"Hey, that asteroid looks kinda small. These obelisks, are they big upright things? That stand up?"
"Cause maybe we can get real close and just find it with a telescope or something. Save time. Maybe even read it from here, if we have a really good telescope."
Asked the human, but the Narrator explained otherwise.
"Obelisks does stand out. It's that jet black floaty prism riiiiight over there. You can see it with a little effort. It is interactable technology though. It will only give the coordinates we need if you guys interact with it."
"And how do we interact with it?" Lemmy asked.
"You'll need to touch it. Though gesturing to it with enough intent might also work, Velkos' son might pull it off. We can come pretty close to it, this rock has no significant gravity."
Velklin casts Conjure Crystalline, and a small crystal humanoid sparkles into existence. Together, they manage to have him wear the outfit. Velklin's deer legs, being unguligrade, make this whole ordeal quite difficult. But they manage to have it fit in the end, if not a bit awkwardly. Velklin stretches into the suit, which seems to then wrap itself around him, fitting neatly onto his body, including his legs. Crystalline demanifests as Isabam walks and grabs another space suit to wear. Velklin decides to follow her around.
Su Lin, on the other hand thinks that they may not need to land onto the asteroid at all. Why not just approach it with the ship?
"Ship, set destination to obelisk structure, go as close as possible."
The ship briefly accelerates, stopping a dozen meters away from the obelisk. The obelisk is a floating, slowly spinning, three-story tall jet black diamond prism, with alien carvings on its surface. It is even darker than the morning space and the ash gray half-sphere that is rising above the minor planets horizon.
"What's the point of these boxes if they're all empty?" Asks Burt, but the Narrator doesn't bothers to answer. He doesn't takes the silence for an answer, and begins to search for anything that can be used as a weapon. He finds nothing, obviously.
Su Lin casts Qi Infusion, then Concentrates.
The ship is right next to the obelisk. Velklin may be able to interact with it.
Current Characters
Name: Fln
Description: A small humanoid a rule's length in height. Maybe a bit smaller than that. They have four wings upon their back with which they flutter and fly around. Fln have adapted to this langlage, though finds as and the like odd. This one has green hair and eyes, and wears green backless clothing, wraps for the bottom and a strapped dress for the top.
Stats:
- Strength= 0 (5 pure base DPH)
- Accuracy= 2
- Speed= 4 (9 Tile Range)
- Defense= 1
- Endurance= 3 (Base 30+15 HP)
- Mana= 1 (5 Mana | NoRegen)
Items:
- Magitech Gun: An small, handheld blaster that draws from the users magic reserves to create small magic projectiles. Will not work if the owner possesses no mana or is drained of it.
Spells:
- Telekinesis: Fln can use telekinesis to lift small to medium objects. As an utility spell, it cannot be used in combat.
Name: Lemmy
Description: Lemmy is a human teenager, brown haired and eyed with a malicious grin. He doesn't look like much, but he has the great skill often missing from more noted and powerful beings.. creativity, laziness, and lateral thinking. If there's some simple way to get the job done, he'll be the one to find it, despite lack of abilities.
Stats:
- Strength: 0 (5 pure base DPH)
- Accuracy: 0
- Speed: 0 (5 Tile Range)
- Defense: 0
- Endurance: 0 (30 pure base HP)
- Mana: 0
Items:
NoneSpells:
None
Name: Su Lin
Description: A young adult human man wearing plain light-grey clothing with a copper trim. He has more hair than the average person, and is somewhat reminiscent of a bear. Su Lin is a Cultivator who cultivates a force known as 'true essence' or 'Qi' within his body in order to become stronger with the ultimate goal of transcending his mortality.
Stats:
- Strength=4 (Base 5+10+10 DPH)
- Accuracy=2
- Speed=2 (7 Tile Range)
- Defense=2
- Endurance=2 (Base 30+10 HP)
- Mana=2 (10 Mana | Regen)
Items:
NoneSpells:
- Concentrate: Su Lin concentrates to refill his Qi reserves. Qi cannot attack for that fight turn and may need to be protected by others.
- Qi Infusion: Su Lin uses all his Qi reserves to bolster his strength stat by the number on his Mana stat for two turns.
Name: Isabsam Butsha
Description: A 7 foot tall, cybernetic amazon, her body made of half rusted and oil machine, her hair a mess of cableings an wires. With pair of glowing jade machine eyes.
Stats:
- Strength: 2 (Base 5+10 DPH)
- Accuracy: 2
- Speed: 3 (8 Tile Range)
- Defense: 2
- Endurance: 3 (Base 30+15 HP)
- Mana: 0
Items:
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
Spells:
None
Name: Burt
Description: A humanoid with the head of a deer.
Stats:
- Strength:3 (Base 5+15 DPH)
- Accuracy:4
- Speed:1 (6 Tile Range)
- Defense:2
- Endurance:2 (Base 30+10 HP)
- Mana:0
Items:
NoneSpells:
None
Name:
VelklinDescription: A four foot tall faun-like humanoid being, with the appearance of being barely a teenager. He has unguligrade, deer-like legs and a long tail with a tuft of fur on it's end. The hair on his head is of a very pale - almost pure white - blue color, the same hair is also present on his legs and tail. Sired by a god and born to a mortal mother, Velklin inherited a great deal of raw magical power from his divine father, making him a demigod.
Stats:
- Strength: 0 (5 pure base DPH)
- Accuracy: 1
- Speed: 1 (6 Tile Range)
- Defense: 0
- Endurance: 0 (30 pure base HP)
- Mana: 10 (50 Mana | Regen)
Items:
- Space Suit: Grants the ability to withstand the adverse effects of vacuum of space.
Spells:
- Safety Jump: A passive magical ability that teleports Velklin to safe nearby location when he is gravely injured.
- Blazing Sun: Velklin shines a focused ray of light from his right hand, spending 10 Mana and dealing 25 damage to a single target.
- Fullest Moon: Velklin manifests a crescent shaped light source that rapidly radiates outward, spending 15 Mana dealing 10 damage to all enemies.
- Dazzling Nebulae: Velklin creates a cloud of colorful, ethereal gasses, which reduces all enemy accuracy by 3 for three combat turns and consumes 10 Mana. This effect does not stack.
- Scorching Fire: Velklin launches a fireball with either of his hands, dealing 10 damage on contact and then 4 combat turns of 5 afterburn damage on a select enemy, using up 10 Mana.
- Scrantonic Scramble: Velklin uses 20 Mana and destabilises the local reality, buffing all of his allies rolls by 1 and debuffs all enemy rolls by 1 for the rest of the battle. This can be done only once per battle and ends with the current battle.
- Mass Heal: Velklin spends 20 Mana and heals all his teammates, including himself, by 10 HP. This spell can stack, given there is enough Mana.
- Divine Word: Velklin commands so that a single enemy will simply cease living, using 25 Mana. The affected enemy will save roll a 10d using their endurance stat as the arbitrer. If it is higher than 7 it will be stunned for a turn. If it is between 7 and 3, they will be stunned for a turn and have all their stats lowered by 2 the next turn. If they roll 3 or lower, they die instantly.
- Conjure Crystalline: Velklin summons a small, crystalline golem with base stats for 10 Mana. This spell can stack, allowing multiple summons with enough Mana for all.
- Small Wish: Using 50 Mana, Velklin can make a small wish come true. This can't create powerful or large items nor alter reality in elaborate and overarching ways, but will alter reality to make current objective easier by the means of increased luck and such.