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Author Topic: Fallacy's Horrible Cults - End - Prisonbreak  (Read 36667 times)

ToonyMan

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1095 on: May 21, 2023, 04:44:41 pm »

At least it's horrible for Cult as well as Town...
Are you shitting me? Town got the freest ride of their life in this game.

Actual thought was put into D1, although even our best efforts led to a mislynch.

D2 was an inspect straight into the lynch.
D3 was a process of elimination guaranteed scum hit based on the D2 inspect.
D4 is going to be a repeat of D2.
D5 is going to be a repeat of D4.
Etc.

Wow so interesting. I'm enthralled by how well town played.
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Egan_BW

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1096 on: May 21, 2023, 04:49:31 pm »

luck is a skill baybee

I get lucky every game, especially the ones I lose.
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TricMagic

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1097 on: May 21, 2023, 04:51:00 pm »

We can always give all our power to webadict and lynch Fallacy.
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NJW2000

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1098 on: May 21, 2023, 05:19:43 pm »

Yeah, fair enough, no point prolonging this.


Just getting converted after putting effort in and finding scum D1 is very annoying. Punishment for success. I know this is a cults game, but kinda bitter after FBYOR5. So...


EuchreJack
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One wheel short of a wagon

TricMagic

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1099 on: May 21, 2023, 05:28:26 pm »

Well, guess Cult is revealed. (Sorry NJW.) ToonyMan
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webadict

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1100 on: May 21, 2023, 05:28:49 pm »

Yeah, no offense, but Toony is right.  This game very much had a series of mechanics that couldn't really be played around without knowing what they are.  I don't think it hurts anyone to have people know what Lucky Numbers do.  All not knowing did was centralize power into the hands of the knowing and paralyze those that didn't until they did.

Did you know that Pink numbers can give TANGIBLE BENEFITS?  Did you know you can use them for things (Like, say, learning specific hidden game mechanics?)  Not a good mechanic to keep hidden!

There are definitely good parts to this game, but this would've been more fun if people had known what each mechanic does, so you had multiple avenues to take for each team.  Cult could focus around, say, Experience or Karma or Health or whatever the fuck Purple is.  Had people know what Karma did, the Days would've been super different.  If people knew what Experience did, the Nights would've been super different.

Just... Good mechanics obscured to be unfun and potentially dangerous to work with.
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FallacyofUrist

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1101 on: May 21, 2023, 05:55:18 pm »

The shiny one has decreed it, and so it must be.

Quote from: Votebox
Egan_BW (0):
EuchreJack (1): NJW2000
NJW2000 (0):
Toaster (0):
ToonyMan (2): EuchreJack, TricMagic
TricMagic (0):
webadict (0):

No Execution (0):

5 votes hammers.

Not Voting (5): Egan_BW, Toaster, ToonyMan, webadict, webadict
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Egan_BW

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1102 on: May 21, 2023, 06:15:45 pm »

Hey, we only get one chance to play a game where we don't know what these specific mechanics do. Next time we'll know because we played this one. :p

So, may as well embrace the chaos.
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webadict

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1103 on: May 21, 2023, 09:46:43 pm »

Hm.  Is Toaster not going to post?
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Toaster

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Re: Fallacy's Horrible Cults (9 / 11) - Day 3 - Game of Clones
« Reply #1104 on: May 22, 2023, 12:30:29 am »

V/LA NOTICE:  I'm going to be very limited posting until late Sunday-ish.  I apologize for not mentioning this sooner.

I'm completely wiped and cannot realistically post now.  I didn't get any useful night results just please give me some time
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Toaster

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1105 on: May 22, 2023, 12:31:48 am »

Also still not cult, still can't be converted.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

EuchreJack

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1106 on: May 22, 2023, 02:41:52 am »

I'm curious to see if Toaster posts more.

@Toaster: When you get a few minutes, what are your thoughts on NJW2000? Is he the Cult Leader?
You know, I can double vote him, since he voted me.

TricMagic

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1107 on: May 22, 2023, 07:51:19 am »

As compared to confirmed cult Toony?
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Toaster

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1108 on: May 22, 2023, 08:23:46 am »

Okay soooo.....


Yeah, fair enough, no point prolonging this.


Just getting converted after putting effort in and finding scum D1 is very annoying. Punishment for success. I know this is a cults game, but kinda bitter after FBYOR5. So...


EuchreJack


NJW claims being converted, ergo not cult leader.

He's voting Jack, ergo town.

Web's making this same argument, ergo town.

Egan's pretty much confirmed town at this point, ergo town.

I don't know where the heck Max is.  Is that known and I missed it?  Is he just gone?  Barring further information, I'm assuming he was killed and body removed.

That makes......... Toony the cult leader?  Tric is ???


I'm still tired and work and stuff, but I'll try to follow today if anyone wants to point and laugh at me and tell me the obvious stuff I missed.



Also I can use NQT's JimOAT tonight.  None of my numbers changed.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Toaster

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Re: Fallacy's Horrible Cults (7 / 11) - Day 4 - A New Temple
« Reply #1109 on: May 22, 2023, 08:24:38 am »

OH YEAH

O GREAT WEBADICT!  I PRAY TO YOUR DIVINE HOT DOG

MAY IT BE EVER COATED IN HOLY ONIONS AND SACRED CHILI
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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