
« Reply #25 on: May 13, 2023, 07:53:13 pm »

Tharix was bored. In the history of the world a lot of stories terrible and wonderful will begin like that, but his was the first. He had seen the lake, the volcano and the forests, the grasslands and the emptiness between universes. Sure, that new world he found himself in was...nice and the company was interesting. But it was also So. Freaking. Empty. The only mortals were not exactly living thrilling lives either. They mostly stood still, literally indistinguishable from a vegetable for most of their day. Osella swore thing were about to change, that they would soon do great things...but Tharix was bored NOW. Immobile plants that spend their times thinking and doing photosynthesis was not his idea of an exciting mortal life. And if mortals are not exciting, why bother with them at all?

So, in his boredom and frustration, he began to kick the ground, in the vast plains of Eastern Minesortia. The more he tought about it, the angrier he became. He needed to DO SOMETHING, NOW! and so he kicked and screamed, pounding the ground under his feet, harder and harder, until his movements became a maddened dance, divine ichor sweating from his brow. He kept going and going until he turned behind and saw the results of his dance. A new race walked the planet, born from the earth and his sweat. They were strong of body and heart, being born from anger and impatience. Tharix saw them eat, wrestle and mate and he was delighted. Exhausted he flew to the heavens again, watching as his creations began to spread.

Spend 5 of my glory and 5 pantheon glory to create the Graal

Spoiler: Graal (click to show/hide)
« Last Edit: May 13, 2023, 09:18:14 pm by Leonardo8 »
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VermilionSkies

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Re: Gods of Creation 4
« Reply #26 on: May 13, 2023, 08:39:40 pm »


Laurel casts their gaze down upon the mortals brought across by their otherworldly allies from their Library. They witnessed their struggles, held back from action only by the fact that their comrades were already working to rectify the issues. Nonetheless they felt a need to do something to aid them.
Then they had an idea.
"They simply need... inspiration!"
They pulled a feather of emerald light from their halo, before dipping the tip back into their halo and beginning to write upon the air before them.

Quote from: Tale
The Prophet of The Iseleti Forebears
We are the first and greatest. We are responsible for the behavior and well-being of all those who come after us, and the world which we were gifted.
Charismatic and intelligent, the Prophet controls the attention of a crowd with practiced ease. Despite this calculating appearance, they truly believe in what they preach, and spend what little free time they have aiding the less fortunate.

Satisfied with their work, Laurel folded the scripture into a line of brilliant light, before casting it down towards the Iseleti.
"Go forth and do good, little one!"


5 Heroic Glory spent.

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dgr11897

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Re: Gods of Creation 4
« Reply #27 on: May 13, 2023, 08:49:51 pm »

A snake wraps around a tree in a space that isn't really space it ponders the world.

"Mortal food supplies<Consumption."
"Pantheon consensus=Create new biome"
"Deity:Laurel Possesses claim"
"Sending Glory..."
"Glory sent"
"Deployment of tacitus commencing..."
"Phase 1, preparing tacitus with agricultural knowledge..."
"Completed"
"Launchign"
The tacitus is launched from the heavens to the area near the Dream well lake, embedding itself in the ground nearby.
"Deployed." Transfer 2 glory to Laurel for the purpose of making a biome in the Eastern Mesortia region, then spend 3 glory to load the tacitus with agricultural knowledge, causing it to specifically promote the development of agriculture first, then deploy the Tacitus to near the dream well, to provide aid in the mortal's advancement.
« Last Edit: May 15, 2023, 02:47:13 pm by dgr11897 »
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Glass

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Re: Gods of Creation 4
« Reply #28 on: May 13, 2023, 09:16:03 pm »

Hey! Hey, Malbazaro! You're asking about going expeditioning, right? Give me-
Osella begins shaping a blessing...
Give me just a moment and I'll get you your asking cost, and also some people to go with you! You're going exploring, little buddies!

Two motes of Glory begin weaving into each other, one a verdant green-gold of growth and radiance, the other the iridescent shimmer of the unknown. Briefly, a tapestry becomes visible - but then it splits into cords, each racing down to the world, connecting itself to a number of the Iseleti. One hundred of them, in fact, with Primists, Naturalists, and even a few with less-developed belief systems among them. The light of the sun, once touching them but lightly, now buoys them, sustaining their bodies beyond the natural abilities of their photosynthesis - or rather, sustaining them with their newly much-improved powers of photosynthesis. However, along with this blessing comes two impulses: the first being a desire for journeying, while the second draws them toward one of the edges of the known world.

To that edge, Osella drags Malbazaro, shoving six marks of Glory into his hands as they move - three their own, three from the pantheon's stores. Right, one hundred Iseleti explorers to do your explorering with you! That won't be a problem, right? They can help with stuff, like, like, uh... well, they're people, they can learn to do stuff! Try to keep them alive, okay? I want them to enjoy discovering new places, not fear it, so I'll be very upset if they come out of this not wanting to do it again!

(Costs: 2 personal glory spent on the blessing, 3 personal glory and 3 pantheon glory spent on hiring Malbazaro.)
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Knightwing64

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Re: Gods of Creation 4
« Reply #29 on: May 14, 2023, 08:26:21 pm »

Deus raises his holy hand and releases monstrosities onto the world with the power of 8 glory.

Spoiler: Holy Rabbit (click to show/hide)
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