Turn 23
Nirur Torir
Level 2 Rogue
DEAD/10 HP
7/10 Exp.
Swag: Shiny Necklace (B)
Slime Coins: 9
Dice: D6
Roll: 3
You collect 2 of the Slime Coins. You then slice at the Glowing Whistle Mountain Slime to deal 3 damage.
Boss Counter!
Glowing Whistle Mountain Slime rolled a 6. It leaps up and crushes you, dealing 9 damage. You are now DEAD.
You find yourself in a room. There are a number of board games on some shelves on the wall. A skeleton wearing a black robe is sitting down, wearing its iconic nametage indicating "Hello. My name is DEATH". To your left is a door with the word "LIFE" written on it. There is a note on the door saying "No escaping please".
You see a Tree Sentinel run into the door with a resounding THUNK.
---
Fluffe9911
Level 2 Human Adventurer
8/10 HP
6/10 Exp.
Swag: Aluminum Guitar (B)
Slime Coins: 19
Dice: D6.
Roll: 3
You slash the Glowing Whistle Mountain Slime to deal 3 damage to it, but it still has plenty of heck left in it!
Boss Counter!
Glowing Whistle Mountain Slime rolled a 5. A trio of Rock Slimes emerge from the Glowing Whistle Mountain Slime and fall on you dealing 2 damage. The Rock Slimes stick around!
---
BlackPaladin99
Level 2
6/10 HP
0/10 Exp.
Slime Coins: 2
Dice: D6
offscreen
---
Knightwing64
Level 2 Lich
5/10 HP
1/10 Exp.
Slime Coins: 5
Dice: D6.
Roll: 3
You attempt to kill A_Curious_Cat, but your attack is thwarted by some kind of magical dinosaur magic (which is way more magical than non-magical dinosaur magic).
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Strif3
Level 2 Mold
8/10 HP
0/10 Exp.
"Allies": Fake Crab Slime: 1/3 HP
Slime Coins: 3
Dice: D6.
Roll: 5
Umm... I guess you convert the Regular Slime into a Fake Crab Slime! Congrats?
---
King Zultan
Level 2 Zebra
10/10 HP
1/10 Exp.
Slime Coins: 5
Dice: D6.
Roll: 4
You eat the Internet Slime for 4 damage, destroying it! You gain 1 exp and 1 Slime Coin.
You feel as if you have gained the power of having bad mental health!
---
Devastator
Level 2 Catgirl
8/10 HP
2/10 Exp.
Slime Coins: 5
Swag: Stilettos (5)
Dice: D6
Roll: 4
You swipe three of the Slime Coins. You then attack the Infinite Wall of Slime to deal 4 damage. A Beard Slime is extracted from the wall!
---
Quarque
Level 2 Troll Wizard
10/10 HP
0/10 Exp.
Slime Coins: 3
Dice: D6
Roll: 3
You try to kill the Lich, but are pacified by some kind of secret dinosaur magic!
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A_Curious_Cat
Level 2 Machinist
2/10 HP
2/10 Exp.
Slime Coins: 1
Swag: File Set (3), Safety Goggles (2)
Dice: D6.
Roll: 1
You stab yourself while trying to defend yourself using your File Set, taking 1 damage. It seems that self-inflicted damage doesn't count as teamkilling, which will be good to know if you ever feel the need to off yourself later.
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Elephant Parade
Level 1 Guide
4/10 HP
0/10 Exp.
Allies: Gift Shop Slime (2/2 HP)
Slime Coins: 4
Dice: D6.
Roll: 5
Huh.
You manage to distance yourself from the wall by walking away from the wall by using the Infinite Wall of Slime as a landmark. Due to the fact that it is infinite in size, it remains effective as a landmark no matter where you go.
Eventually you come across the moss-covered remains of what looks like it used to be some kind of structure!
---
Egan_BW
Level 1 Tiny Purple T-Rex
5/5 HP
0/5 Exp.
Slime Coins: 2
Swag: An Oak Tree with a shoddy ladder and platform treehouse foundation.
Dice: D4.
Roll: 4
I guess you know secret dinosaur magics now? You project an aura of anti-teamkilling for this turn!
---
Horizon
Level 1 Tree Sentinel
DEAD/5 HP
4/5 Exp.
Slime Coins: 1
Swag: Notepad (1), Pencil (1)
Dice: D4
Roll: 1
You run and jump at the door. OH YEAH!
Then you come to a sudden halt. It seems that the door is actually pretty sturdy and you don't smash through it, remaining dead. OH NO!
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Naturegirl1999
Level 1 Human Girl
3/5 HP
4/5 Exp.
Slime Coins: 2
Dice: D4.
offscreen
---
Infinite Wall of Slime: Infinity-152/Infinity HP.
Glowing Whistle Mountain Slime: 12/18 HP (Nirur Torir: 3, Fluffe9911: 3)
Beard Slime: 4/4 HP
Rock Slime: 2/2 HP
Bigger Regular Slime: 2/2 HP
Rock Slime: 1/1 HP
Rock Slime: 1/1 HP
Internet Slime was destroyed! King Zultan gains 1 exp and 1 Slime Coin.
Glowing Whistle Mountain Slime rolled a 2. It whistles a catchy tune!
Regular Slime rolled a 4. It expands to become a Bigger Regular Slime!