Anyways, i think it got to a point there should be just 2 separate threads, one for CDDA and one for CBN to avoid that "curse" as if you keep opposition away from each other that should tone down the chance of yet another lock.
I'm not sure yet if it'd be the best approach or not. I was tempted to make this just the BN thread and leave it to someone else to open a DDA thread but eh. Plus honestly I worry it'll be like on reddit where it doesn't stop people from using r/cataclysmdda as functionally a shared space anyway (and I feel it's 100% okay to do that if things are kept civil, but there's a lot of neither camp really being trustworthy about doing that).
If someone wants to split off into a second thread I can rename this thread and refocus while we're still on the first page but whichever works. ¯\_(ツ)_/¯
Android and mutant builds are always fun but I've struggled to find CBMs/mutagens in the wild in recent playthroughs.
Keep an eye out for exodii-related content if DDA, pay attention to special zeds and the industrial center if BN, for CBMs. Labs should I think be relevant as a predominant source for mutagen in both versions, but it's hard to tell at a glance if it's a real lab or a microlab.
For BN, I want to at some point flesh out and add more variety to the room contents of microlabs. They're only really used for storing generic chemical reagents and organs in both versions for the most part, but I'd like to make them a "this is useful for materials that you'll need to take full advantage of stuff present in the standard labs" type of location. Basically as a way to encourage the player to explore both types of lab, in addition to making microlabs more interesting as a consequence.
But again, effort. :<