For a moment, there is a standstill.
Geshemblos stares into Eleazar's soul, coiling around the obelisk just a bit tighter. Neither side wants to attack first.
Then Burt comes along, and right behind him is Velklin with
Ornos on one hand and a charged spell on the other.
BATTLE START
PLAYER TURN
Velklin casts [Fullest Moon], using 15 Mana!
The attack permeates the air, all enemies lose 10 HP!
Eleazar casts [Empower], increasing his strength by 3!
Eleazar hits the Soldier of Geshemblos 1: 13+4+2=19
The attack deals 25 HP and defeats the enemy!
ISABAM BUTSHA JOINS IN!
Isabam Butsha hits the Soldier of Geshemblos 8: 17+2+3=21
CRITICAL HIT! 20 HP dealt, and enemy is defeated!
Steve punches Soldier of Geshemblos 2: 6
The attack is deflected!
Stevie punches Soldier of Geshemblos 2: 13
The attack breaks the ice, dealing 5 HP!
Steven punches Soldier of Geshemblos 3: 3
The attack is deflected!
Ornos casts [Soothing Song]!
(Enemy dice requirement went from 10< to 15<)
ENEMY TURN
...
While the fight was raging, Lemmy was trying to reach the obelisk by some other way. Maybe he could break the wall? The ice seemed pretty solid, but it was worth a try.
Lemmy tries breaking the ice to reach the obelisk: 17
And it works, unbelievably. The wall crumbles with a powerful kick, opening up the way for the obelisk. Why didn't he thought of this before?
Though he soon wishes he hadn't.
Resist the telekinetic blast: 1
What greets him is the parasite god himself. Lemmy notices that
Geshemblos doesn't have an appreciative look on his face. The resulting telekinetic blast sends him right back through the broken wall and head first into the next. A loud crackling is heard, and he is in the dungeon no more.
...
Soldier of Geshemblos 2 pounces on Burt: 12-1=11
The attack is deflected!
Soldier of Geshemblos 3 pounces on Burt: 20-1=19
The attack bruishes the chest, dealing 5 HP! (30 Left)
Soldier of Geshemblos 4 pounces on Velklin: 17-1=16
The attack hurts the right pinky finger, dealing 5 HP! (25 Left)
Soldier of Geshemblos 5 pounces on Burt: 4-1=3
The attack is deflected!
Soldier of Geshemblos 6 pounces on Isabam Butsha: 4-1=3
The attack is deflected!
Soldier of Geshemblos 7 pounces on Eleazar: 15-1=14
The attack is deflected!
Soldier of Geshemblos 9 pounces on Eleazar: 16-1=15
The attack is deflected!
Soldier of Geshemblos 10 pounces on Velklin: 16-1=15
The attack is deflected!
PLAYER TURN
Burt hits Soldier of Geshemblos 2: 10+2+3=15
The attack breaks the ice, dealing 15 HP and defeating the enemy!
Eleazar hits Soldier of Geshemblos 3: 9+2+4=15
The attack breaks the ice, dealing 20 HP and defeating the enemy!
Isabam Butsha punches Soldier of Geshemblos 4: 8+2+3=13
The attack breaks the ice, dealing 10HP! (10 Left)
Velklin casts [Blazing Sun] on Soldier of Geshemblos 5, using 10 Mana, dealing 25 HP and defeating the enemy!
Steve punches Soldier of Geshemblos 4: 2
The attack is deflected!
Stevie punches Soldier of Geshemblos 4: 18
The attack breaks the ice, dealing 5 HP!
Steven punches Soldier of Geshemblos 4: 14
The attack shatters the ice, dealing 5 HP and defeating the enemy!
ENEMY TURN
Soldier of Geshemblos 6 pounces on Stevie: 4
The attack is deflected!
Soldier of Geshemblos 7 pounces on Eleazar: 15
The attack bruises the lower right arm, dealing 5 HP! (30 Left)
Soldier of Geshemblos 9 pounces on Veklin: 14
The attack hurts the left pinky finger, dealing 5 HP! (20 Left)
Soldier of Geshemblos 10 pounces on Steve: 4
The attack is deflected!
PLAYER TURN
Burt hits Soldier of Geshemblos 6: 16+2+3=21
CRITICAL HIT! 25 HP dealt and the enemy defeated!
Eleazar hits Soldier of Geshemblos 7: 17+2+4=23
CRITICAL HIT! 30 HP dealt and the enemy defeated!
