The captured comet moon Heyam-72 d1 glows eerily under the faint red light. Su Lin contemplates this.
His mind wanders back to the confused and scared beetle god, currently still ejecting the mana infused in him. He remembered how just one believer, himself, was enough to bring
Ornos back to lucidity.
He is suddenly struck by an ingenious idea. The Narrator, whatever he is, seems to be very wise, and he also knew what
Ornos was from the very beginning. So he could believe in
Ornos too!
"Sorry to crush your dreams, but I can't."
"Why can't you?"
"It's complicated.
Ornos is a mortal god. A being born of belief, of noospheric substance. He is essentially a very, very real imaginary friend. So real that he is above you in existence. And so very close to the actual plain of reality, but never
in it. He is always intermediary, between levels of it."
"What does that have to do with anything? What are you getting at?"
"If I believed in
Ornos, it would create a reality paradox. I am not real inside this reality at all. I do not exist there. I am completely above it, and what you are interacting with is a downward projection. I will lift him, to my level, and outside of your reality."
"I don't really get it."
"Tldr; No can do."
Su Lin didn't quite understood why this was the way it was, and he was now too confused to figure it out. So he approached Velklin, who seemed friendly with him, and the exploding beetle right next to him.
"Hey, Velklin?"
"Yeah, I am here." Velklin replied groggily
Su Lin then noticed that Velklin look tired. Very tired. His face was pale and he was swaying on his hooves.
"You seem a bit exhausted."
"It's because I am. I am a bit unexperienced on performing improvisation when casting. And I have no way to actively gather it."
Su Lin thought this was unacceptable. The deer kids exhaustion, that is. So he decides to give his mana to Velklin. He could always Concentrate to get more.
Su Lin attempts to transfer 10 Mana to Velklin: 15
Velklin felt himself regain his strength as this foreign type of mana mixed with his. He felt revitalised even though his mana capacity was not filled.
"Thanks, man. I owe you one." Velklin walks off and leaves Su Lin alone with
Ornos, whose expulsion was starting to fizzle out.
Su Lin decides to leave the beetle god to calm down all the way, and starts meditating to clear his mind.
Velklin having walked off with renewed vigor, looks over to the moon for the obelisk. When he realises that the obelisk wasn't nowhere to be seen, he orders the ship to scan the comet.
His suspicions are validated by the first, unrefined results. The third obelisk is not on the surface. But the ship reads it as close. It is clearly under the ice.
As the scan data becomes more defined, he is able to spot a large, circular hole dug into the glacial ice, about 10 meters in size, descending down to... The scan doesn't show.
Velklin decides against going into the moons core to who knows where. The suits
don't have gravity boots installed, and that is a nightmare to deal when you have hooves. So he instead sits next to Su Lin and joins him in his meditation.
Velklin attempts to Learn Telekinesis: 19
Velklin, gathering his mental power and mana into a single point, tries focusing on pushing the air around him. He takes a deep breath, lets it out. And the air around him suddenly vacate his surroundings! Leaving him choking for air in a complete vacuum for a couple of seconds! But what is important was that it did work. He messes around with it, lifting up boxes, creating gusts of wind. Until he realises that this is a magical ability, and magic consumes mana. Not much in this case but with the amount of telekinesis he just did, he lost the mana he got from Su Lin. Leaving him a bit tired, again.
He doesn't registers that the magic sparkle sounds from
Ornos are seemingly over.
Ornos is confused. He is still a beetle, so his thoughts are not too complex. But he can and does comprehend that something bad happened to him, and that this new floor was so, so cold. He also remembers something else. That remembrance soon turns into a thought. That thought trails onward to form a train. He is suddenly more than what he was before.
He gets a flash of full self awareness. Just as he did back at the ship. He died. He died. That can't be. He had woeshippers numberijg in the hundreds of millions. What happened? One second, he was the most popular being in his world, another, he is this pitiful creature barely able to think. He doesn't remembers what happened.
How. What happened to him?! He-"Oh there that thing is."
Aaaaand he was distracted, aaaaaaand so he was gone.
