Okay, we've got another person from Reddit joining us soon, which puts us at 7 players, and that seems like a good enough number to start at. I am currently swamped with stuff at college, but spring break is coming up this week so I should be able to get us up and running during that. In the meantime, I feel like we should discuss details.
LocationI think it's a given that we want a waterfall, but should I scour for a place that has both a waterfall and a portion of a lake?
Should the location be close to existing hillocks or in terrain where a new hillock could be founded? This would give us a chance to become a barony at the very least which would enable wagons being sent our way. Is that much of a concern?
What level of savagery do we want? I suppose this comes down to how much excitement we want our guests to have and how much Fun we want to have as players.
How big are we willing to make the embark site?
DwarvesWhat skills do we want our starting seven to have? Here's a rough list I just cooked up.
- A carpenter
- A stone carver and engraver
- A general metalworker, for weapons, armor, and metal furniture
- A cook and brewer to keep the taverns stocked with quality food and drink
- A fisherdwarf, for a steady supply of fish and shells for crafting. Also available for odd jobs when the fish and shells stockpiles are full
- A planter and general farm worker
- A general craftsdwarf and clothier, to make things out of stones and shells and keep everyone clothed
Obviously somewhere in there we'll need miners, a doctor, and some sort of administrator, but I'm sure I'll be able to squeeze these skills in somewhere. What are your thoughts?
MetaHow long should someone have to play out their turn? Maybe a week? Do we give them some leeway as long as they're posting regular updates and making timely progress?
Are we using any mods? At most I was thinking just visual stuff like Detailed Landscapes rather than anything game-changing, but whatever it is the decision has to be finalized before I start generating any worlds.
What difficulty settings do we want? Should we deviate at all from the standard settings?
That's all the stuff I can think of at the moment. I've got to get back to homework now so I might not be replying for a while. Just think about it and we'll see if we can come to a consensus.