Isabam Butsha punches Soldier of Geshemblos 8: 9+2+3=14
The attack breaks the ice, dealing 10HP! (10 Left)
Velklin kicks Soldier of Geshemblos 9: 15
The attack cracks the ice, dealing 5 HP! (5 Left)
Steve punches Soldier of Geshemblos 9: 5
The attack is deflected!
Stevie punches Soldier of Geshemblos 9: 3
The attack is deflected!
Steven punches Soldier of Geshemblos 9: 14
The attack shatters the ice, dealing 5 HP and defeating the enemy!
ENEMY TURN
Soldier of Geshemblos 10 pounces on Isabam Butsha: 15
The attack scratches the metal, dealing 5 HP! (35 Left)
PLAYER TURN
Burt hits Soldier of Geshemblos 10: 9+2+3=15
The attack cracks the ice, dealing 15 HP! (5 Left)
Isabam Butsha punches Soldier of Geshemblos 10: 6+2+3=13
The attack shatters the ice, dealing 10 HP and defeating the enemy!
Eleazar casts [Respite], refilling all his Mana!
BATTLE OVER
Now, it just you and
Geshemblos. It seems unwilling to let the obelisk go, and you can't activate the skink god with it coiled around it.
You have some "convincing" to do.
"I- I died. It was a darkness like unto oblivion-" Lemmy had died. His neck was broken in the high speed collision down there at the dungeon. It was his first time dying. And oh man, was it scary.
Just when he swas starting to freak out. He was shushed by someone whisper yelling. "Be quiet. I am trying to hear something out."
"What are you-"
"There is something on the ship."
"Are you sure?"
"Yes, it giggles sometimes. It's really faint. We probably didn't hear it before because of how quiet it is. I heard it when I was checking the tractor beam. Just listen."
And here it was. A faint, distant giggling, coming from the depths of the ship. The two looked at eachother, before moving to investigate. The giggles brought them to the bathroom... fountain thingie. They heard the giggling in the room again. Coming from the weird statue that stands in the middle of the water bowl of the fountain.
Very cautiously, Su Lin touches the statue. Nothing happens. It doesn't springs into the air and melts into hot magma. It doesn't laughs like a maniac and makes a 4th wall breaking joke. It is just a statue. That giggles every once in a while. By some unknown mechanism.
No plot relevancy here, just an Easter Egg.
Current Characters
Name: Lemmy
Description: Lemmy is a human teenager, brown haired and eyed with a malicious grin. He doesn't look like much, but he has the great skill often missing from more noted and powerful beings.. creativity, laziness, and lateral thinking. If there's some simple way to get the job done, he'll be the one to find it, despite lack of abilities.
Stats:
- Strength: 0 (5 pure base DPH)
- Accuracy: 0
- Speed: 0 (5 Tile Range)
- Defense: 0
- Endurance: 0 (30 pure base HP)
- Mana: 0
Items:
NoneSpells:
None
Name: Su Lin
Description: A young adult human man wearing plain light-grey clothing with a copper trim. He has more hair than the average person, and is somewhat reminiscent of a bear. Su Lin is a Cultivator who cultivates a force known as 'true essence' or 'Qi' within his body in order to become stronger with the ultimate goal of transcending his mortality.
Stats:
- Strength=3 (Base 5+15 DPH)
- Accuracy=2
- Speed=2 (7 Tile Range)
- Defense=2
- Endurance=3 (Base 30+15 HP)
- Mana=2 (10 Mana+5 | Regen)
Items:
- Ornos: The downgrade avatar of a god of music and song, shaped like a small beetle and made of ornate coral. (+1 Mana, Spell: Soothing Song)
Spells:
- Concentrate: Su Lin concentrates to refill his Qi reserves. Qi cannot attack for that fight turn and may need to be protected by others.
- Qi Infusion: Su Lin uses all his Qi reserves to bolster his strength stat by the number on his Mana stat for two turns.
- Soothing Song: Su Lin unleashes Ornos for it to sing its song and play its music. All enemies have their Accuracy and Strength reduced by 1 for a turn. Can only be used once in three combat turns. Consumes no Mana.
Name: Isabsam Butsha
Description: A 7 foot tall, cybernetic amazon, her body made of half rusted and oil machine, her hair a mess of cableings an wires. With pair of glowing jade machine eyes.
Stats:
- Strength: 2 (Base 5+10 DPH)
- Accuracy: 2
- Speed: 3 (8 Tile Range)
- Defense: 2
- Endurance: 3 (Base 30+15 HP)
- Mana: 0
Items:
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
- Ambiguous Metal Pipe: A long piece of broken pipe. It is made of an unidentifiable metallic substance and served seemingly no purpose before it was torn off. Can be used to hit and bludgeon.