Lemmy held the coral beetle in his two hands, which had stopped exploding some time ago, and now only gave a strong glow. The beetles light illuminated and reflected almost right off the pristine, crystalline water ice. That didn't matter though, he could still make things out.
Lemmy heard then droning sound of the tractor beam, and saw Burt behind him. So be it, he thought to himself, and he and Burt started to wordlessly explore the comet, and make their way to that entrance.
Only after fifteen minutes, thanks to the almost absent gravity, they get to the creepy hole. Lemmy tries to illuminate down, but only sees darkness. Burt briefly considers dropping the beetle down to see how deep it is, only to realise halfway through that the drop object method needed gravity, which they had in very short supply.
The beetle flies off Lemmy's hands, impossibly due to the lack of air. It dives into the entrance flying directly down and illuminates the tunnel as it descends.
The beetle is getting more and more distant as it goes deeper and deeper. You already miss its glow, and may want to follow it down. There is nowhere else to go anyways.
Current Characters
Name: Fln
Description: A small humanoid a rule's length in height. Maybe a bit smaller than that. They have four wings upon their back with which they flutter and fly around. Fln have adapted to this langlage, though finds as and the like odd. This one has green hair and eyes, and wears green backless clothing, wraps for the bottom and a strapped dress for the top.
Stats:
- Strength= 0 (5 pure base DPH)
- Accuracy= 2
- Speed= 4 (9 Tile Range)
- Defense= 1
- Endurance= 3 (Base 30+15 HP)
- Mana= 1 (5 Mana | NoRegen)
Items:
- Magitech Gun: An small, handheld blaster that draws from the users magic reserves to create small magic projectiles. Will not work if the owner possesses no mana or is drained of it.
Spells:
- Telekinesis: Fln can use telekinesis to lift small to medium objects. As an utility spell, it cannot be used in combat.
Name: Lemmy
Description: Lemmy is a human teenager, brown haired and eyed with a malicious grin. He doesn't look like much, but he has the great skill often missing from more noted and powerful beings.. creativity, laziness, and lateral thinking. If there's some simple way to get the job done, he'll be the one to find it, despite lack of abilities.
Stats:
- Strength: 0 (5 pure base DPH)
- Accuracy: 0
- Speed: 0 (5 Tile Range)
- Defense: 0
- Endurance: 0 (30 pure base HP)
- Mana: 0
Items:
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
Spells:
None
Name: Su Lin
Description: A young adult human man wearing plain light-grey clothing with a copper trim. He has more hair than the average person, and is somewhat reminiscent of a bear. Su Lin is a Cultivator who cultivates a force known as 'true essence' or 'Qi' within his body in order to become stronger with the ultimate goal of transcending his mortality.
Stats:
- Strength=2 (Base 5+10 DPH)
- Accuracy=2
- Speed=2 (7 Tile Range)
- Defense=2
- Endurance=2 (Base 30+10 HP)
- Mana=2 (10 Mana+5 | Regen)
Items:
- Ornos: The downgrade avatar of a god of music and song, shaped like a small beetle and made of ornate coral. (+1 Mana, Spell: Soothing Song)
Spells:
- Concentrate: Su Lin concentrates to refill his Qi reserves. Qi cannot attack for that fight turn and may need to be protected by others.
- Qi Infusion: Su Lin uses all his Qi reserves to bolster his strength stat by the number on his Mana stat for two turns.
- Soothing Song: Su Lin unleashes Ornos for it to sing its song and play its music. All enemies have their Accuracy and Strength reduced by 1 for a turn. Can only be used once in three combat turns. Consumes no Mana.
Name: Isabsam Butsha
Description: A 7 foot tall, cybernetic amazon, her body made of half rusted and oil machine, her hair a mess of cableings an wires. With pair of glowing jade machine eyes.
Stats:
- Strength: 2 (Base 5+10 DPH)
- Accuracy: 2
- Speed: 3 (8 Tile Range)
- Defense: 2
- Endurance: 3 (Base 30+15 HP)
- Mana: 0
Items:
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
Spells:
None
Name: Burt
Description: A humanoid with the head of a deer.
