Do you know how many people bought a Hot Dog? I don't really care if you don't want to claim it right now; I just want to know if you know. Oh, you said you don't. Really? That's... weird.
I see you haven't played a Fallacy game before. I'm actually not sure how you CAN'T believe that, considering that we all have Lucky Numbers, most of which we don't have solid information behind how they work. So, the fact that you think I'd have information that works with my Abilities that make no amount of sense at all, and I'm not even sure if I can buy my own Hot Dogs...
Is it weird? Yes, but purely in the game design sense. I have an Ability that drops Purple Numbers. I don't know what Purple Numbers do. I can't even tell if that's helpful or hurtful! To me, that seems bad, consider that the rest of that Ability is also bad...
Heck, literally anyone can buy a Hot Dog for 2 fake points, and no one knows what the fake points do!
It's just a thing Fallacy does, and I don't think they will learn their lesson about not doing it, because sometimes, the things are bad, and sometimes they're good, and there's no rationale to which is which. I dunno, man. I don't know why I can't know until Day 4 in a game with Cults. It seems counterintuitive.
My Role was about to be a whole lot worse than it is now, but my Hot Dogs actually got reduced in price to make them actually useful (The old prices were left in my Ability description.)
...Or it's Max just screwing with you.
^
Of note, NQT wasn't Roleblocked last night. Aand I just bought a hot dog. Gonna need it if I don't die. Or get roleblocked.
I can give out Hot Dogs that stop people from being Blockable. They also give 1 AP.
... I can also give out an even better Hot Dog, but that's gonna cost most of my turn.