Spells:
None
Name: Burt
Description: A humanoid with the head of a deer.
Stats:
- Strength:3 (Base 5+15 DPH)
- Accuracy:4
- Speed:1 (6 Tile Range)
- Defense:2
- Endurance:2 (Base 30+10 HP)
- Mana:0
Items:
- Nail-Attached Chair Leg: A broken off leg of a wooden chair that still has a nail attached to the end. It can be used to stab.
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
Spells:
None
Name:
VelklinDescription: A four foot tall faun-like humanoid being, with the appearance of being barely a teenager. He has unguligrade, deer-like legs and a long tail with a tuft of fur on it's end. The hair on his head is of a very pale - almost pure white - blue color, the same hair is also present on his legs and tail. Sired by a god and born to a mortal mother, Velklin inherited a great deal of raw magical power from his divine father, making him a demigod.
Stats:
- Strength: 0 (5 pure base DPH)
- Accuracy: 1
- Speed: 1 (6 Tile Range)
- Defense: 0
- Endurance: 0 (30 pure base HP)
- Mana: 10 (50 Mana | Regen)
Items:
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
Spells:
- Telekinesis: Velklin can use telekinesis to lift small to medium sized objects. As an utility spell, this cannot be used in combat.
- Safety Jump: A passive magical ability that teleports Velklin to safe nearby location when he is gravely injured.
- Blazing Sun: Velklin shines a focused ray of light from his right hand, spending 10 Mana and dealing 25 damage to a single target.
- Fullest Moon: Velklin manifests a crescent shaped light source that rapidly radiates outward, spending 15 Mana dealing 10 damage to all enemies.
- Dazzling Nebulae: Velklin creates a cloud of colorful, ethereal gasses, which reduces all enemy accuracy by 3 for three combat turns and consumes 10 Mana. This effect does not stack.
- Scorching Fire: Velklin launches a fireball with either of his hands, dealing 10 damage on contact and then 4 combat turns of 5 afterburn damage on a select enemy, using up 10 Mana.
- Scrantonic Scramble: Velklin uses 20 Mana and destabilises the local reality, buffing all of his allies rolls by 1 and debuffs all enemy rolls by 1 for the rest of the battle. This can be done only once per battle and ends with the current battle.
- Mass Heal: Velklin spends 20 Mana and heals all his teammates, including himself, by 10 HP. This spell can stack, given there is enough Mana.
- Divine Word: Velklin commands so that a single enemy will simply cease living, using 25 Mana. The affected enemy will save roll a 10d using their endurance stat as the arbitrer. If it is higher than 7 it will be stunned for a turn. If it is between 7 and 3, they will be stunned for a turn and have all their stats lowered by 2 the next turn. If they roll 3 or lower, they die instantly.
- Conjure Crystalline: Velklin summons a small, crystalline golem with base stats for 10 Mana. This spell can stack, allowing multiple summons with enough Mana for all.
- Small Wish: Using 50 Mana, Velklin can make a small wish come true. This can't create powerful or large items nor alter reality in elaborate and overarching ways, but will alter reality to make current objective easier by the means of increased luck and such.
Name:Eleazar
Description: Looks humanoid, except his “feet” are only heels. Additionally, his skin is cerulean. His hair is more like long, very thin, white tentacles. He has three long tendrils a color substantially darker than his body emerging from the back of his head. These function like a Twi’lek’s (they’re from Star Wars), except he has three of them, and the center one is slightly but noticeably thicker than the outside two. His sclera are the same color as his pupils, and his irises are an iridescent blue. He is a master of Psychoaugmentation, the art of using psionics to enhance the user’s physical and mental capabilities.
Stats:
- Strength= 1+3 (Base 5+20DPH)
- Accuracy= 2
- Speed= 4 (9 Tiles Range)
- Defense= 1+2
- Endurance= 1 (Base 30+5 HP)
- Mana= 3 (15 Mana | Regen)
Items:
- Hyperflexible Metal Armor: An metallic, one piece clothing that behaves like cloth, yet is as durable as metal. +2 Defense
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
- Pointy Chair Leg: A broken off leg of a wooden chair, with a splintered end. Can be used to stab.
Spells:
- Respite: Eleazar refills his mana, and won't attack for a combat turn.
- Empower: Eleazar uses all of his mana to increase his strength stat by the number on his Mana stat for the duration of combat. Does not stack.
- Envision: Eleazar uses all of his mana to increase his accuracy stat by the number on his Mana stat, also gaining a considerable buff to his action or combat rolls that involve cognitive provess. Single turn use.