Stats:
- Strength:3 (Base 5+15 DPH)
- Accuracy:4
- Speed:1 (6 Tile Range)
- Defense:2
- Endurance:2 (Base 30+10 HP)
- Mana:0
Items:
- Nail-Attached Chair Leg: A broken off leg of a wooden chair that still has a nail attached to the end. It can be used to stab.
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
Spells:
None
Name:
VelklinDescription: A four foot tall faun-like humanoid being, with the appearance of being barely a teenager. He has unguligrade, deer-like legs and a long tail with a tuft of fur on it's end. The hair on his head is of a very pale - almost pure white - blue color, the same hair is also present on his legs and tail. Sired by a god and born to a mortal mother, Velklin inherited a great deal of raw magical power from his divine father, making him a demigod.
Stats:
- Strength: 0 (5 pure base DPH)
- Accuracy: 1
- Speed: 1 (6 Tile Range)
- Defense: 0
- Endurance: 0 (30 pure base HP)
- Mana: 10 (50 Mana | Regen)
Items:
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
Spells:
- Safety Jump: A passive magical ability that teleports Velklin to safe nearby location when he is gravely injured.
- Blazing Sun: Velklin shines a focused ray of light from his right hand, spending 10 Mana and dealing 25 damage to a single target.
- Fullest Moon: Velklin manifests a crescent shaped light source that rapidly radiates outward, spending 15 Mana dealing 10 damage to all enemies.
- Dazzling Nebulae: Velklin creates a cloud of colorful, ethereal gasses, which reduces all enemy accuracy by 3 for three combat turns and consumes 10 Mana. This effect does not stack.
- Scorching Fire: Velklin launches a fireball with either of his hands, dealing 10 damage on contact and then 4 combat turns of 5 afterburn damage on a select enemy, using up 10 Mana.
- Scrantonic Scramble: Velklin uses 20 Mana and destabilises the local reality, buffing all of his allies rolls by 1 and debuffs all enemy rolls by 1 for the rest of the battle. This can be done only once per battle and ends with the current battle.
- Mass Heal: Velklin spends 20 Mana and heals all his teammates, including himself, by 10 HP. This spell can stack, given there is enough Mana.
- Divine Word: Velklin commands so that a single enemy will simply cease living, using 25 Mana. The affected enemy will save roll a 10d using their endurance stat as the arbitrer. If it is higher than 7 it will be stunned for a turn. If it is between 7 and 3, they will be stunned for a turn and have all their stats lowered by 2 the next turn. If they roll 3 or lower, they die instantly.
- Conjure Crystalline: Velklin summons a small, crystalline golem with base stats for 10 Mana. This spell can stack, allowing multiple summons with enough Mana for all.
- Small Wish: Using 50 Mana, Velklin can make a small wish come true. This can't create powerful or large items nor alter reality in elaborate and overarching ways, but will alter reality to make current objective easier by the means of increased luck and such.
Name:Eleazar
Description: Looks humanoid, except his “feet” are only heels. Additionally, his skin is cerulean. His hair is more like long, very thin, white tentacles. He has three long tendrils a color substantially darker than his body emerging from the back of his head. These function like a Twi’lek’s (they’re from Star Wars), except he has three of them, and the center one is slightly but noticeably thicker than the outside two. His sclera are the same color as his pupils, and his irises are an iridescent blue. He is a master of Psychoaugmentation, the art of using psionics to enhance the user’s physical and mental capabilities.
Stats:
- Strength= 1 (Base 5+5 DPH)
- Accuracy= 2
- Speed= 4 (9 Tiles Range)
- Defense= 1+2
- Endurance= 1 (Base 30+5 HP)
- Mana= 3 (15 Mana | Regen)
Items:
- Hyperflexible Metal Armor: An metallic, one piece clothing that behaves like cloth, yet is as durable as metal. +2 Defense
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
- Pointy Chair Leg: A broken off leg of a wooden chair, with a splintered end. Can be used to stab.
Spells:
- Respite: Eleazar refills his mana, and won't attack for a combat turn.
- Empower: Eleazar uses all of his mana to increase his strength stat by the number on his Mana stat.
- Envision: Eleazar uses all of his mana to increase his accuracy stat by the number on his Mana stat, also gaining a considerable buff to his action or combat rolls that involve cognitive provess.