I keep waiting for Orange-of-Cthulhu to pop back up and moderate "his" thread, or at least offer some feedback, but strangely he's been AFK for well over a week. Hmm.
This post will be pretty much entirely off-topic.
We seem to be talking about different things. What you suggest sound like a simple prototype for a person belief system in RL, however, the premise I am following is that in DF gods exist and these sphere are their domains of power, some of which are mutually exclusive.
No, we're still on the same page. We were discussing the theoretical possibility of a single dwarf being a priest of
two different gods--I thought it'd be awkward but doable, but you said it'd be flat-out impossible because the gods might have spheres on each other's Preclude list. So I came up with a few different examples of how a DF priest might realistically cope with having patron deities at odds with each other. Personally, I'm of the belief that if anything
can be explained in a plausible way, it
should be allowed in the game--particularly if it makes for a good story, and finding a way to make precluded spheres work hand-in-hand with one another
definitely sounds like a cool story to me.
And you know what? I'll even go a step further. Forget about simultaneously serving two
different gods who have opposing spheres--I also think that it should be possible for a
single deity to hold such spheres, at least under certain conditions. Don't get me wrong, I'm in complete agreement with you that opposing spheres should
definitely be a thing, and some pairings (such as Torture-Mercy, or Fertility-Blight) seem nearly impossible to justify. Which is precisely why, in the event that some player
does manage to justify them, such a deity would be a very interesting character, and a welcome break from the standard "sky god . . . nature god . . . war god . . . death god . . . etc." that so many pantheons seem to have. In short: They'd make a good story. Rule of Cool. These exceptions should be rare, yes, but they should be
allowed to happen.
. . . given that gods exist and assuming you want to gain their favor then some things can't be bridged over, some things can't be both sin and virtue at same time, and thus any action to the contrary would result in cognitive dissonance.
Except that I listed multiple examples of ways one (whether it's one priest or one god) might handle opposing spheres, and most of those fully acknowledged--even
embraced the contradiction. You yourself mentioned Shiva. I just said above that I think DF gods should be able to hold Precluded spheres, "under certain conditions". Let me list some possible conditions:
1) The god also holds the existing sphere of Balance. This enables the deity to wield closely-related but opposing spheres, such as Fertility and Blight, in harmonious conjunction, by understanding that
both are necessary for the well-being of the universe. Picture a nature goddess who is largely disinterested; she
does hear her followers all fervently praying for Fertility, and she does care for them (at least a little), but she also knows that she's got to look at the big picture--without decay, there can be no new life. So she giveth with one hand & taketh with the other.
2) The deity also holds the (invented) sphere of Opposites. This works much the same as Balance, except that instead of inner peace, the god is conflicted, perhaps even deeply troubled, by his opposing responsibilities. The difference is primarily for roleplaying reasons, of course, helping players to imagine a god of both Torture and Mercy who is a sadomasochist, or with multiple personalities. Such a deity might even be a god of
contradiction, possessing
multiple pairs of precluded spheres.
3) The god holds the (invented) sphere of Cycles. This works especially well for precluded spheres separated by
time, such as Day/Night and their associated Sun/Moon, or Birth/Death/Rebirth . . . essentially, any progression that forms a closed loop. The Cycles sphere unifies the others, making the deity into a god of
the loop itself.
4) Lastly, the invented sphere of Twins works on
all pairs of related spheres, not just Precluded ones: It essentially
rips the god in half, creating two new deities & splitting their related spheres right down the middle. Players could end up with siblings who are partners (she handles Nature-Animals-Rain, while he covers Weather-Trees-Fish), or bitter enemies (one is Truth-Laws-Order, and the other is Lies-Theft-Chaos), or in a love/hate relationship (
e.g., Family-Duty-Loyalty paired with Children-Freedom-Treachery), but
all gods thus created would have Twins listed among their spheres, so players would know that they're meant to go together. (Alternatively, this could be achieved by having any in-game depiction of
one god have a 50% chance to also show the other one as well.)
There could be other possibilities, of course . . . the existing sphere of Marriage, for instance, could be altered to work much the same as Twins, except that instead of splitting a deity, it links two separate ones who happen to have related spheres. Hey, whatever works, whatever tells a fun story.
As noted above religion have served a social role to help groups cohere, in what have been a much more tribal society, I feel that such group dynamics aren't very well represented in DF . . .
I think that more emphasize on group events utilizing relationships and emphasize on family events, there is also an interesting suggestion for holiday/mayor events and maybe add an outside influence events.
I don't think there's a single player who
doesn't want to see religious ceremonies, or holidays/festivals, and in fact more social activities in general. My current fort is 47 years old, and I've yet to see a single marriage, let alone an actual
wedding. More social events that attract dwarves who already have something in common, such as a religion, would be better at building interpersonal relationships.
I also wonder if worship will only have rewards or also punishment/mandates?
I sure hope so. The game already has dwarves who defile temples & are punished with vampirism/lycanthropy, so we can blend our own "dissatisfied worshiper" in with that. He prays to her for skill at his job but she doesn't care, or help, so his level of faith drops. He prays to her for X but the
opposite of X happens, so he develops a grudge & his prayers turn to curses. His curses are actually
hurting her (detracting from the worship from her followers, which is what she feeds on), so she mandates some of her faithful to pay him a visit, to (threaten to) beat or kill him if he doesn't stop cursing her. Being the vengeful sort that he is, he gets drunk & topples one of her statues, and now he's a werezebra.