I don't think I get the 10% bonus to labor this turn right? Copy past error from previous turn or am I missing something?
Also yay, new turn.
Corrected, only 12.
To build more spider ranches, do I need to spend a turn (and 1 food) producing spiders instead of silk? Can this be done simultaneously with building the new ranch?
Also you have me at needing 1.3 luxuries but I think I only need 1.2, since I have 12 pops +1 labor from industriousness.
EDIT: Also, can I make clothes out of leather?
Yes and yes.
Corrected. 11 food, 1.2 luxury need.
I feel like I shouldn't allow clothing to be made from leather, for the balance of you needing to trade for wool, but I can't actually justify not allowing your pre-metal civilization to make clothes from animal furs and hides. Go ahead and make clothes from leather, at the same material:clothing ratio as wool.
Just to confirm, it wouldn't work to have +2 morale from:
- 2 spirituality
- 0.4 clothing
(for a pop of 12,000)
or such?
Also, sort of a vague question but would it likely be tactically advantageous to field 1 speargruggi unit with 1 archer unit rather than 2 speargruggi? 15% melee damage is a little more palpable than whatever advantage there is to having a mix of shock and projectile.
Correct, you need a variety of luxuries, and anything past 1.2 spirituality will almost always be wasted for a workforce of 12.
I don't want to answer such questions. If you want a simulated battle, you'll need to either train them yourself and have them spend the turn wargaming, or meet another player and trust them enough to not betray you during a fake fight.
Also on animal taming, if we don't have any any animals to make the animal producing pastures, can we add them in later to allow that pasture to produce animals?
Yes. It'll be a free change-over, but if you want the pasture to make use of the special animal immediately, you'll have to have them ready to put in the pasture right at the start of the turn.
I think I'll have to limit animals in warehouses so you can't have a warehouse packed with 4 unicorns, 2 phoenixes, and 2 krakens, to swap out for their resources. I'll probably charge 1 food/turn/animal not on a pasture or in a special storage ranch, but that's not a final ruling.