Su Lin thought about things. What was there to do? Ever since he learned of
Geshemblos's existence, he was thinking about
Ornos. The possibility of
Ornos having had an entire pantheon of relatives friends, companions. Maybe even a partner and children?
So he asked
Ornos about it. The answer was... inconclusive.
"
I... have. I have... siblings. Many. I forgot how much."
"Do you and your brother and your other siblings have parents, then?"
"
No?.. I can't... remember."
Su Lin saw that
Ornos looked bothered. Strained, even. The beetle god was unfurling and pulling at his own wings. A stress tic, he assumed. So he decided to stop questioning the deity and try to workout again. But he gave it his all this time.
Su Lin's workout successes (13<)= 17, 14
DOUBLE SUCCESS!
Su lin felt
considerably more powerful. He felt like he could punch through a tree. Metaphorically.
But still.
"Ummm... Isabsam, do you mind dragging this guy back to the ship? He seems to be zoned out..."
Lemmy barely heard that, and felt the rush of divine mana course through him like a warm embrace. Velklin had healed them all, casting Mass Heal twice, then refilling his mana entirely. Eleazar, though, still looked beat up. He briefly thought to ask the demigod why, but his mind focused elsewhere as he looked at Burt and Isabam leaving the dungeon with Eleazar slung over the metal ladies shoulder.
Namely, the small, glimmering, shard of ice, remnant of the ice skinks from before, laying on the perfectly flat, glacier floor He reached out to it and took it in his hands, inspecting how it weakly shined under the dim light that seemed to come from all surfaces.
Then he had an idea. An awful idea.
Lemmy had a wonderful,
awful idea.
Velklin, meanwhile, was trying to comprehend exactly how the obelisk was doing what it was doing.
He peered into its structure to find... nothing. Literally. There was no highly sophisticated innards to it. Just, a solid stone cut thing. It seemed to be operating on some ungodly make-believe logic!
There was one thing clear. It was an unlimited source of its own featureless, robotic, non-descript mana. Which came from, well, nowhere. He likened it to 0- blood; compatible with everything, while not allowing any additions to itself except for itself. Velklin then tried to figure out what made this mana different than, say, his' or Lin's, and what made it so blank, then came to a sudden realisation.
It wasn't-What? What was that? Mana, yes. The mana didn't had any sort of allegiance, and was so inert that it could even crudely substitude for the fragile constitition of belief, and so was perfectly compatible with everyone and everything with magic ability... What was Lemmy doing?
Lemmy tries to use ice shards to get mana from the obelisk (15<): 3
Lemmy had a small pile of ice shards on both of his palms, and was almost hastily walking forward to the obelisk.
Before Velklin could say anything, Lemmy pressed the ice clusters into the obelisk. And mana flowed into the shards. And then, into him. He then bursted up in magic flames, and in seconds, turned to ash.
With nothing else to do, Velklin returned back to the ship. And the dungeon was empty at last.
Geshemblos had finally grown more relaxed confident around the adventurers, it seemed. He didn't looked pissed at everything anymore, and had started to randomly scurry around the ship, going up boxes and generally being a petty nuisance.
Velklin saw this as an opportunity to get the know his bonded deity a bit better, and maybe negotiate a boost of power like Su Lin had. The fact that he had to somehow convinced the darn reptile to give it rather than getting it automatically like Su Lin did slightly irked him, but he let it slide.
This was also prime opportunity to see if a being made of belief could possibly be influenced by that said belief.
He approached the skink god and saw him tentatively crawling towards him too. And then discovered that
Geshemblos had a reptilian lisp.
"
Thank?.. Sssshit... I... I no good... at thissss."
"Oh, no problem. Are you feeling awkward? That's what you are getting at?"
Yessss...uh... um.... ssssorry.'s
Velklin suddenly felt a jolt of rigidity flow through him. It felt like a warm campfire. He relaxed a moment later. And he didn't even needed to actually convince the god. Maybe his hypothesis worked?
"
I... wassss sssscared... Very... Did... did not think... not had ssssensse... Not my fault. Not."
Maybe not.
Geshemblos seemed to acknowledge his previous behavior and not actually change in personality. He seemed to be ashamed, but also defensive, too. Expected of a household god. Those were usually prideful. Who felt ashamed to do wrong, but also hesitant to own up to that shame.
Velklin thought that maybe he shouldn't try to gauge the fire deity further, who was getting more and more uncomfortable, and to give him some space for him to come to terms with his feelings.
Meanwhile, Burt was just finished with his routine of cheking inside the ship for items. He found none. So instead he tried to get to the next mission. The first and second obelisks gave the ship new coordinates. Maybe this third one also did?
He opened the console as Isabam and the newly-respawned Lemmy came to look.
There was a new target.
Displaying: Heyam 72 System Chart
The target pointed to the very last sphere. The planet Heyam 72-e. A cold, icy wasteland. He remembered the psionic message from the final obelisk. Highest peak, at the roof.
That would help with the mission, if he could figure out what it means.
Current Characters
Name: Lemmy
Description: Lemmy is a human teenager, brown haired and eyed with a malicious grin. He doesn't look like much, but he has the great skill often missing from more noted and powerful beings.. creativity, laziness, and lateral thinking. If there's some simple way to get the job done, he'll be the one to find it, despite lack of abilities.
Stats:
- Strength: 0 (5 pure base DPH)
- Accuracy: 0
- Speed: 0 (5 Tile Range)
- Defense: 0
- Endurance: 0 (30 pure base HP)
- Mana: 0
Items:
NoneSpells:
None
Name: Su Lin
Description: A young adult human man wearing plain light-grey clothing with a copper trim. He has more hair than the average person, and is somewhat reminiscent of a bear. Su Lin is a Cultivator who cultivates a force known as 'true essence' or 'Qi' within his body in order to become stronger with the ultimate goal of transcending his mortality.
Stats:
- Strength=5 (Base 5+25 DPH)
- Accuracy=2
- Speed=2 (7 Tile Range)
- Defense=2
- Endurance=3 (Base 30+15 HP)
- Mana=2 (10 Mana+5 | Regen)
Items:
- Ornos: The downgrade avatar of a god of music and song, shaped like a small beetle and made of ornate coral. (+1 Mana, Spell: Soothing Song)
Spells:
- Concentrate: Su Lin concentrates to refill his Qi reserves. Qi cannot attack for that fight turn and may need to be protected by others.
- Qi Infusion: Su Lin uses all his Qi reserves to bolster his strength stat by the number on his Mana stat for two turns.
- Soothing Song: Su Lin unleashes Ornos for it to sing its song and play its music. All enemies have their Accuracy and Strength reduced by 1 for a turn. Can only be used once in three combat turns. Consumes no Mana.
Name: Isabsam Butsha
Description: A 7 foot tall, cybernetic amazon, her body made of half rusted and oil machine, her hair a mess of cableings an wires. With pair of glowing jade machine eyes.
Stats:
- Strength: 2 (Base 5+10 DPH)
- Accuracy: 2
- Speed: 3 (8 Tile Range)
- Defense: 2
- Endurance: 3 (Base 30+15 HP)
- Mana: 0
Items:
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
- Ambiguous Metal Pipe: A long piece of broken pipe. It is made of an unidentifiable metallic substance and served seemingly no purpose before it was torn off. Can be used to hit and bludgeon.
Spells:
None
Name: Burt
Description: A humanoid with the head of a deer.
Stats:
- Strength:3 (Base 5+15 DPH)
- Accuracy:4
- Speed:1 (6 Tile Range)
- Defense:2
- Endurance:2 (Base 30+10 HP)
- Mana:0
Items:
- Nail-Attached Chair Leg: A broken off leg of a wooden chair that still has a nail attached to the end. It can be used to stab.
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
Spells:
None
Name:
VelklinDescription: A four foot tall faun-like humanoid being, with the appearance of being barely a teenager. He has unguligrade, deer-like legs and a long tail with a tuft of fur on it's end. The hair on his head is of a very pale - almost pure white - blue color, the same hair is also present on his legs and tail. Sired by a god and born to a mortal mother, Velklin inherited a great deal of raw magical power from his divine father, making him a demigod.
Stats:
- Strength: 0 (5 pure base DPH)
- Accuracy: 1
- Speed: 1 (6 Tile Range)
- Defense: 0+1
- Endurance: 0 (30 pure base HP)
- Mana: 10 (50 Mana | Regen)
Items:
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
- Geshemblos: A household god of fire and fortresses, reduced to a lesser form of a skink made of lime and red glass.
Spells:
- Telekinesis: Velklin can use telekinesis to lift small to medium sized objects. As an utility spell, this cannot be used in combat.
- Safety Jump: A passive magical ability that teleports Velklin to safe nearby location when he is gravely injured.
- Blazing Sun: Velklin shines a focused ray of light from his right hand, spending 10 Mana and dealing 25 damage to a single target.
- Fullest Moon: Velklin manifests a crescent shaped light source that rapidly radiates outward, spending 15 Mana dealing 10 damage to all enemies.
- Dazzling Nebulae: Velklin creates a cloud of colorful, ethereal gasses, which reduces all enemy accuracy by 3 for three combat turns and consumes 10 Mana. This effect does not stack.
- Scorching Fire: Velklin launches a fireball with either of his hands, dealing 10 damage on contact and then 4 combat turns of 5 afterburn damage on a select enemy, using up 10 Mana.
- Scrantonic Scramble: Velklin uses 20 Mana and destabilises the local reality, buffing all of his allies rolls by 1 and debuffs all enemy rolls by 1 for the rest of the battle. This can be done only once per battle and ends with the current battle.
- Mass Heal: Velklin spends 20 Mana and heals all his teammates, including himself, by 10 HP. This spell can stack, given there is enough Mana.
- Divine Word: Velklin commands so that a single enemy will simply cease living, using 25 Mana. The affected enemy will save roll a 10d using their endurance stat as the arbitrer. If it is higher than 7 it will be stunned for a turn. If it is between 7 and 3, they will be stunned for a turn and have all their stats lowered by 2 the next turn. If they roll 3 or lower, they die instantly.
- Conjure Crystalline: Velklin summons a small, crystalline golem with base stats for 10 Mana. This spell can stack, allowing multiple summons with enough Mana for all.
- Small Wish: Using 50 Mana, Velklin can make a small wish come true. This can't create powerful or large items nor alter reality in elaborate and overarching ways, but will alter reality to make current objective easier by the means of increased luck and such.
- Fortify: Velklin calls for Geshemblos for his blessing. All players have their Defense increased by 2 for a turn. Can only be used once in three combat turns. Consumes no Mana.
Name:Eleazar
Description: Looks humanoid, except his “feet” are only heels. Additionally, his skin is cerulean. His hair is more like long, very thin, white tentacles. He has three long tendrils a color substantially darker than his body emerging from the back of his head. These function like a Twi’lek’s (they’re from Star Wars), except he has three of them, and the center one is slightly but noticeably thicker than the outside two. His sclera are the same color as his pupils, and his irises are an iridescent blue. He is a master of Psychoaugmentation, the art of using psionics to enhance the user’s physical and mental capabilities.
Stats:
- Strength= 1+3 (Base 5+20DPH)
- Accuracy= 2
- Speed= 4 (9 Tiles Range)
- Defense= 1+2
- Endurance= 1 (Base 30+5 HP)
- Mana= 3 (15 Mana | Regen)
Items:
- Hyperflexible Metal Armor: An metallic, one piece clothing that behaves like cloth, yet is as durable as metal. +2 Defense
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
- Pointy Chair Leg: A broken off leg of a wooden chair, with a splintered end. Can be used to stab.
Spells:
- Respite: Eleazar refills his mana, and won't attack for a combat turn.
- Empower: Eleazar uses all of his mana to increase his strength stat by the number on his Mana stat for the duration of combat. Does not stack.
- Envision: Eleazar uses all of his mana to increase his accuracy stat by the number on his Mana stat, also gaining a considerable buff to his action or combat rolls that involve cognitive provess. Single turn use.
Ah, that's better!